Sid Meier's Civilization Revolution
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| List Price: | $29.99 |
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Average customer review:Product Description
Sid Meier's Civilization Revolution will be the first offering in the legendary Civilization series to appear on next generation consoles and handheld systems. In development by legendary designer Sid Meier and Firaxis Games, this game will deliver Civilization's renowned epic single-player campaigns featuring vast re-playability and unmatched addictive gameplay. In addition, with revolutionary features like real-time interaction with leaders and advisors, extensive multiplayer capabilities and integrated video and voice chat, Sid Meier's Civilization Revolution will completely transport the Civilization series to a level of gameplay that fans have never seen before.
Product Details
- Amazon Sales Rank: #321 in Video Games
- Brand: 2K Games
- Released on: 2008-07-08
- ESRB Rating: Everyone
- Platform: Xbox 360
- Dimensions: .33 pounds
Features
- Choose from 16 Civilizations throughout history (from Africa to Germany to America to China) to lead to victory
- Triple your strength by combining up to three units into one powerful army and destroy your enemies
- Up to four players can battle as teams, head to head, or have a complete free-for-all online
- Guided tutorials teach players the necessary tools that will put them on the fast track to global dominance
- Custom made for the console
Editorial Reviews
Amazon.com
Experience the Epic World of Civilization
Sid Meier's Civilization® Revolution™ is the latest offering in the legendary award winning Sid Meier's Civilization® series of strategy games, featuring the famous "just one more turn" addictive gameplay that has made this one of the greatest game series of all time. Civilization Revolution gives you the opportunity to experience the epic world-building of Civilization in a brand-new way. Designed from the ground up by the legendary Sid Meier and his team at Firaxis, you'll enjoy new graphics, gameplay and control that take full advantage of today's leading gaming platforms.
| Key Features
The Legacy Hall of Fame Game designer, Sid Meier, has been called "The Father of Computer Gaming" with such early hits as F-15 Stealth Fighter, Railroad Tycoon, and Pirates. He put computer gaming on the map however, in 1991, when he delivered Sid Meier's Civilization® to the gaming world launching the "God Game" genre and creating one of the most award winning and addicting games on the planet. Civilization remains one of the world's top selling PC game series with over 8 million units sold and is recognized by the press as one of the greatest game franchises ever created. |
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Customer Reviews
Excellent transition
The good:
- One of the most addicting games of all times makes its way to Xbox and the transition is very smooth. While this version has been re-written specially for consoles, it does keep most of the original gameplay. If you haven't done this already, download the demo and see for yourselves what this is all about.
- The game has 5 difficulty settings. For those of you that had trouble beating the demo - worry not. The easiest setting is extremely easy - unlike it was in the demo.
- All 16 civilizations are available right from the start. You can select any of them and play through skirmish missions, Game of the Week or a set of modified skirmishes. This last one has around 10-15 'missions' where the Skirmish rules have been changed. For example - on one map there are more and tougher barbarians, on other there is no diplomacy, etc. Game of the Week is being updated every Sunday and will allow you to play against the AI, in same exact conditions as all other XBox Live players. Then - you will be able to see your rank versus other players in the world.
- The version of the game that I bought includes a free 'wonders' code, to be used for downloading extra wonders. Did not try it yet, so do not know yet what is included.
- Graphics are excellent - a bit cartoonish, but perfect for the gameplay. There doesn't seem to be any noticeable improvement over the graphics from the demo, so what you see in the demo is what you will get.
- The Manual is excellent. Gives a lot of detail and covers all the info you need. If you play on Easiest setting, the game will also act like a Tutorial, which is helpful, if you have never played this before.
The bad:
- You have no control over skirmishes. Basically, all maps are randomly generated - which is great, because you never get to play the same map. However - if you want to select map size, number of players, individual difficulty for AI players - this is not possible.
- I was hoping the game will have a Campaign, that you can play with your favorite Civilization. There is none. This being the case - not sure how long will it take for the fun to wear out.
- There is a lot of slowdown when the camera has to pan on longer distances. Not sure why - the Xbox 360 demo did not have these issues. It's not unplayable, but it gets annoying after a while.
- There isn't enough diversity between the civilizations. Each civilization has some special units, but there isn't enough of them. Most of the time, you will play with same units.
Overall: if you are new to this or unsure - try the demo. Otherwise - give this game a try. Despite some minor annoyances, it's definitely worth it!
Civilization now more civilized
This is the Civilization I have been waiting for! I have played through a full campaign and I have to say I love it. I love not having to build every road and micromanaging every square. They left all the good parts in but removed the tasks that became mundane towards the end of the other Civ titles.
It has the same technology trees as the other civ games so if you are familiar with them you will catch on quickly.
Multiplayer games now finish in 2-4 hours instead of 12 hours like the previous iterations of this franchise.
If you enjoyed Civ but were longing for faster game play this is the game for you.
This is what every turned based strategy war game should strive for.
the only problem I had with the game was the advisor and enemy animations were annoying to me at first but after the tutorial guy went away the other advisors kind of grew on me.
If world domination is a goal of yours and you don't think your current career track is going to get you there I highly recommend this game as the next closest thing.
It Was Fun For a Few Hours
I'll admit from the start that I'm more a fan of real-time strategy games. But since RTS games on consoles still haven't measured up to PC performance, I decided to give this game a rent. I'm glad I only spent $8 instead of $60!
It's a GOOD game - I had fun playing it... ...the first few times. After that it became very repetitive and I felt it growing old very quickly. In just one week of renting the game, I beat a game with every civilization (there are 16 if I recall) and won a game via every available method - Conquest, Technological, Financial, and Cultural. I finally reverted to the "lightning round" scenario games which only lasted about 15 minutes each.
I found that the maps - essentially a globe - were often very tight spaces and made expansion difficult to control. It was often challenging enough to find ROOM to place a city, nevermind finding good placement for producing various resources. This wasn't always an issue, but seemed to be the case more often than not.
The gibberish from the "assistants" quickly became annoying. I don't understand how, with gaming as advanced as it is today, characters can't TALK to us. My car talks to me, for crying out loud.
The end of each game is where things became the most frustrating. Often times I would simply be riding from turn to turn, trying to let every possible "great person" appear before time ran out. I would have 10-15 cities, each with every possible building upgrade. Yet every turn, I would be asked "What do you want to build in [city name.]" I didn't want to build anything! And to make matters worse, if you would start building a unit, there was no way to end production of that unit. The only option was to build a wonder, which would then complete the game. Furthermore, if the city builds a building and then you give it no additional item to build, it will store your production credits. Later, when you decide you want ONE military unit, it'll use all of it's stored production credits and build as many units as those credits will allow. One time, I tried to build ONE spy in a city that had been dormant for many turns - it built 57 of them!! This forced me to sit for a few minutes selling 56 of them back for gold credits.
The biggest downfall to Civ-Rev is a limited range of reuse. Yes there are 4 methods to victory and 16 different civilizations. There are also different scenarious that may place bigger emphasis on fighting Barbarians, or using naval strategy - even one that places you on a different planet and replaces Barbarians with Aliens. These give you a different look to things, but the game still plays the same. The only challenges left at that point are earning Xbox achievements, and some of them - such as winning each victory type in Deity difficulty (the hardest of 5 difficulties) can be downright impossible to some.
Some other quick notes - you can scroll quicker using the right stick - select a unit, right-stick scroll to where you want it to move, then just use the left stick to select the specific "tile" you want it to travel to. The lack of a better zoom in OR out was annoying. Yes you can zoom out, but not by much, and it is tediously slow. The ability to rush construction of units or buildings was helpful, as was the ability to cease production of a building and convert those credits to a unit. That came in especially helpful when an army would show up at my door and I had no defending units.
Give it a rent and have fun with it. But only those desperate to conquer the world with a console controller in their hands should consider this a needed purchase.







