Heatseeker
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| Price: | $79.98 |
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Average customer review:Product Description
As a pilot in the peace-keeping international council, your globe-spanning battles against a tyrannical dictator with a nuclear arsenal will have you facing off against jet fighters from around the world. Destroy your enemies, crush your rivals and rule the skies as you pilot the most sophisticated modern fighter jets at face-melting speed against a seemingly impossible amount of enemies.
Product Details
- Amazon Sales Rank: #8376 in Video Games
- Brand: Codemasters
- Model: 116337
- Released on: 2007-11-19
- ESRB Rating: Teen
- Platform: Nintendo Wii
- Dimensions: 3.00 pounds
Features
- Single Player
- 30 real military planes
- 40 different weapons
- Epic dogfights around the globe
Customer Reviews
Heatseeker: The Missile Strikes Far Above Mediocrity
As many gamers already know, the hype for Heatseeker's release was lukewarm at best; branded as 'yet another Wii port,' the game was originally designed for Sony's Playstation 2 and PSP systems, respectively. Hardcore gamers and flight simulator aficionados alike lamented the news that a Wii edition was also in the works. "Here comes yet another game that was designed for last-generation systems and prior to release, was quickly 'wii-ified;'" This seemed the universal groan - that is, until May 1, 2007, arrived.
With only a few hours of gameplay logged under their nerdified belts, reviewers began critiquing the title on gaming portals across the web; as has been the trend with Wii releases, the reviews were incredibly mixed. Gamers and published writers alike didn't know what to think of the game - I follow suit.
Heatseeker is best described as a Wii software package at once extraordinarily entertaining yet also inevitably disappointing. Although the positive attributes are numerous, the same can be said of the game's downfalls. To begin, the story is entirely irrelevant. You are a fighter pilot employed by the "International Counsel" (think UN) to maintain peace and resolve military conflicts worldwide. That's about all there is to know. You and your team will face unknown rivals from imaginary nations and to be honest, none of the details are of any matter or interest. Items and aircraft highlighted in green are to be destroyed and those in blue to be protected. Simple as that. Feel free to disregard the convoluted and wholly unnecessary plot.
Assuming their customers to have read the instructions manual (ha! who are they kidding?!), one doesn't receive much instruction regarding the game's controls. You are told to maintain direction via Wiimote and speed through the nunchuck. Button B, or the Wiimote's trigger, fires weapons and A, the transparent circular button, targets enemies. Beyond that, the rest is for you to figure out via guess and check or to resolve through manual consultation - whichever you choose, do so early on. Before you know it, missiles will be locking onto your aircraft and being an uninformed gamer will certainly not protect you from impact.
The game's controls are wonderfully intuitive, simply put. The on-screen HUD and cursor are responsive and the nunchuck's control stick acts as a delightful aerial gearshift. To my surprise, the game's developers spent a great deal of time perfecting these inputs and believe me, their efforts do not go unnoticed. The controls are, without question, Heatseeker's redeeming characteristic. Because of their near perfection, you can *almost* forget about the in-game graphics... almost.
This is where the being a PS2 port becomes wildly apparent. No doubt about it, the title's graphics are horrifically last-generation and in some cases, maybe even two generations old (yes, I'm talking about the N64/PS1 era). The somewhat standard "jagged edge" PS2 appearance is maintained on the Wii - any line that isn't perfectly 180 degrees will look overtly sharp and distorted. Grounded objects are hideously rendered with the trees being no more than 2-D replicas of one another and the homes/hangers lacking detail, texture, and substance. The in-game water is sub-par but sufficient; the wave effects may be last gen but they prove effective enough.
To be fair, not every graphical element is shudder-worthy. The planes themselves are nicely designed with decent detail and flair. In addition, the cloud and particle effects do break from convention, looking considerably better than the PS2 equivalent. Explosions and missile launches are beautifully rendered - everything from smoke effects down to the debris' decent look marvelous. In fact, pilots are even ejected from their cockpits in the rare instances that their planes do not explode on impact; you will occasionally encounter one of their parachuted bodies gliding downwards to safety. Bear in mind, however, that although there is the occasional "wow" moment, this game is, graphically speaking, far from perfect.
As a final note, one should also understand that Heatseeker is NOT a realistic aerial sim but instead, an arcade-style action title. Just as you shouldn't expect your aircraft take-offs and landings to resemble those of real-life military aircraft, don't think the in-game dogfights to be nearly as insipid. This title grabs you by your pilot's jacket and won't allow you rest until all of your foes are rightly downed and decommissioned!
PROS -
+ Downright enthralling; expect to play for several hours without break!
+ Intense and wholly enjoyable high-action gaming; controls are positively brilliant.
+ Skillful voice acting, amusing cut-scenes and faux news anchor video footage.
+ Lengthy story mode; missions are multi-objective, immersive, and numerous.
CONS -
-- Occasionally ugly presentation; ground-based structures are insultingly hideous whilst aerial elements are adequate and at times, exceptional.
-- Mission composition is somewhat linear; shoot ships, shoot planes, shoot structures, repeat.
-- Wii version is unfairly priced twenty dollars higher than its PS2 companion, despite the fact that the games are identical content-wise.
Heatseeker rocks!
I have been waiting for this game for a long time now and now that I've played it I can honestly say that the wait was worth it. This game is a whole lot of fun and worth the bucks. It reminds me a lot of Rogue Squadron only more fun using the wii remote. However, if you do play the control scheme 2 with the nunchuck being the flight strick is probably the best to do because it makes everything way better. The only gripes I have is that it needs a multiplayer and the graphics could be a bit better, however the gameplay more than makes up for it.
Great action play! Simple, but not too simple!
Watch Video Here: http://www.amazon.com/review/R3GX2VGNGMXTIU My only beef with this game is that it's very redundant and unrealistic. However, real life is boring, so they had to put in non-real-world scenarios and give your fighter endless ammo limited only by over-heating. I love the controls of the game, it really adds to the fun! Here's a video of how it all works!





