Product Details
The Big Book of Presentation Games: Wake-Em-Up Tricks, Icebreakers, and Other Fun Stuff

The Big Book of Presentation Games: Wake-Em-Up Tricks, Icebreakers, and Other Fun Stuff
By John W. Newstrom, Edward E. Scannell

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Product Description

Don't let the audience snooze through any of your presentations! How do you keep an audience from becoming bored or restless during a presentation? Find out with The Big Book of Presentation Games.

Each game in The Big Book of Presentation Games is fast, fun, creative, and easy-to-read, and easy-to-lead, and costs little or nothing. Categories also include: great session-openers; icebreakers; climate-setting games; practical jokes and tricks; audience brainteasers; motivation activities; memorable closing activities; and much more!


Product Details

  • Amazon Sales Rank: #33683 in Books
  • Published on: 1997-12-01
  • Number of items: 1
  • Binding: Paperback
  • 212 pages

Editorial Reviews

From the Back Cover

Don't let the audience snooze through any of your presentations! How do you keep an audience from becoming bored or restless during a presentation? Find out with The Big Book of Presentation Games.Stop relying on tired jokes and use these fun-filled, interactive games and activities specifically designed to:

  • Build rapport and warm up the audience
  • Provide refreshing "breathers" from the monotony of a speech
  • Get people's blood flowing with physical activity
  • Generate lively discussions
  • Reinforce the key points of your message in an enjoyable way
  • And win back an audience that has tuned out

Each game in The Big Book of Presentation Games is fast, fun, creative, and easy-to-read, and easy-to-lead, and costs little or nothing. Categories also include: great session-openers; icebreakers; climate-setting games; practical jokes and tricks; audience brainteasers; motivation activities; memorable closing activities; and much more!

About the Author
McGraw-Hill authors represent the leading experts in their fields and are dedicated to improving the lives, careers, and interests of readers worldwide

McGraw-Hill authors represent the leading experts in their fields and are dedicated to improving the lives, careers, and interests of readers worldwide


Customer Reviews

Exact what I was looking for!5
The book provided me with exact the information and suggestions I was looking for - clear text - clear information - easy to understand games - but level good enough to use for highly qualified adults - I put a few things straight into practice on two presentations - used both times different games and icebreakers - and response from participants on both occasions was great. I bought two books by error - handed one over to another course facilitator as a gift - and she is delighted with it as well.
If one is starting off or fed up with old games and icebreakers and is looking for suggestions, or ideas - this is the book to buy.

Superb resource book5
I had this series of books before - loaned them out at work and never got them back (go figure!). Happy to have found them again here.

Even company money could be spent more effectively2
For any medium to advanced trainer, group leader, or presenter, this book does not raise any new methods of improving audience participation. In fact, the "cheese" factor is enough to choke even the most discriminating mouse.

Having said that, if you're a beginner with little to no background in or exposure to group training, then this book may help give you a little head start to realize how to engage an audience through active participation.

It's only because of the potential to aide a beginner that I rated this a 2. Otherwise, it's sitting with a lone star.