Product Details
Geist

Geist
From Nintendo

Price: $19.99 & eligible for FREE Super Saver Shipping on orders over $25. Details

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Average customer review:

Product Description

Geist is modern supernatural mystery. You play a Spectral Operative - a special agent who can become a ghost. Travel the hallways, labs and chambers of a shadowy compound, searching for your body, as it's mysteriously being kept alive by people with an agenda you must unravel.


Product Details

  • Amazon Sales Rank: #5753 in Video Games
  • Brand: Nintendo
  • Model: DOL P GITE
  • Released on: 2006-07-10
  • ESRB Rating: Mature
  • Platform: GameCube
  • Number of items: 1
  • Dimensions: .53" h x 5.75" w x 7.75" l, .30 pounds

Features

  • Explore the compound as a ghost, then possess more than a dozen unique character types -- use their weapons, equipment, skills, and even memories, to complete your goals
  • Choose different characters and see the world in different ways - from soldiers with guns to dog- and mouse-like creatures
  • Travel through the human world virtually unseen, using your abilities to slip through cracks, interfere with electronics, move objects and more
  • Collect the energy of other spirits to help unravel the mystery and build your own power
  • All-new multiplayer modes combine first-person combat with unique ghost and possession mechanics

Editorial Reviews

From the Manufacturer
In the hallways, labs, and chambers of a shadowy compound, an unseen power is lurking... As a ghostly Spectral Operative, players must search for their physical body, which is mysteriously being kept alive somewhere in the enormous complex. Players won't always be alone though--as they explore, they must collect the energies of indigenous spirits to help unravel a mystery and build their own power. Some will help, but beware, for not all the spirits are friendly. Prepare for a first-person adventure with a spectral twist!

You are John Raimi, a disease-control agent with the federal government, on loan to an elite counterterrorism unit. Your team is sent to investigate the shadowy Volks Corporation. When the operation goes horribly wrong, you are captured and subjected to a ghastly experiment that rips your spirit from your physical body. You now roam the halls of the Volks Corporation compound as a spectral phantom, using your powers to scare and possess any human or animal that crosses your path.

If you’re going to have any hope of finding your own body, you must employ your hair-raising power of possession to control humans, animals, and objects, using the unique abilities of each to explore the compound, solve puzzles, and strike at your enemies. Different characters react to the world from different perspectives: as an engineer, you may have access to restricted areas and computers, while as a mouse you may find yourself inexplicitly drawn to mouse traps baited with cheese.

As a ghost, you are invisible to humans and move so fast that everything around you appears in slow motion. While in this phantom form, you can effortlessly pass through chain-link fences or through small cracks in walls. Most importantly, you can possess everyday objects like lights, computers, and fire extinguishers and manipulate them to terrify nearby humans or animals. Once a living creature has been frightened, you can possess and control its body.

Along the way, you must discover the secret of the Volks Corporation to unravel the mystery of your condition and find a way to recover your human form.

Features:

  • Explore the compound as a ghost, then possess more than a dozen unique character types using their weapons, equipment, skills, and even memories, to complete your goals.
  • Possessions range from soldiers with guns to dog- and mouse-like creatures that can perform specialized physical tasks. Choose different characters and see the world in different ways.
  • Travel through the human world virtually unseen, using your abilities to slip through cracks, interfere with electronics, move objects, and more.
  • Face challenges from two unique angles--as a possessed human or a lurking spirit hunting its prey.
  • Prepare for death matches with the dead in all-new multiplayer modes that combine first-person combat with unique ghost and possession mechanics.


Customer Reviews

An Interesting Concept4
Geist is not your average game. In fact, it is much more of a first person adventure in the genre of Metroid Prime than a first person shooter. And beyond that, it's more of an extended puzzle than it is an exploration-based game like Metroid.

In it, you play a disembodied spirit. Yes, a ghost, just like the title would make you believe. You're trapped in a government facility, looking for your body and a way out, but to do that, you have to possess various items and people to gain access to further areas of the complex.

It sounds fairly simple. And it is. But the execution is what makes this game unique. In your travels, you'll possess the obvious soldiers and technitions, but you'll also possess strange things such as control panels, rats, or even a bowl of dog food.

You'll jump from host to host, existing in a dream-like, slowed-down world while in your ghost form. Being inside of a host is important, as you lose health the more time you're outside of a body.

The game itself doesn't perhaps look that great, but it reminds me a lot of Eternal Darkness, which while not the best was still a fairly good looking game. What the game does have, however, is good atmosphere and layout, which are much more important things.

It's a strange game, and it's slower than normal first-person games, and I know it won't be very popular, but it's different and innovative and pretty fun. It's worth at least checking out, if not buying outright. It's got a very old-school feel, and I do recommend it.

Not the best presentation, still a superb game4
To the reviewer below: what game have you been playing? Sure as hell it wasn't Geist, as the controller complaints you mentioned are plain wrong. I almost didn't buy the game as I expected the sticks to be replaced where you'd have to walk and look around with the opposite controller layout which would suck indeed, but nah, it's the usual layout as found in every other 1st-Person shooter.

About GEIST: it's clear from the beginning that this game looks and feels a bit like a B-Movie. The graphics are very atmospheric but somehow lack a bit in breathtaking details and beauty. And the details are what might turn some people off while others are astonishing. The shooting portions are not that spectacular as enemies mostly react only if they see you, but their field of view seems not to go that far. You can get pretty close to enemies without being spottet, shoot one from this "distance" and the others are not gonna show any reactions at all unless they see you.

But then, this game obviously is not supposed to be another KILLZONE or Halo-clon. You don't exactly should want to play it because of the action. If you're a fan of the pace found in the DEUS EX-games you're in for the show. I love playing Adventures from the first-person-view where you need to talk to people, solve puzzles etc. with some action moments thrown in every now and then. So the pace is pretty relaxing and thrilling unless you decide to run throught the adventure.

Geist is a great game5
Geist is a great game when it comes down to story and concept, but has some flaws on the gameplay side. Though the puzzles are fun and challenging, the gunplay is a little off because of the controls. They don't feel quite right for a shooter and aiming is a little slow. That really isn't that big of a problem since the most of the game is more along the lines of puzzle solving, but it's still worth mentioning. Still I'd highly recommend Geist to anyone with a gamecube.