Product Details
Tekken 6

Tekken 6
From Namco

List Price: $59.99
Price: $56.79

Availability: Usually ships in 1-2 business days
Ships from and sold by Hubbagames

49 new or used available from $39.99

Average customer review:

Product Description

A must-have for Tekken aficionados, TEKKEN 6 sees the return of many familiar faces as well as new characters to create the largest line-up the series has ever seen. With a growing roster of fighters, each equipped with their own deadly techniques, martial art moves, and attack combinations, TEKKEN 6 will be the best “King of Iron Fist Tournament” yet. Adding to the already rich gaming experience, a deeper character customization feature will only enhance the incredible fighting intensity as players go mano-y-mano.


Product Details

  • Amazon Sales Rank: #113 in Video Games
  • Brand: Namco
  • Model: PS3-tekken 6
  • Published on: 2009-09-30
  • Released on: 2009-10-27
  • ESRB Rating: Teen
  • Platform: PLAYSTATION 3
  • Number of items: 1
  • Dimensions: .65" h x 5.42" w x 6.76" l, .32 pounds

Features

  • Select from among the largest character roster in the Tekken series, including familiar faces as well as brand-new fighters
  • Employ each character's unique techniques, moves and attack combinations to powerful effect
  • Experience an array of gameplay modes, new features and new environments that heighten the fighting intensity
  • Savor the realism of bone-jarring punches and gut-wrenching grapples as the fight comes to life around you in dazzling HD
  • Take the fight online to engage in classic match-ups or compete for ultimate world domination

Editorial Reviews

Amazon.com Product Description
Raise your fists and get ready to fight to the brutal finish. The battle comes alive with bone-jarring realism as you pummel your opponent and do your utmost to inflict maximum damage. Your fists are fast and your grip is strong, but will it be enough to help you dominate in the ultimate King of Iron Fist Tournament?

Stunning Graphics
Stunning Graphics
View larger.
Bone Jarring Punches
Bone Jarring Punches
View larger.
Fight Online with Friends
Fight Online with Friends
View larger.
Tekken 6

Synopsis
The storied fighting franchise returns for another bout in Tekken 6. Select from an impressive roster of fighters, each with a signature set of deadly techniques, and unleash your most powerful and lightning-fast moves and combos to overcome your opponent. Customize your character to achieve unique advantages, and battle mano a mano as the King of Iron Fist Tournament comes to life around you in stunning high definition.

Key Game Features:

  • Select from among the largest character roster in the Tekken series, including familiar faces as well as brand-new fighters
  • Employ each character's unique techniques, moves and attack combinations to powerful effect
  • Experience an array of gameplay modes, new features and new environments that heighten the fighting intensity
  • Savor the realism of bone-jarring punches and gut-wrenching grapples as the fight comes to life around you in dazzling HD
  • Take the fight online to engage in classic match-ups or compete for ultimate world domination

The Story Continues:
Following his victory in the previous tournament, Jin Kazama has taken charge of the Mishima Zaibatsu and now possesses tyrannical ambitions. Using his resources within the organization to become a global superpower, he severs the Mishima Zaibatsu's national ties and openly declares war against all nations. This action plunges the world into a chaotic spiral, with war erupting around the globe and even amidst the space colonies orbiting the planet. Kazuya Mishima, is aware of this and finds Jin's interference in his own plans for global domination to be a nuisance. Now in charge of G Corporation (which was put under his command following a violent fury against the company's heads), Kazuya is seen as the only force who could oppose Jin and places a bounty on Jin's head for anyone who can capture him. Jin's response is to announce The King of Iron Fist Tournament 6 in order to battle Kazuya and crush G Corporation.


Customer Reviews

Disappointing, but not the hot mess the QQ'ers make it out to be3
The Good:

LOTS of characters to play, with plenty of depth and technical mastery required to truly master the game. If memorizing complex juggles, 5-10 hit combos, safe/unsafe moves, and the frame data for your moves and the moves of your opponents sounds like 'good times' for you then this game has got you covered.

The Bad:

Everything else. The graphics look waxy and dated compared to other recent releases (SC4 which was released by the same company...), the scenario campaign is a tedious grind--hint: choose Devil Jin as your free unlockable and thank me later--although it's not the torture others make it out to be, and most are reporting the online play is laggy (although I didn't notice it the few times I went online to remind myself that I am a horrible Kazuya player).

Final verdict:

The hardcore purists will enjoy the game for it's depth and steep skill requirement--and be frustrated with the online play, but those of you just looking for a pretty game to sit on the couch and button-mash with your girlfriend, you might want to skip this one.

What a lazy, sloppy game. disappointing2
This is one of the most disappointing fighting games I've played this decade. I can't believe I'm having to say this about one of my most beloved franchises of all time. Something else that's even harder for me to believe is that I used up the last two remaining vacation days I had for work to stay home and play this complete piece of failing garbage. They've failed in no less than three major areas of the game, and here they are..

First and foremost, the graphics. Wow, people weren't kidding on the forums when they said this game looks dated, DOES IT EVER. Everything from the fighters and the cutscenes look absolutely embarrassing. It looks like an original Xbox game, or even a PS2 game. The characters are designed decent, but they have no texture. When you look at a character, it's a like one single flat shade, with no skin texture or small variations in color. The best analogy I can give is in Photoshop, if you were simply to use the Paint Bucket tool to fill in a void with one blanket color- no feathering, no gradients, shadows, layering, variations in opacity, etc. Just a single flat color. THAT'S HOW THIS WHOLE GAME LOOKS. The failure is most evident in some of the non-CGI cutscenes (like in campaign mode [which is another failure all its own]). I wouldn't even be making a huge deal about it if the rest of the game was good, but for reasons I'm about to explain, with everything else failing, it sure seals the deal for this game to be UGLY as HELL too.

Now for everyone's biggest complaint: the Campaign Mode. What were they thinking. This is an EPIC FAIL personified. Now it's been a few years, but I honestly believe I had more fun in the older Tekken Force mode than this "upgraded" version of Tekken Force. It's 2009 now, and there's no excuse for these problems in Campaign Mode:

***A completely BROKEN camera system

***A completely broken targeting system ( pressing R1/RB to changes targets, but it's still broken. This is painstakingly evident when you come from playing a flawless 3D game like Batman Arkham Asylum [think about how smooth and easy it was to transition from enemy to enemy...], to THIS)

***A less serious gripe, but nonetheless a gripe, is how foolish it looks for the cutscenes to feature characters communicating with each other in DIFFERENT LANGUAGES. Character A says something in English, and character B responds in Japanese. I'm not saying it's impossible for human beings to communicate in this manner in real life, but WHY WOULD YOU, and why design the game this way..

***Here's the number one biggest problem with this Campaign Mode: Had this just been an optional side feature, then I could simply ignore this part of the game and still enjoy it. Problem is, they've got this featured as your main, sole source of getting gold to buy custom items for your characters. So unless you plan to play this game with no customization at all, you're pretty much forced to play through this mode and grind, and farm gold. I bought Tekken because I like one on one fighting games. Someone tell me, why did the developers insist on including and forcing you to play a COMPLETELY different GENRE of game to unlock its content???? I don't want to play Final Fight or Streets of Rage, I wanted to play Tekken. That's like if a sports game "forced" you to play a mini FPS game just to unlock features, or an RTS game making you play an optional golf game on the side to unlock more troops or something. What an absolutely horrible decision in game design...

Here are some other miscellaneous problems that I want to point out:

***In most games these days, if a game features pre-rendered cut scenes, and if it's a game that also happens to let your character wear different outfits, it shows you WEARING those different outfits in the cutscenes themselves (e.g., Soul Calibur 4, Metal Gear.) Well, none of that here. Not only does it show you (and Alisa) in the default "punch" or "kick" outfit, it doesn't even show YOUR CHOSEN CHARACTER period. It's pre-rendered with the default character, Lars. How lazy is that?

***Character customization is a complete joke in this game, and this goes back to the graphics. Virtua Fighter 5 hands down had the best, most realistic looking clothes you could buy for your character (it was a gorgeous game in general), while Soul Calibur 4 had the deepest customization available. So one was fun due to how deeply you could tweak your fighter (SC4), while the other was fun because no matter how petty of an upgrade you bought, you looked forward to donning you character with that new piece of apparel you just bought because of HOW REAL it looked. The same can kind of be said for SC4 for that matter, no matter how ridiculous an item was you bought (a squid sword, a kitty costume, a bread basket as a weapon, etc), it looked like it BELONGED in the world. So as your character holds it fighting the guy across from you, you still look like an actual fighter who was insane enough to bring a shish kabob to a gunfight. Compare this to Tekken, in which the graphics suck so bad that everything you buy just.....doesn't matter. They all look ridiculous cartoon items due to the lack of any discernable surface textures. Like some single flat shaded polygon. So if you're wearing pink joker pants, it doesn't look like pants that happen to be pink, it just looks like a SHAPE affixed to your body. I don't even know the right terms to describe it, it just looks BAD.

***Alisa's personality in Campaign Mode is so cliché'. They went for this whole angle where you have this naïve, but sexy robot girl, who doesn't quite know what's going on, and speaks in Japanese, and her general innocence is supposed to be alluring (that's not the problem). What really made her a complete joke is that in the cutscenes, she speaks in Japanese, but in the text portions where you read her journal, it's in English (contrary to my previous point about speaking in two different languages, THIS isn't even the problem here). The actual problem is, based on whether you're hearing her talk in Japanese, or reading her English texts, she's portrayed with two DIFFERENT personalities (and that's the problem). On one hand, you've got the clichéd high pitched, cutesy Japanese school girl gimmick (which is fine), but on the other hand, you've got her making deadpan introspective comments in English about her predicament and those around her, in typical robotic fashion. For example, she'll say something in Japanese to the effect of ,"Oh noes! ZOMG!!!!! LOL!!!!!!!!!!!!!!!!!!!! ^_^ " That's cute, and that's fine. But then, in her text journal, in English, she'll deliver a line something along the lines of, "Today I encountered a man who claimed to be the greatest fighter in the world. Unfortunately he was not able to demonstrate this as I rendered him unconscious a little too quickly upon physically engaging him in combat. Perhaps once he awakens from his coma and departs the hospital, I will have the pleasure of being able to witness his skill once gain." Or something like that, you get the point.

***Here's a pet peeve of mine in all games, and I complain about this in all my game reviews that feature this problem: When you pause to go to some game menu, the game then doesn't let you hit Circle or B to cancel out of that menu, instead, it makes you manually press up or down and select the "Return to Game" option and press Start. That's stupid. A casual gamer may have no clue what I'm talking about, and couldn't care less, but this infuriates me. It's sloppy design, and just lazy. You should be able to do your thing in the pause menu, then quickly press the Circle or B (whatever console you own) and cancel out of the menu lightning fast and return to the game, not have to manually scroll to the option and press start

***Load times. PATHETIC. Every .....single.....screen transition....has a load time. Between fights, between cutscenes, even between the load times themselves exist load times, and that's not even logically or physically possible. We're talking no less than 15 seconds, and on the high end, probably more like 23-30 seconds.

***Another example that further makes me believe they just thew this game together: I could've sworn that in previous games, in Training Mode, when looking at you're looking at the move list, they had the moves separated into different categories based on the type of move it was. Here they just globbed it all together in one undifferentiable mess. It's not that I can't make sense of it or read it, I just hate that they cut yet ANOTHER corner in this piece of crap game.

***The online mode...I haven't seen an online mode this broken since...NBA 2K10 and NBA 2K9. Netcode = fail.

***Why are Tekken character's legs so wide? Look at Jin for example. Not a complaint whatsoever, just a little thing I happened to notice.

***The only two positives things about the game is that in its standard mode, it's still the same old Tekken fighting engine (which ironically, I JUST got tired of, but that's besides the point), so if you've been a fan of Tekken, you'll have little to complain about here. The other, is that being how they were lazy with practically everything else, I'm absolutely shocked that they have character sensitive dialogue in Campaign Mode (the dialogue between you, Alisa, and the Bosses on each level are completely different based on the character you have chosen).

So there's my angry review of this game. Makes me wonder, WTF were they doing the last two years? Why is the online broken? Why did they spend so much time on a game mode that no one likes, and even THAT'S broken? Why does a game that came out three years ago look three times as better (Virtua Fighter 5)? Why did I waste my vacation days playing this?

Bittersweet for me2
I wanted to wait at least a week after buying this game to post a review, and I'm glad I did. I've seen reviews ranged from glowing to garbage, and after a week with it I can see why the reactions are so varied.

THE GOOD: Graphics are beautiful. I have both SC4 and Tekken6, and I personally think the movement and details on T6 outshine SC4. That's not a popular opinion, but I think it's quite obvious to me. The fighting mechanics and buttons are classic Tekken, and the ability to customize buttons is much appreciated. Characters are extremely individual, with different styles, moves, responses, looks, all unique to each character. Even with that, fights are extremely fair, with almost everyone able to grab a character and have fun (except against skilled players of Tekken, which I am not). The massive amount of costume customization options is incredible.

THE BAD: The campaign mode is horrible. Do we really need cinematic cutscenes every five seconds? Hello, Metal Gear Solid 2, anyone? The concept of the campaign mode is great, the fighting and execution remain annoying. I never tried online play, so I can't really say anything about lag when playing online. Load times are appalling. Whoever decided it would be a good idea to force you to rechoose your character and reload your fighter, your opponent, and your scene WHEN CONTINUING A FIGHT EACH AND EVERY TIME, EVEN IF YOU'RE KEEPING EVERYTHING THE SAME (!) should be demoted. Or fired. After the thirtieth time I'm fighting Azazel, I already know to "get ready for the next battle!" and that I'll be fighting the final boss Azazel; I really don't need you to make me hear and see this every single time I continue. Just let me continue and jump right back into the fight rather than make me wait longer than the fight will actually take while things are reloading. Thanks. And that dizzying array of costume customization pieces? They cost a freaking fortune, each and every one. Good luck earning enough fight money to buy even ten of them.

THE UGLY: Azazel has finally displaced MK2's Kintaro as the cheapest, most aggravating boss I've ever had the misfortune to play against. I've played video games for over thirty years, and I'm pretty darn good at beating them, including the hard ones like the original Ninja Gaiden. But I flat out cannot beat Azazel. His reach is insane, his moves are beyond cheap, he does roughly 75% of his damage while you're on the ground or in the air, and he has multiple ranged attacks that no playable character can try to match. Oh, and the cute teleport move is a joy, especially when he/she/it flies around you and hits you in the back when you're already moving to intercept it. Fighting defensively worked best, but he always gets me with a cheap juggle or his teleport.

So, my final verdict for Tekken 6 is that this is an absolutely beautiful game with amazing graphics and a terrific fight system right up until the last two bosses. The costume pieces would look lovely, but only if you could actually afford to equip them. I'm not going to spend the next two years fighting to earn enough money to equip my characters the way I'd really like them to be. If you're an experienced Tekken player who loves a challenge, then this game will probably be a 4- or 5-star title for you. For everyone else, it's 2 stars. I haven't decided if I'm going to keep mine to play with my friends or if I'm going to sell it or trade it in. It's sort of a toss-up right now. What I'm sure of is that this game wasn't worth full price. Save your money and buy a used copy in a few weeks, because there are going to be LOTS of them for sale.