Product Details
Halo 2

Halo 2
From Microsoft

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Product Description

Halo 2 returns you to the role of the Master Chief - still humanity's best weapon against the Covenant. Their defeat at Halo was only temporary, and they are pursuing their goal - the complete obliteration of humankind - with renewed zeal. Human military forces are exhausted and unable to stave off the Covenant's rapid advance toward Earth.


Product Details

  • Amazon Sales Rank: #514 in Video Games
  • Brand: Microsoft
  • Model: XBMSFT 805529792234
  • Released on: 2004-11-09
  • ESRB Rating: Mature
  • Platform: Xbox
  • Original language: English
  • Number of items: 1
  • Dimensions: .50" h x 5.50" w x 7.75" l, .35 pounds

Features

  • Master Chief can now wield two weapons at once, board Covenant vehicles and steal Covenant weapons like the incredible double energy sword
  • Lead an all-new unit of super-soldiers, the ODST -- tougher, badder and deadlier versions of your old comrades
  • New enemies, allies and surprises around every corner - intense combat action with enhanced AI and real-time lighting
  • Immense single-player action with maassive landscapes and huge cities to explore and defend - destructible and interactive environments
  • Take the action online with your Xbox Live and switch sides, to become a Covenant Elite!

Editorial Reviews

Amazon.com
Halo 2 is one of those rare video games that garnishes attention from regular folk who wouldn't know which direction to point a game controller. With more than 1.5 million pre-orders and a massive release party in Times Square, the game enjoys the sort of buzz, and sales, generally reserved for boy wizards. But does it merit the hype?

Opening Scene

Halo 2 opens with a cut scene in the Covenant Holy City of High Charity. Much has happened since Master Chief (that's you) created so much havoc for the Covenant in the first Halo, and the Arbiter has much atoning to do for his failures. This first cut scene is long, but the lush graphics, orchestral sound, and polished voice talent for both this and other cut scenes as well as the game itself put most animated television shows to shame.


Much has happened since Master Chief created so much havoc for the Covenant in the first Halo, and the Arbiter has much atoning to do.

In the end, though, Halo 2 is unabashedly a first-person shooter. It has a Mature rating and is not meant for kids. Gameplay is constant and intense. No sooner is one bunch of aliens taken care of than another descends. The controls are identical to the first game so those familiar with it will be up and blasting in no time. And the sound and graphics have been beefed up so that Halo 2 is undoubtedly one of the most beautiful console games available.

Opening Fire

Most of the weapons from the first game return, although strangely the MA5B Assault Rifle (the default weapon in the first game) is not available. There is a single melee weapon known as the Covenant Sword, but the controls for it are the same as that for all the shooter weapons, making it difficult to direct. Also, for a new twist, you can hold two of the smaller guns at the same time and shoot double-fisted.

As for vehicles, the old favorites are back and joined by a few new, mostly Covenant wheeled monsters. Some improvements have been made to the AI so that the nonplayer characters can drive without running into too many obstacles while you man the turret. This improved AI also has enemies ducking for cover, and the banter from both the Marines and the bad guys has undergone massive improvements so that it no longer sounds quite so repetitive.

On Your Own

The most significant change in the single-player game is with Master Chief's much-touted defensive suit. At the beginning of the game, he is told that the suit has been upgraded, but it's really undergone a severe downgrade. In Halo 2, the player has only one lifeline. Unlike in the first game, there is basically no defensive shield on the suit, making gameplay tougher. It can often take multiple--sometimes a maddening number--attempts to make it through thorny parts of the game.


Or with a Friend

Finally, no review of a Halo game is complete without mentioning multiplayer. One of the main reasons to buy Halo 2 is the ability to play through Xbox Live, a feature not included in the first game, which was among the original releases for the Xbox. Multiplayer for Halo 2 uses all of the same weapons and vehicles as in the single-player game, and the types of games available in Halo (King of the Hill, Slayer, Capture the Flag) return with a host of new maps. Multiplayer Halo 2 offers customizable profiles, control layout, and screens as well as a voice proximity feature, where you can talk with other players via an Xbox Communicator so that those closer to you sound louder than those farther away. Players can also create both permanent clans and temporary parties in the Xbox Live world. Undoubtedly, this multiplayer feature alone ensures that Halo 2 will remain a top-selling game for years to come. --David Morel

Pros:

  • Lush graphics and orchestral sound
  • Constant, thumping shoot-'em-up action
  • Multiplayer available through Xbox live

Cons:

  • Suit downgrade makes single-player often overly difficult
  • Get ready for some bleary-eyed mornings

From the Developer
"Halo 2 is a lot like Halo, only it's Halo on fire, going 130 miles per hour through a hospital zone, being chased by helicopters and ninjas," explained Jason Jones, head of Bungie Studios. "And the ninjas are all on fire, too."

Halo 2 continues the story of the Master Chief, the genetically enhanced super-soldier who is the only human ever to successfully defy the Covenant--a coalition of alien races on a murderous march toward Earth. Their defeat at the ancient Halo artifact was only temporary, and they are pursuing their goal--the complete obliteration of humankind--with renewed zeal. Human military forces are exhausted and unable to stave off the Covenant's rapid advance toward Earth. Even with the Master Chief back in action, the situation looks dire--and this is at the beginning of the game, before things get even worse. In true Bungie tradition, the solo campaign in Halo 2 deepens and expands upon the story that began in the first game: old questions will be answered, new mysteries will unfold, and the truly epic nature of the story will finally be revealed.


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The Master Chief and his space-marine allies return to battle the full complement of Covenant forces, as well as not yet revealed foes. Halo 2 expands the Master Chief's already substantial arsenal with powerful new weapons, many pried from the twitching claws of his defeated enemies. There will also be yet more drivable vehicles, giving players new ways to speed into battle or explore the game's vast landscapes.


See more pictures
Halo 2 surpasses its predecessor in graphical beauty and combat intensity, thanks to a completely new graphics engine designed specifically for the Xbox. "Our code squeezes every drop of power out of the Xbox," said Chris Butcher, one of the sequel's engineering leads. "We're doing dynamic lighting and shadows, per-pixel everything, rendering gigantic, lush environments. The graphical features we're using are so advanced we don't even have buzzwords for them yet."

In addition to an epic single-player campaign, Halo 2 allows multiplayer via split-screen play, System Link, and Xbox Live.

"We still have the multiplayer game types that people loved in Halo, but we're planning something special for Halo 2," hinted Jaime Griesemer, lead designer of Halo 2. "I don't want to ruin the surprise, but imagine the essential Halo single-player experience: pitched battles between the humans and the Covenant, massive vehicle and infantry engagements. Now imagine that every combatant is an actual person playing over Xbox Live!" The Halo 2 online multiplayer experience will feature squad-oriented team play, real-time voice chat, and extensive community support.


Customer Reviews

Brilliant sequel with only a few flaws5
I just finished the full walkthrough for Halo 2, as well as played a number of multiplayer games. I'm finally ready with the review of this awesome game!

First off, this is obviously the sequel to the hugely popular initial Halo game. You are Master Chief, a space marine who is sent out to battle the enemies. You are fighting the Covenant, who are your main foes, but you also run into the Flood, who are a space parasite that wants to eat all life. In addition, there are mechanical creatures on Halo who want to kill pretty much anything including the Flood. So each location and creature type has its own look, feel, attitudes and reactions.

The graphics are simply gorgeous, from the rippling water to the clouds in the sky and reflections off of surfaces. I love taking screenshots of this game. The music is also extremely well done, in that the quality is always very high. But it's a little bizarre to be going from new age lilting softness in one heated battle to high intensity rock music in another and so on. It doesn't necessary track to the location you're in, either. It's just whatever the designers felt like putting in.

The gameplay and plot is where this game really shines. Your characters that interact with you are simply BRILLIANT in how they each do what a real live creature would do. Grunts are my favorite - these little Covenant front-liners are brave and talkative when they're in groups, but when you whittle them down they suddenly turn and flee, shrieking at the top of their lungs. Your teammates leap into vehicles with you, either driving or shooting depending on your preference. They'll come alongside you to give you support, and duck for cover when appropriate.

The quips the characters come out with mid-battle still make me laugh out loud. In one sequence you are the covenant Arbitor and are working your way through a room. You come across a pair of grunts and a jackal under attack, and take out the enemies. The grunt comes running to you in glee, shouting, "Arbitor! My savior!" Then he pauses and adds, "Jackal, say thank you to the Arbitor!" :)

The cut scenes are equally as brilliant and are truly movie quality in the interactions. The timing, dialogue, everything is great. The little touches are everywhere. In one sequence, the Sergeant is preparing his troops to get ejected in pods down to the surface of Halo. He walks past the Master Chief's pod and thumps twice on it, as if to say "All OK in there, ready to go?" Right on beat, you see Master Chief inside his pod, thumping once back in response. You really forget that these are just computer generated characters.

Multiplayer is the stellar addition to this release and there are reasons to be thrilled. You can play on a large variety of maps, in a number of styles, and there is even going to be downloadable content in the future.

That all being said, there are of course a few non-stellar aspects to this release. First, the ending SUCKS. The first one was bad enough with its "Oh I bet there is another Halo out there" so you don't even feel like you really saved the world. In this one, not only is it not a "you're done but it's not over" ending - it's pretty much cut off mid-battle! That is INCREDIBLY frustrating for a gameplayer. Obviously they want you to buy Halo 3, but that's going to be a year or two away. Can't we have some satisfaction in the meantime?

Next, the game is really short, even on normal mode. We had a friend start the game up Sunday morning at about 12:30 and he was done with the entire game by around 8. You can have fun replaying it on the harder levels, but that's a rather quick game.

Finally, the multiplayer, while brilliant in concept, is lacking in implementation right now. There are two general ways to play - either you set up a game yourself for friends ONLY, or you launch into the ether to play a quick match. If you get up your own game you can control all the settings, but you can only invites people on your friends list. That limits the chances of having a full game unless you are VERY proactive in seeking friends. The quick match game only lets you make a few choices, and then in essence you are auto-connected with other people who are also actively seeking those game types. You can't browse or look. You just say "I want to play X type of game" and then you wait - literally for 5 minutes or more sometimes - as the servers gather together other people who are also actively seeking that game type. Then the game auto launches without you even knowing who is on your team or if you want to play with them. It's very frustrating to people who are used to the more customizeable lobby situations.

Still, the online experience can always be tweaked going forward, and the base gameplay is amazingly good. I highly recommend the game to anyone who enjoys shooting / strategy games - but you might want to rent it for a week first, to see if what it offers to you after that point is going to keep you playing.

Pretty damn good5
I loved the original Halo. It had everything I wanted in a game. Good graphics, excellent story, and lots of action.
Halo 2 is essentially its predecessor, except better. I know that sounds unlikely, but the few things that I didn't like about the original game such as bad Marine AI and monotonous maps are gone in this version.
For example, I was playing last night, and I was on the second level where you and a team of Marines are going through an African city killing everything. A Marine in front of me gets killed as soon as he rounds a corner. Instead of charging ahead, the rest of the squad hugs the wall. So, I swap my sniper rifle for Sarge's auto rifle (another kickass feature, you can swap guns with marines). Since the Marines are better shots, Sarge charges ahead and takes out the Covenant sniper. The marines and I then charge ahead and waste the covenant.
Here is a summary of cons and pros about the game.
PROS: Marines are much, much more intelligent.
You can swap guns with marines.
marines can drive vehicles on their own now.
the flood return
AH TOO MANY TO LIST CANT LIST THEM ALL

Cons: The only bad things I noticed so far were some minor graphial glitches, such as guns and vehicles sticking through walls. Also, every time it loads a charecter in a cutscene, a milisecond later the game seems to "draw" the person. It is kind of wierd looking, but in no way hurts the game.

If you are into a good sci-fi story or lots of action get this game. Also, Halo 1 fans wont be dissapointed, all changes were for the better.

Good, but could be better4
Halo 2 has good gaphics, good game play, and a good story. This game is a great sequel to the first. It has great multiplayer split screen game play.You get to be spartan and the Elite alien, you get to play both sides of the Halo 2 story! The thing that I don't like about Halo 2 is that the Flood returns. I hated fighting the flood in the first Halo, and wasn't expecting to fight them again in Halo 2. The main theme of Halo 2 was that you were going to have to protect earth from the aliens, you did do that, but I was expecting to fight them on earth the intire game, but you don't, you fight on earth for 2 levels and then you don't come back untill the end of the game.
This game still is a great game despite the few flaws. When you beat the game, split screen is still a very fun part of the game if you have a friend to play with (its acually my favorite part of the game).This is a great game so go play it!