Graphic Storytelling and Visual Narrative
|
| Price: |
32 new or used available from $3.95
Average customer review:Product Description
A companion to Comics & Sequential Art, this book takes the principles examined in that title and applies them to the process of graphic storytelling. Eisner shows comic artists, filmmakers and graphic designers how to craft stories in a visual medium. They'll also learn why mastering the basics of storytelling is far more important than the hollow flash and dazzle seen in lesser work. Readers will learn everything from the fine points of graphic storytelling to the big picture of the comics medium, including how to: * Use art that enhances your story, rather than obscuring it * Wield images like narrative tools * Write and illustrate effective dialogue * Develop ideas that can be turned into dynamic stories These lessons and more are illustrated with storytelling samples from Eisner himself along with other comic book favorites, including Pulitzer Prize-winner Art Spiegelman, Robert Crumb, Milton Caniff and Al Capp.
Product Details
- Amazon Sales Rank: #386472 in Books
- Published on: 1996-02
- Original language: English
- Number of items: 1
- Binding: Paperback
- 164 pages
Editorial Reviews
About the Author
Will Eisner is universally acknowledged as one of the great masters of comic book art. His famous weekly newspaper comic book insert, "The Spirit," made him one of the most influential comic book creators of all time. In 1978, Eisner wrote and drew the pioneering graphic novel, A Contract with God. For 18 years he taught classes in Sequential Art at New York's School of Visual Art, and in that time produced eight more graphic novels. Will Eisner lives in Tamarac, Florida.
Customer Reviews
A Comics Pro Gives It The Thumbs Up
As a veteran comic book illustrator (You can find my work here on Amazon.com; I am the CO-creator and artist of Transmetropolitan), I am often asked to recommend books to aspiring professionals in comic book illustration. In that case I always enthusiastically recommend any of Eisner's instructional books as essential reading for anyone serious about their craft and dreams of getting into the industry.
From the earliest work of his career, Will Eisner was an innovator in writing as well as illustration. Even in his twilight years the man is still a vigorous and creative artist producing work that pros as well as fans can't wait to get their hands on.
These books display his genius in an entertaining and easy to follow method, and if put to practice will inspire and reveal hidden keys to making your work truly professional grade. A great companion book to Eisner's "Comics & Sequential Art".
- Darick Roberston
When you need help - ask the professional!
Whether you just love comics or intend to start writing some yourself, you'll probably need a helping hand. Will Eisner might just be the right hand for you. As a true pro, who's been in the field since 1930, he might just have the kind of hints, tips and interesting details you need to know as a beginner. Graphic Storytelling will reveal to you the world of telling a story in drawings and words combined, the art of comics and caricature. In my very humble opinion, this book is one giant step forward for you, on the way of expressiong yourself on paper. And hei, if Neil Gaiman recommends it, who am I to say anything else?
4 out of 5
First off, Eisner does a great job of combining visual elements with his text in this book. The whole thing is illustrated with cavemen working on their storytelling technique, and I have to admit that the cavemen illustrations were great fun and always helped to clarify the how side of what he was saying in the text. Beautifully done. (Yes, I know, this is like saying, "Hey, y'know that Hemingway guy? Some of his stories were really good.")
Does it have any issues? Yes. It's 164 heavily illustrated pages. You can read it in an afternoon. And some of the illustrative pieces feel over-long for the point they are trying to prove. I hit the point on a couple of them where I found myself saying, "Yes, I get it. We needed the X in the beginning so we would understand Y now. Can we move on?" I also felt that, at 164 pages, he didn't really have the opportunity to go into depth on some areas. There's a point where he provided two bad examples of a comic script... and no good example. Aaaaah!
Even with those issues in mind, I have to give the book 4 caped crime-fighters out of five. It's well-written (though there are also some grammatical gaffs that make me want to scream), it's engaging, and it's instructive. Worth the read.




