Need for Speed: Prostreet
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Average customer review:Product Description
Need for Speed : Pro Street is a racing experience like no other. For the first time, you're designing and building a car, competing in iconic locations from around the globe and battling in four distinct racing styles- grip, drag, drift and the all-new speed challenge. The atmosphere is electric - complete with energetic crowds, photo-realistic vehicles and billowing smoke - all designed to embody the pressure and intensity of the gladiatorial challenge known as Show Down. Need for Speed ProStreet is the realization of the power, aggression and rivalry that embodies street racing culture.
Product Details
- Amazon Sales Rank: #1165 in Video Games
- Brand: Electronic Arts
- Released on: 2007-11-13
- ESRB Rating: Teen
- Platform: Nintendo Wii
- Dimensions: .36 pounds
Features
- Experience the raw power of street racing with a brand new physics engine, and intuitively refined AI.
- Prove yourself in four distinct styles of racing: Drag, Drift, Grip, and the all-new Speed Challenge.
- One wrong move, and witness the consequences of your mistakes via truly advanced and comprehensive damage capturing technology.
- Choose from hundreds of real-world, aftermarket parts and see the impact of visual Autosculpt technology on performance all in real time.
Editorial Reviews
Amazon.com
Compete at the highest level of street racing with Need for Speed ProStreet. It’s no longer good enough to simply rule your local neighborhood; you need to dominate on a global stage. Build the ultimate battle machine, take it to multi-disciplinary showdowns and pit your skills and reputation against the world’s best street racers. Every dent, every scratch and every crumpled body panel is a battle scar, proof of your commitment and competitive mettle. This is your chance to prove that you have what it takes to be crowned the next Street King. Need for Speed ProStreet is the realization of the raw power, visceral aggression and intense rivalry that embodies street racing culture.
- Real, Adrenaline-Fueled Racing—Experience the raw power of street racing with a brand new physics engine, and intuitively refined AI.
- Dominate Across All Racing Disciplines—Prove yourself in four distinct styles of racing: Drag, Drift, Grip, and the all-new Speed Challenge.
- Ride the Edge of Disaster—One wrong move, and witness the consequences of your mistakes via truly advanced and comprehensive damage capturing technology.
- Performance Drives Results—Choose from hundreds of real-world, aftermarket parts and see the impact of visual Autosculpt technology on performance – all in real time.
- Redefining Competitive Social Play—Redefined online features amp the spirit of competition and create for the ultimate showdown.
- Share your Tuning Capabilities with the World—The all-new Blueprints feature allows you to upload your visual and performance customization settings online. You’ll be credited each time your design is used to dominate a race.
Customer Reviews
Not quite living up to its predecessors...
NSF:Prostreet takes the race off the streets of the city and into a course/tournament style world. Does the theme ruin it? Not really, but it does make it a lot less fun/entertaining.
NSF:Prostreet doesn't quite live up to the expectations you may have from your NSF:Underground experiences. The steering control seems to have been improved from the initial Wii NSF:Underground release, but if you are hoping for a manual transmission... don't get your hopes up. Just make sure that you don't turn on any of the braking assistance as it makes the game far too easy.
The game centers around a tournament-style setting taking the fun of the previous "free roam" out of the picture. The selection of cars is great, but the customization options definitely don't live up to the Underground versions of the game.
The announcer in the game is probably the single worst-written and worst-casted role I have run across on the Wii so far. His annoying antics and over-the-top pop culture catch phrases make the game a "music only" choice. On that note... music is your general, expected EA choices and holds merely an average soundtrack.
For the NSF fans out there... it is fun, but it's not their best release. Personally, I am anxiously awaiting a return to the Underground world. I will finish the game, but overall I am disappointed.
One of the best Racing games to date!
I really enjoy this game. I wouldn't get rid of it for anything. I think Need for Speed Pro Street is a more grown up title. The other NFP games had a specific flare that made them exciting and so does this one. I prefer track style racing over street any day. Some don't... The graphics in this game are great, the physics is on point, and don't even mention to paint jobs on all of the vehicles. I would say this game is best on the Wii because of the ability to drive the cars with the Wiimotes motion sensing. This is a great game!
NFS is back on the racing track !!
NFS Prostreet's scenarios take place in racing tracks.
Thats different from "Carbon" - the previous Wii game only published in Japan where the racing was on the normal road in groups of gangs.
Moving the races from the normal road into its racing courts had a big influence on the overall game.
The game idea itself is now shifting more towards Gran Tourismo. You need money to buy the car of choice, repair when its broken, upgrade it, tune it etc. and study the characteristics of the cars to point in the different race types.
That is also reflected in the usage of the remote control. in one game you hold the remote like a normal remote control and in another part of the game you hold it in front of you (from left to right).
The graphics are very impressive for the little WII, but note that it needs to load often which can get annoying when playing long times.
From a moral point of view the new game is better than "Carbon", but "Carbon - the previous version" had its own flair BECAUSE its running on normal roads.
Summary:
Overall the game is recommendable and fun for many hours. The races are very real and its often only 100's of millisconds differences to separate a winner and a "loser".
Definitely good to enjoy an occasional game but also for hard core gamers it doesnt get boring when sitting longer in front of it.




