The Eternity Code (Artemis Fowl, Book 3)
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Average customer review:Product Description
After being held prisoner for years, Artemis Fowl's father has finally come home. He is a new man-an honest man, much to Artemis's horror. He makes his son promise to give up his life of crime, and Artemis has to go along with it. But not until he has completed one last scheme. Artemis has constructed a super-computer from stolen fairy technology. Called the "C Cube," it will render all existing human technology obsolete. He arranges a meeting with a powerful Chicago businessman, Jon Spiro, to broker a deal for the C Cube. But Spiro springs a trap-he steals the C Cube and mortally injures Butler. Artemis knows his only hope of saving his loyal bodyguard is to employ fairy magic; so once again he must contact his old rival, Captain Holly Short of the LEPrecon fairy police. It is going to take a miracle to save Butler, and Artemis's luck may have just run out.
Product Details
- Amazon Sales Rank: #40196 in Books
- Published on: 2005-05-03
- Released on: 2005-04-18
- Original language: English
- Number of items: 1
- Binding: Mass Market Paperback
- 464 pages
Editorial Reviews
Amazon.com Review
In this third installment to Eoin Colfer's funny, fast-paced, fairy-filled adventure series, boy genius and arch criminal Artemis Fowl once again can't resist plotting the perfect crime--and, once again, he can't keep from stirring up so much trouble that the fate of the entire fairy world teeters in the balance.
The once hard-boiled Artemis has softened a bit between his bestselling debut and the seat-of-your-pants Arctic Incident, and that trend continues in The Eternity Code: He's still plotting for a billion-dollar-plus payoff for the Fowl family, but now his enemies are human (chiefly Jon Spiro, a ruthless businessman Artemis tries to blackmail using stolen fairy technology) and he has to turn to his old adversary-turned-friend Captain Holly Short and cutpurse dwarf Mulch Diggums for help. The dialogue and action prove as smart and page-turning as ever this time around, with Artemis struggling to bring his faithful bodyguard Butler back from the dead before racing Mission Impossible-style to triple-cross the double-crossing Spiro.
Colfer's young antihero might be getting more likeable all the time, but that hasn't taken the edge off the Tom-Clancy-meets-Harry-Potter action. Artemis has to agree to a memory-erasing "mind wipe" from the People after helping them recover their technology, but only a foolish fan would count Artemis out after this blockbuster "final heist." Book four can't come soon enough.... (Ages 9 to 12) --Paul Hughes
From School Library Journal
Grade 5-8-Antihero Artemis Fowl, now 13 years old, is back. He has used stolen fairy technology to create a supercomputer known as the "C Cube," which will render all existing technology obsolete. He meets with Jon Spiro, head of "Fission Chips," with a proposition. For a price, he will suppress his cube, and allow Spiro time to sell his potentially worthless stocks and buy into Fowl Industries. Spiro double-crosses Artemis, and in the ensuing melee he steals the C Cube and Artemis's bodyguard, Butler, is murdered. The scene is totally out of James Bond; one fully expects to hear the familiar theme music and to see the credits as it concludes. The action does not let up as Artemis teams with the fairy policewoman Captain Holly Short and other companions to bring Butler back to life, and then to retrieve the Cube from Spiro's Chicago fortress. The plot is filled with crosses and double crosses, unmarked vans, and impenetrable security systems. It's exciting stuff, but the writing is often clich‚d at worst, and merely workmanlike at best. Butler's death scene is particularly hackneyed, echoing every overly dramatic death scene one can think of. Still, this latest adventure is sure to be popular with fans of the series.
Tim Wadham, Maricopa County Library District, Phoenix, AZ
Copyright 2003 Reed Business Information, Inc.
From Booklist
Gr. 6-9. Could this be Artemis Fowl's last caper? His father, who was rescued from the Russian Mafia in Artemis Fowl: The Arctic Incident (2002), seems to have turned over a new leaf. But Artemis resolves to do one last job, a job that involves a supercomputer cube he created with stolen fairy technology. Things go totally awry, however, when his proposed pigeon--a billionaire American businessman--turns the tables and Artemis' longtime bodyguard, Butler, is fatally shot. Artemis puts Butler on ice, literally, and calls on Captain Holly Short of the LEPrecon fairy police for help. The existence of the cube is a threat to the fairy world, and Artemis concocts a convoluted scheme to recover it. As in the previous two books in the series, the action is fast and furious, the humor is abundant, characterizations are zany, and the boy genius works wonders--all of which add up to another wild ride for Artemis' fans. Sally Estes
Copyright © American Library Association. All rights reserved
Customer Reviews
Good read, fun character
None of the Artemis Fowl books are as good as the Harry Potters. However, if you are a fan of adolescent literature and fantasy, you will probably enjoy the book.
Continued Fun in a family friendly series
"Artemis Fowl: The Eternity Code" is the third installment of the Artemis Fowl series and is gauranteed to entertain all who read from ages 8 - 50.
This book leaves off rite where "The Arctic Incident" left off. Artemis is in the hospital with his recovering father and amidst another crime-indulgent plot involving all of his fairy "friends" and "colleuges" to restore his family's once-proud name in the criminal world, despite what his father and his new out look on life plead for. This plot, however, uses Fairy technology he had stolen from a previous mission to lure an American electronics guru to spend and spend and spend just to keep this technology off the market for it would surely mean his economic doom. But, Do Artemis' plots ever go as planned? Of course not. This book steps it up a notch from the previous books. Using more advance technology and better vocabulary (obviously growing with their target audience, which I understand is not me)
Very few cons with the book, but some none-the-less. First of all, as is the case with all Fowl books the fonts are huge, the sentences double-spaced, quick chapters, and empty pages all over. So even though the book claims to be 480 pages, in actuality it is only 220-240, something like that. I know it's a kids book, just a pet peeve of mine. Another annoyance for me personally, is that whenever an American is portrayed from a European writer often times we are generalized as fat, greedy, beligerent, or just plain evil, and in this case, with the exception of the fat part, all apply. All said and done, very minor complaints with a fun book for a family. I am very much looking forward to the next Fowl.
This is the best one in the seires so far!
this is the best on out of the first 4 (havent read others). great book with humor and action!




