Memory Card 59
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| Price: |
21 new or used available from $2.75
Average customer review:Product Details
- Amazon Sales Rank: #10361 in Video Games
- Platform: GameCube
- Subtitled in: German
- Dimensions: .33 pounds
Editorial Reviews
Amazon.com Product Description
The GameCube, like the PlayStation and Dreamcast before it, gets its game data from unwriteable disc media, so, unlike Nintendo's cartridge-based games of yore, you'll need this accessory to save your place in the game, store your preferences, and preserve the stats of your sports games. The GameCube Memory Card 59 is really small--about the size and weight of a poker chip--and comes with 4 MB flash memory (divided into 59 blocks, hence the name), which should be enough to get you started. If you want to archive all your games for posterity, though, you're going to need more than one.
Customer Reviews
Great Card
This card does everything a card should. Save games. Save a lot of games. And, it's inexpensive. Some people complain that the amount of Megabytes that it holds is lower then the compitions, but the truth is that it doesn't matter. With Gamecube you don't need to save a lot of info, and the card can hold 59 different saves, but some saves take up 3 or 2 spaces, although a lot, at least from Nintendo, just require 1 out of 59 spaces to save.
Adequate
It's hard to get too worked up over a stick of memory for a game console, but a lot of people seem to be doing so. In the end, the truth is that while the MC59 is not the absolute perfect way to save games, it does what it needs to do and does it nicely.
With 59 blocks, you can save normal gameplay information from about 9-12 GameCube games, which tend to use either 'about three' or 'about ten' block each. Obviously, some games can really eat up the memory -- if you build dozens of custom parks for DM BMX2, you'll need more than one memory card. But that seems reasonable. With only about two dozen GC games available, an average gamer probably needs two memory cards, and can plug both in at once. A gamer who focuses on just two or three games (even memory hungry ones, like Smash Brothers and Pikmin) can make do with just one card.
As more games come out, we'll also see larger memory cards. Nintendo has done the right thing in keeping the initial card small until a larger one is more direly needed; by then, memory prices will have lowered and the card will be produceable for far less.
Works well, but small storage
The Nintendo Memory Card 59 is a must for all gamecube owners. Due to the disc-based games that the Gamecube uses, you need a memory card to save your progress.
I highly recommend buying a memory card like this that is made by Nintendo instead of a memory card by a third-party company that may be a few dollars cheaper or bigger because they are notorious for losing data. I have never had trouble losing data from a Nintendo memory card.
One note of warning is this: If you already have a memory card and plan on getting an extra or something, wait until the Nintendo Memory Card 251 comes out in a few weeks. The memory card 251 is almost five times bigger than the memory card 59, but it will sell for about the same price.







