Spyro: Attack of the Rhynocs
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| Price: | $39.99 |
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Average customer review:Product Description
Spyro: Attack Of the Rhynocs has you taking Spyro on a new adventure as he fights against the Rhynocs!
Product Details
- Amazon Sales Rank: #17751 in Video Games
- Brand: Vivendi Universal
- Model: 20626720366
- Released on: 2003-10-28
- ESRB Rating: Everyone
- Platform: Game Boy Advance
- Number of items: 1
- Dimensions: .20 pounds
Features
- A hole has been torn in space & time, and the deadly Rhynocs are pouring through it! Led by Ripto, the Rhynocs are causing destruction, and Spyro & his friends have to stop it before the worlds fuse permanently!
- Go on multiple quests and mini-quests and manage your inventory, for a new role-playing element to Spyro's adventures
- Choose to be one of 3 different characters in the wild new mini-games
- Explore 14 massive isometric lands and fight Rhynocs with new moves like the Head-Butt Slam, Cyclone Attack and Phoenix Vision
- Exciting new multi-player bonus gaming through your GameLink cable
Customer Reviews
I Love That Dragon
To look at me, you'd never expect that I would be the sort of person to play video games or GameBoy, as I'm a 45 year old mom. But my five year old has become hooked. This series of games is one place where I can share his enthusiasm. I find his other games to be largely monotonous and boring, lacking the intelligence and sense of fun which clearly went into these. My son and I often play Spyro side by side, swapping the GameBoys back and forth if something gets a bit too tough for him. He is only five, after all.
In all, I think the Spyro games are a great experience. The graphics are just wonderful and the detail that went into development of the games is astounding. Sypro will actually turn and look at you impatiently if you wait too long to issue him a command (move him along). The variety of characters you can play ensure that the game doesn't get monotonous. I found Agent Byrd in this game to be much easier than Shelia the Kangaroo in Season of Fire. There's plenty of easy stuff to do (collecting gems) in between moments of sheer frustration, such as learning to jump across long spaces and doing the challenges within the levels. The controls work more precisely in this one and especially in Season of Fire than they did in Season of Ice. You do have to be extremely accurate, but to me that's part of the challenge.
Finding the levels in this game is a bit more frustrating than Season of Fire, as they don't always turn up as obvious portals to pass through. It may take some thought and experience with the game before you realize that doing something to an object can cause a portal to open. Like previous games, you need to collect a certain number of fireflies to enable entry. While I preferred the intuitive layout of Season of Fire (easier to find your way around) this one does grow on you. It was less frustrating in that it was harder to kill Spyro off altogether - you really don't need to use any cheat codes for this game. Also, I found Ripto and his precursors to be easier to beat.
I for one would be devastated if the developers stop issuing new Spyro games. For those new to the series on GameBoy, I would recommend Season of Fire first as a powerful learning tool regarding Sypro abilities. Do yourself a favor and look up the code for "unlimited lives" on the internet when you try it though - you'll save yourself hours of frustration. This game is an excellent second, with Season of Ice being last (but don't dismiss it!).
I give this game four stars despite preferring Season of Fire - all of these games are unbeatable in terms of their ability to hold an adult's interest as well as that of a kid.
Spyro:Attack of the Rhynocs......
I've always considered the Gameboy Advance Spyro games a real treat. Weird thing is...I never really got into the PS Spyro games all that much(although I own them, have played them and they're good). There's just something about being able to play Spyro on the go that appeals to me. Now, we're on the third Spyro game(originally called Season of Wind but now called Attack of the Rhynocs) so what do I got to say about the game? Well, for starters, it's alot better than the previous games for the system in alot of ways. Graphics are sharper, even more colorful and crisp. Control is practically dead-on. And gameplay is even more fun than before. Blending more RPG elements into the game makes things alot more deep(not that Spyro's Gameboy Advance games weren't deep enough). You can play as Spyro, Sgt. Bird, or Agent 9 in 14 massive isometric lands. Spyro even has new abilities such as the Head-Butt Slam, Cyclone Attack, Phoenix Vision, and more. Overall, it makes for a completely new Spyro experience. One that shouldn't be missed. I definitely recommend this to all Spyro fans as well as platformer fans. You'll definitely get your moneys worth with this one. From the looks of things, right now, Spyro is a Gameboy Advance exclusive. Enjoy him while you got him. Speaking of which, I hope this isn't the last we see of ol' Spyro. These games rock.
The best of the Spyro GBA games
I admit that I can't resist reviewing a Spyro game of any kind. This truly improves on the successful formula, and adds some new twists that keep gameplay interesting. It was harder to put this one down than the previous games, because you can progress fairly quickly through the levels, with just the right amount of challenge.
The main difference between this and the previous games is the introduction of side quests. There are quite a few "quests" that characters in the game will send you on -- get me these seven magical herbs; get me seven groovy items (I'm not making that one up), etc. Then by completing mini-games, finding keys and unlocking chests or exploring worlds, you eventually come across all these unique, interesting little items in your travels. After you have completed a quest you receive the "Heart" of that particular land, with the ultimate goal to retrieve all of the hearts.
Many of our favorite characters are here, like the penguin Sgt. Byrd, with very fun and challenging side-quests...that monkey with the ray-gun....and our old Yeti friend and the Professor. There is a new breath ability -- wind -- which is not useful until you upgrade it a little way into the game. The humor is evident in every level, though they are starting to run out of "themes" for the worlds. The worlds are set up slightly differently, and are larger, with different sections, as opposed to three or four "hub" worlds with 8 or so levels on each. But it works. Some of the level themes include one based on magic (stage magic), a strange world full of clocks, a library, a health spa...I think they may run out of ideas soon, but this definitely keeps it fresh.
More of the same on one hand, but it's so fun, and they definitely made the extra effort to keep it interesting. I do wonder why they didn't keep the original title, "Season of Wind," since that makes more sense in the context of the previous games.





