![]() | Graphics Programming Methods (Graphics Series) by Jeff Lander
Buy used from: $9.30 A unique collection of application and technique-driven graphics articles written by industry experts.
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![]() | The Digital Biomedical Illustration Handbook (Graphics Series) by Mike de la Flor
Buy new: $38.07 / Used from: $4.72 A well-written resource that provides the only complete reference to digital biomedical illustration.
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![]() | Complete Digital Photography, Third Edition (Digital Photography Series) by Ben Long
Buy new: $26.37 / Used from: $0.45 A must have resource that teaches how to apply traditional photography techniques to the digital world.
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![]() | Digital Character Design and Painting: The Photoshop CS Edition (Graphics Series) by Don Seegmiller
Buy new: $32.97 / Used from: $9.69 A must-have resource that teaches character design fundamentals and digital painting with Photoshop CS.
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![]() | ShaderX3: Advanced Rendering with DirectX and OpenGL (Shaderx Series) by Wolfgang Engel
Buy new: $40.46 / Used from: $36.88 An all-NEW collection of time-saving techniques written by industry experts.
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![]() | Programming Vertex & Pixel Shaders (Programming Series) by Wolfgang Engel
Buy used from: $54.58 Provides a practical guide to vertex and pixel shader programming techniques.
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![]() | The Maya 6 Handbook (Graphics Series) by Adam Watkins
Buy new: $49.95 / Used from: $1.57 Provides a completely updated, tutorial-based guide to 3D basics and Maya 6 fundamentals.
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![]() | Photoshop CS for Digital Photographers (Graphics Series) by Colin Smith
Buy new: $26.37 / Used from: $4.71 A great reference that shows digital photographers how to maximize Photoshop CS and turn photos into masterpieces.
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![]() | Texturing: Concepts and Techniques (Graphics Series) by Dennis Summers
Buy new: $34.62 / Used from: $4.62 A must-have resource that provides the theory and techniques of texturing using 3ds max, LightWave, and Maya.
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![]() | Introduction To Computer Graphics (Graphics Series) by Hans-Joachim Bungartz
Buy new: $49.95 / Used from: $1.99 A comprehensive introduction to programming computer graphics.
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![]() | Final Cut Express: Make The Cut (Digital Filmmaking Series) by Kyle McCabe
Buy used from: $2.23 Teaches the artistic and technical skills of editing with Final Cut Express, using actual film footage.
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![]() | Animating Real-Time Game Characters (Game Development Series) by Paul Steed
Buy used from: $1.96 A complete guide to mastering character animation using 3ds max and character studio.
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![]() | Visual Design Fundamentals: A Digital Approach (Graphics Series) by Alan Hashimoto
Buy used from: $0.98 Teaches designers how to apply the fundamentals of classic design digitally.
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![]() | The Carrara Studio 3 Handbook (Graphics Series) by Mike de la Flor
Buy new: $49.95 / Used from: $0.62 Provides the only guide to the ins-and-outs of Carrara Studio 3.
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![]() | Cinema 4D R8 Handbook (Graphics Series) by Adam Watkins
Buy new: $37.96 / Used from: $0.50 A must-have reference to maximizing Cinema 4D R8 and learning core 3D concepts.
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![]() | 3ds max 6 Essentials: A Real-World Approach (Graphics Series) by David Kalwick
Buy used from: $0.98 Teaches the fundamental tools of 3ds max using a complete commercial-quality project.
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![]() | 3ds Max 6 Animation and Visual Effects Techniques (Graphics Series) by Sanford Kennedy
Buy used from: $0.89 A practical guide that teaches 3ds max animation and visual effect techniques.
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![]() | Digital Character Design and Painting (Graphics Series) by Don Seegmiller
Buy used from: $10.99 A must-have resource that teaches character design fundamentals and digital painting with Painter.
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![]() | The Digital Filmmaking Handbook (Graphics Series) by Ben Long
Buy used from: $0.65 A complete guide to digital filmmaking from budgeting to post production.
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![]() | Illustrating With Macromedia Flash™ MX 2004 (Internet Series) by Robert Firebaugh
Buy used from: $0.09 Provides an easy-to-use guide for mastering illustration with Macromedia Flash.
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