Super Metroid
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39 new or used available from $19.28
Average customer review:Product Details
- Amazon Sales Rank: #5809 in Video Games
- Brand: Nintendo
- ESRB Rating: Everyone
- Platform: Nintendo Super NES
Editorial Reviews
Manufacturer Description
Take on a legion of Space Pirates and a new Metroid force as you forge into the underworld of Planet Zebes! It's up to you and Samus to recapture the long-surviving Metroid hatchling before evil hands unleash its energy. An army of ominous creatures are poised for battle at every turn of Zebes' twisted threatening passageways...including the menacing Ridley and the great lizard Kraid. Knock down enemies with a killer somersault and swing on an electric beam through narrow passageways! They're no match for you and Samus...but wait! It seems the Mother Brain has returned...
Customer Reviews
This is my favorite action/adventure game of all time!!!!!
It's sort of funny how I came to own Super Metroid. Back in 1995, I had some money and I was looking to buy some used Super Nintendo games at the local Movie Gallery. I found one that I wanted, but I had enough money to buy one or two more. I didn't really see any others that I was dying to have, but Super Metroid looked spectacular from the back of the box and I had always heard about how great it was, so I went ahead and bought it. Little did I know that it would turn out to be my favorite game of its kind, and possibly my favorite video game of all time!
When you first start a new game of Super Metroid, a short cinema that consists of 3D pictures and dialogue will start showing and telling the story. I could tell you the story, but that would spoil it.
Your job is to control Samus Aran, and guide her through several different and challenging worlds that mainly consist of futuristic-looking aliens as enemies. While you make your way through the game, you can always pause the game and look at the map to see where you need to go and where you're currently at.
Samus always has a gun that you can use, but there are several other weapons and gadgets that you can find somewhere in the game, and then use. There are missiles, super missiles, bombs, super bombs, other kinds of beams such as an ice beam, new suits such as a gravity suit for the underwater environments, the ability to run EXTREMELY fast, a grappling hook, X-ray vision goggles, extra energy units, and much more.
But it's not a piece of cake for Samus. All over the place, are several different enemies that can fly, eat Samus alive, jump from one side of a room to the other, and more. There are also AWESOME bosses that you have to defeat. These bosses can range from a towering dragon that throws claws at you, a bird that has wings that never get tired, to the all-powerful Mother Brain, and others.
Pretty much, Super Metroid is mainly about exploring the different environments. Samus starts out at scratch, with only one energy unit and a basic gun. You must find missiles, extra energy units, new suits, and all the other items, in order to be able to use them. The more items you find, the better off you'll be, and the better ending that you'll see at the end of the game.
There are also items other than weapons or powerups that need to be found in each world, such as save points (for saving your game), map data, and more.
Everything about Super Metroid couldn't have been any better. The graphics are haunting, well detailed, and couldn't have been any better for this type of game. The backgrounds have great effects such as lightning or morphing effects, and the characters in the game look very sci-fi and detailed. Just like the graphics do, the sound effects and music add to the science fiction and horror theme of Super Metroid. I'm one of the few lucky people in the world who is fortunate enough to own the Super Metroid soundtrack (it was only made in Japan and it's VERY hard to find), and let me tell you, it has the best music I have ever heard in a video game. All the tracks have that horror sound to them and they're all overly catchy.
As for sound effects, all of the sounds from the explosions, to the screeching and terrorizing voices of the enemies, are unbelievable. Super Metroid's control is slick, without being too touchy or sluggish; it's perfect in other words. Finally, Super Metroid has the best replay value of any adventure game I've ever played. I've went all the way through the game at least 50 times, and I'm still not tired of it! And I KNOW that I will NEVER get tired of playing Super Metroid. It's fun to see how many of the items you can find and how fast you can get through the game.
If there is anything bad about Super Metroid, it's the fact that it is only a one-player game. BUT, it is still one of the best games ever made. Super Metroid is as close to perfect as any game that has ever been made, in my opinion.
If you own a Super Nintendo, Super Metroid is a MUST-HAVE! It's not only one of the best games for the Super Nintendo, it's one of the best video games of all time, for any system. Electronic Gaming Monthly recently published a list of the 100 best video games of all time, and they chose Super Metroid as the best game of all time. That's right, they chose it as #1. When you play it, you will see why! Get it today while you can!
One of the best sides-crollers ever made
You're Samus Aran on your third (and best) video game adventure as you return to the ruins of planet Zebes. A side-scroller second only to Castlevania: Symphony of the Night, Super Metroid can blast with the best of'em, with 7 massive areas, 5 different weapons, a grappling beam, x-ray vision (no, you cannot peak through her armor!), a swirly-swirl attack that enables Samus to soar through the air, a jumping ball-curl, tons of well-detailed underling anemies, and several excellently-detailed boss enemies. . . are you still with me? You go all the way from the surface of Zebes, through an abandoned space station and dark tunnels and lots of water, to the extremely hot pits of the planets core, where you fight the infamous Mother Brain. I'm not giving anything else away though. You have to play this plastic little gem yourself.
Now for the bad stuff: like all her known previous adventures, Samus goes this one alone and, unlike the the Nintendo Power comic, does not interact with any other characters. This, in my opinion, can make the game feel kind of lonely, especially when there is also no sunshine to brighten the area.
But like the ratings I gave it, this is a 5-star game and should be fun throughout the ages. Besides, it stars the arguably best (and best female) video game character to date. Go for it!!
One of the best games ever created. A true classic.
What makes this game so fun, so classic?
A slow beginning that recaps the previous metroids; being dumped into a HUGE, absolutely MASSIVE world filled to the brim with secret passages, secret items, secret weapons, freaky enemies, and surprise after surprise. When this first came out, there was no gamefaq.com to help you; you were on your own, and chances were you didn't beat the game in under 3 hours the first time you played. This is the game that inspired Symphony of the Night and all the GBA Castlevania games.
Personally: This was the first game that I ever played for five hours without getting anywhere. How frustrating! To get to the end of a looong passageway only to find a dead end. But wait.... just shoot the ceiling in the right spot... or roll into ball mode and go through a fake wall... voila! There's the elusive speed boost, or the space jump, or any of the dozens of pickups, and another portion of the map became available, granted that you could find it.
Another thing other reviewers missed is the inclusion of all kinds of 'secret moves'; such as the wall jump, bomb jump, power bomb health refill, the energy jump, the power bomb beams, etc. There was often a second way to beat a boss other than attacking head-on. These were NOT mentioned in the manual. The player figures these moves out almost intuitively.
This is a perfect game. The graphics and sound are perfectly matched; the gameplay is incredible and easy thanks to Nintendo's trademark flawless controls; unless you don't like exploring new worlds and blasting space vermin, this is a classic.
First timers, be aware that though the enemies are pushovers, this game is NOT easy the first time; you WILL spend hours shooting walls and floors and ceilings looking for an energy tank or a missile upgrade..... that is, until you find the Search Scope, which reveals all the secrets for you....
And after you get the good ending, try going back and getting 100% item pickups; Gotta Catch 'Em All!
(Suck on that, pokemon!!)
Good luck. Even if you get frustrated at times, the experience is more than worth it.

