Animation 1: Learn to Animate Cartoons Step by Step (Cartooning, Book 1)
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Average customer review:Product Description
Walter Foster's classic How to Draw and Paint series provides aspiring artists with an exceptional array of art instruction books featuring all subject areas and media. Each title includes easy step-by-step exercises as well as finished illustrations or paintings that will inspire artistic talent in anyone.
Packed with practical information, helpful tips, and fundamental techniques, the How to Draw and Paint series offers a complete library of resources to which artists of all skill levels can refer again and again.
Product Details
- Amazon Sales Rank: #33566 in Books
- Brand: Walter Foster Publishing
- Published on: 2003-01-01
- Original language: English
- Number of items: 1
- Binding: Paperback
- 32 pages
Features
- ISBN13: 9780929261515
- Condition: NEW
- Notes: Brand New from Publisher. No Remainder Mark.
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Editorial Reviews
From the Publisher
Dear Art Enthusiast,
Today may be your fist time using a Walter Foster art book, or it may be the continuation of a long-term relationship with our products. Either way, this book will delight you.
Like all of our art books, this title was written with careful attention to detail. It includes detailed illustrations that will bring you a satisfying learning experience and hours of enjoyment. Walter Foster Publishing knows that artists are eager to learn, sharpen their skills and talents, and experience new artistic horizons. And while you may not be in a position to take private lessons, Walter Foster offers you the next best thing--step-by-step, do-it-yourself art instruction books that are entertaining and affordable.
Our books are authored by some of the best artists in America, and you can be sure our quality standards and color presentations are at the highest possible levels. For 80 years, Walter Foster Publishing has been providing instructional art books and products to million of enthusiastic artists who enjoy the rewards of learning to draw and paint. Most of all, we hope you have fun in the process!
About the Author
Preston Blair was a native Californian from Redlands. He attended Pomona College, then studied art at the Otis Art Institute and illustration under Pruett Carter at Chouinard Art Institute (now California Institute of the Arts). He exhibited widely as a member of the California Watercolor Society and the American Watercolor Society in New York.
Blair was one of the fine artists of animation. With the Disney Studio, he designed and animated the hippos in "The Dance of the Hours" and animated Mickey Mouse in the "Sorcerer's Apprentice" (both in Fantasia), parts of Pinocchio, and the segment in Bambi when the owl tell about love in the "tiwitterpatted" speech.
At MGM, Blair directed Barney Bear shorts, and is well known as the animator and designer of Red Hot Riding Hood in the Tex Avery epic shorts. Later, Blair moved to Connecticut and produced television commercials, educational films, and half-hour cartoon episodes (including the Flinstones) for West Coast producers. More recently, he was an inventor of interactive TV systems using animation methods to teach reading or to provide full-figure game action that simulates reality--for example, playing tennis with an animated opponent.
Blair died in April 1995 at the age of 85.
Customer Reviews
The best animation book.
What more can I say about the Preston Blair book? Only that the trade paperback version is long overdue. This edition combines the two paperback versions into one and though it could have used some editing, you have everything at your fingertips. Blair's 1980 update of his 1942 classic was the better of the two books, and readers should be aware that some information in the book is contradictory, but otherwise this is without question still the best textbook on character animation yet published.
There are some weak spots. Be aware that Blair's 'guide to lipsync' has misled generations of animators and should not be taken as gospel. Synchronizing mouth action has more to do with the type of character you are working with and the type of acting you are performing; there are no 'formulas'. Once you know this, you can follow the instructions in theory without imitating the grossly overstated mouth actions in this book.
Layout and scene planning are handled cursorilly, though there is more information in the newer section. Teachers should supplement this work with other volumes. I have found it the best for Animation I students, with the more advanced ones proceeding to Shamus Culhane's ANIMATION FROM SCRIPT TO SCREEN.
Generations of artists have learned animation acting and timing from Preston Blair. It makes no difference if you use a computer or a pencil. If you are trying to create a living, believable character on screen, this is the best place to learn the basics.
An absolute must-have!
The book is arranged like this: Drawing principles, character design, then animation. The principles are about constructing forms and wrapping guidelines & features around them properly, facial expressions, building a simple skeletal foundation, how bodies can be drawn, and hands!
The character design section is small, but brilliant. There are great example drawings to work from and trust me when I say the characters are pleasing to look at.
As for the animation section, it's got the essentials for walks, runs, understanding squash & stretch and line of action in movements. It might not have enough movements as one may want, but really, using what you learn here to analyze actions from life will enable you to learn how any movement can be strengthened for animation. I actually haven't started animating yet (still doing the drawing sections), but I know I'll be perfectly fine with just this. Harold Whitaker's "Timing For Animation" does seem like it could be a perfect supplement to this though, so you might wanna check that out as well.
Other pages include things about dialogue phonemes, takes (when's the last time anyone's seen a Tex-Avery-style reaction in a cartoon? learn this and bring it back!) pointers on animation, and, best of all, TONS of characters to practice from.
The book is only eight bucks and, being from Preston Blair, a genius from the golden-age era of animation, you can't go wrong. Buy it, follow everything that he says, draw from each drawing in the book until the concepts seep in, and make some cartoons. Even if you wanna draw comic strips and/or comic books, get this now!
Very helpful
It's a lot wider and taller than I expected and it's a little thinner than I expected...I really don't know what I was expecting though come to think of it =) But it's a very easy quick read and even though i also bought Cartoon Animation (also by same guy) and this book seems like a summary of that bigger book I still liked it and will refer a lot I'm sure to this and his other book.
My only complaint is that it doesn't really fit on my book shelf unless it's on its side XD





