Product Details
Super Smash Bros. Brawl

Super Smash Bros. Brawl
From Nintendo

List Price: $49.99
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Product Description

Engage the rage with Super Smash Bros. Brawl! The third installment of the incredibly successful Super Smash Bros. series is now on the Wii, The roster is longer than ever, but that just means more butt to kick across over a dozen different, graphic-rich stages with original moves, new modified moves, and a brand-new super attack called Final Smash! Old favorites like Mario, Link, Peach and Kirby are now joined by such exciting newcomers as Wario, Solid Snake and Sonic the Hedgehog. With a variety of new modes, an absolutely epic soundtrack and the ability to play with distant friends through online multiplayer, this is a game you'll have to break your own fingers to put down. Original soundtrack from 36 different artists Online Multiplayer ESRB Rated RP for Rating Pending


Product Details

  • Amazon Sales Rank: #75 in Video Games
  • Brand: Nintendo
  • Published on: 2008-03
  • Released on: 2008-03-09
  • ESRB Rating: Teen
  • Platform: Nintendo Wii
  • Number of items: 1
  • Dimensions: .55" h x 5.41" w x 7.51" l, .36 pounds

Features

  • See your favorite Smash Bros. character, redesigned from their most recent games, brawl onto your screen once again!
  • A host of new characters to fight with, including Sonic, Pit from Kid Icarus, Wario and Diddy Kong
  • More than a dozen gorgeously-rendered stages
  • New special moves and attacks, including the groundbreaking Final Smash
  • New items and assist trophies

Editorial Reviews

Amazon.com
The third installment in Nintendo’s popular Super Smash Bros. fighter franchise debuts on the Wii in Super Smash Bros. Brawl. Loaded with all the characters and features players have loved from the two previous versions, plus much more, it is a worthy addition to the series and yet another must-have title for the Nintendo Wii.

Super Smash Bros. Brawl logo

The Brawl comes to your Wii
Mario

Brawl with old friends View larger.
Pit from the

Or new ones like Pit from "Kid Icarus." View larger.
Struggle for the Smash Ball

The Smash Ball is the key to success. View larger.
Battle to your hearts content

Battle to your hearts content. View larger.
Characters: More Than Just Mario and Friends
The lifeblood of the Super Smash Bros. series has always been the depth of the character lineup that each installment has been able to bring and Brawl not only keeps with tradition, but does it one better. Just as in Super Smash Bros. and Super Smash Bros Melee, players can expect to pit their favorite Nintendo characters against each other in head-to-head and multiplayer battles, but instead of insisting on characters exclusively from the Nintendo universe, Brawl adds variety in the form of superstars Sonic the Hedgehog and Solid Snake from Konami’s Metal Gear franchise. This is a first-time addition and one that will delight veteran players and newbies alike. But these two characters are only a sampling of the new additions to the game’s lineup. The other ten come from classic Nintendo titles and bring the complete lineup of playable characters to a whopping 25. See the full list on combatants below:

New Comers: Pit from the Kid Icarus series, Wario, Zero Suit Samus, Ike from the Fire Emblem series, Meta Knight and King Dedede from the Kirby series, Pokémon Trainer, Diddy Kong, Lucas from the Earthbound/Mother series, Pikimin and Olimar from the Pikmin series and of course Sonic and Solid Snake.

Returning Veteran Fighters: Mario, Link, Kirby, Pikachu, Fox McCloud, Samus, Zelda/Sheik, Bowser, Donkey Kong, Yoshi, Princess Peach and Ice Climbers from the NES title Ice Climber.

The Rules of the Brawl
As in previous releases in the series, Brawl places players within a different, but easy to use fighting system. Players choose a character, select one of the numerous stages--which are levels based in the game worlds represented in Super Smash Bros.-- and try to knock their opponents off the screen using a range of standard techniques and combos as well as a variety of special attacks and ‘Smash Moves’ specific to their chosen character. A Smash Move can only be performed after securing a ‘Smash Ball.’ These precious items, marked with the Smash Bros. logo, fall randomly and can be used by either player, but they must be cracked open before they can be used. To keep things interesting they can also can be stolen if not used right away, so when a player sees one it must be grabbed quickly and cracked to avoid an unfortunate turn of events.

Also, keeping with the game’s "E" rating and player’s affection for the characters, instead of displaying health bars the game uses a percent system to indicate character status and strength. The more damage done to a character, the higher the percentage and the farther back he/she is knocked back when struck by an opponent.

Many Ways to Play: Multiplayer and Single Player Options
Just as in previous installments of Super Smash Bros. there is fun to be had whether you choose to fight in multiplayer or single player mode, but Brawl again pushes the envelope even further by providing additional ways to play within these areas and the possibility of others added later. Here are just a few of the modes that you can expect to see:

Multiplayer

  • Standard Multiplayer Brawl - A standard battle between 2-4 players.
  • Special Brawl – Take down your friends in matches which you can customize with as many rules as you would like.
  • Tourney – Choose the number of players and rules you want and have at it in a round-robin battle against many foes.
  • Online Multiplayer - For the first time play against registered friends or randomly selected opponents from anyplace in the world via a Nintendo Wi-Fi connection.
Single Player
  • Training – Start on the path to Brawling like a pro as you learn to string standard moves together into combos.
  • Classic – Fight your way through semi-randomly generated battles where each match features an arena or opponent from a particular game series and may feature unique battle conditions.
  • Stadium: Target Smash - Practice your aim as you break ten targets within a set time limit.
  • "Subspace Emissary" - The world of Smash Bros. is invaded by an entity called the Ancient Minister and his army, called "The Primid. As this villain starts turning characters into trophies to harness their power, declare a peace with your quarrelsome companions and work together to defeat the invaders in an engrossing side-scrolling adventure.
Stay in Control
Because the Super Smash Bros. series has a huge following and an even larger list of characters from the Nintendo catalog, it only makes sense that players may have a preference for a particular Nintendo controller from the era of their favorite game. Because of this the game’s creators have incorporated all four of the major Nintendo controllers into the mix. Whether you prefer the Wii Remote, the Wii Remote with Nunchuck, the Wii Classic Controller or the GameCube Controller it makes no difference. All four are fully compatible with all the features of Super Smash Bros. Brawl, although the handling of each is a little different. Choose the one you are most comfortable with, or explore all your options. The choice is yours.

A Barrel Full of Customization
Finally, created with an eye towards providing year’s worth of fun, Brawl comes with extensive built-in customization possibilities. Dive into the game’s seemingly endless list of game modes/mini-games, battle stages, in-game items and musical playback options to make the game your own and Brawl the way you want to.


Customer Reviews

Great for 10-yr-old!5
My 10 y/o son LOVES this game! I am usually pretty careful about how much and which video games I let him play (this is the only "T" rated game he has, and he only has 1 E-10 game, everything else he has is "E" rated). The action/violence level is relatively tame -- all cartoon characters battling eachother, no blood, no visible injuries, the character who loses the battle kind of flies out of the scene. The battling itself isn't very graphic, with highly fictionalized "weapons." That said, my son and his friends love the game, lots of interesting "level-ups" and plot twists, plus fun characters you'll recognize from elsewhere.

Everything about this game screams "Epic Nintendo Game"5
I wasn't much of a console gamer for a long time after the N64, but one game that stood out on it was Super Smash Bros. Fast forward to 2008 and I broke down and got a Wii for the party-gaming potential. I have not been disappointed. Yesterday, this game arrived.

Oh boy. This is a heck of a lot of fun. The number of things to do is incredible. You can even practice your character's moves against your choice of inert or active opponents. Nintendo seems to have intended this game to be epic as they not only include an in-game retrospective of the entire line of Nintendo gaming products going back all the way to the NES, they include time-limited trial versions of the classic games.

Wifi works wonderfully. Online matches are frantic and fun.

One odd thing is that the wireless pointer feature of your wii controller is completely inert once you load the game. This is one area where they shouldn't have stuck to their roots- it feels silly to move a token with the analog joystick when I could theoretically just point at the character I want to use. But you get used to it.

If you have a kid, he will spend months getting all the unlocks (there are lots). If you have a kid inside you, you will rediscover some console joy.

The maps are pretty amusing/crazy. They touch on many themes/ideas from previous Nintendo works. Put it this way: There is a Pictochat map. The terrain is drawn as you play... Many maps have destructible terrain or areas you cannot jump up through, which adds a strategic element.

The characters are varied and seem very well-balanced against each other. (Aside: I love how the announcer says "KING DEDEDE" so seriously.)

If you are completely new to the game, you still have a pretty good shot at winning by button-mashing, which I consider a good feature. If you have mastered the combos and moves however, you still have the advantage.

I haven't played the adventure mode much but it is also fun.

You pretty much have to buy this game if you own a Wii. This is as much a Wii-defining game as Super Mario Galaxy or Wii Sports is.

Mega-Title lives up the the Mega-Hype5

Even though I was Nintendo label die-hard and fan of their coin-op franchise from the beginning, Super Smash Bros or brawl titles in general haven't interested me too much.
So the most anticipated title of 2008 wasn't guaranteed to strike my electric fancy. But, when you add WI-FI play for free online brawling and custom controls in order to configure anything from the Wii controllers to the old school (4 variations on play) you've got me curious. Add to that the longest list of cross-title cross-era characters ever produced (Thirtysomethings: remember "Battle of the Network Stars" ). Characters from `87s' Kid Icarus (Pit) and Metal Gear's Snake, Pikachu and various Pokemon. Loads of Mario characters including the man himself: Diddy and Donkey Kong (Donkey Kong dating from Mario's 1981 coin-op premiere of the title of the same name), Wario, Yoshi, Princess Peach, Bowser, and more. Other melee cameos include the Ice Climbers, Metroids' Zero Suit Samus, Kirby, King Dedede and his Meta Knight, Sonic, LINK & Zelda (from '86 and on), Star Fox, Lucas & friends from Mother 3... and lots of other unlockables. Some noteable, but Non-playable, assist trophies include Devil from Devil World, Star Fox's Andross, Mr. Resetti from Animal Crossing, Little Mac from Tyson's Punch-Out and even Excitebike ('85) is on the scene. What is particularly cool about these appearances is the consistency of style for each character regardless of genre or era of the characters. Nintendo has outdone itself on graphics on this one, even when they are "dumbing" down the graphics for cross-game effect. The sound effects are true to this as well, with as many retro SFXs as cool new ones.

Options for play include Solo vs. PC, Multiplayer play vs. 3 friends or on-line options. Other options include the Classic game (you beat `em you advance) or a storyplay campaign which is surprisingly worthwhile. The variety of Brawl locations and is amazingly broad as are the detailing of each location gimmicks. From Yoshi's Island to a stadium to the exterior of a StarFox ship sailing the stratosphere, this alone will extend the life of BRAWL's replay longevity. Characters move satisfyingly fluid, and their variety per character is exciting.

The Mini-games are fun and nice samplings of other titles, both new and old. If fact, many of these made me ready to seek out some games I hadn't looked at before. If anything BRAWL is a great sampler title.

Super Smash Bros. Brawl is going to be top of the "4 player fighting" genre for some time to come, I think. Well worth the release push-back.