![]() | The Persona Lifecycle: Keeping People in Mind Throughout Product Design (Interactive Technologies) by John Pruitt
Buy new: $67.45 / Used from: $91.42 |
![]() | Requirements by Collaboration: Workshops for Defining Needs by Ellen Gottesdiener
Buy new: $37.25 / Used from: $25.97 The purpose of this book is to provide detailed guidance on how to conduct requirements definition workshops involving both clients and members of the product team. This book overflows with advice on facilitation, deliverables, logistics of meetings, and social dynamics.
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![]() | Field Methods Casebook for Software Design
Buy used from: $0.16 Methods like contextual inquiry, CARD, PICTIVE, usability round tables, task analysis, and participatory design are explained with authors' commentary on how to integrate the field methods into development cycles, the costs and benefits associated with each technique, how to collect and analyze data, and future trends.
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![]() | User-centered Requirements: The Scenario-based Engineering Process by Karen L. McGraw
Buy new: $114.95 / Used from: $83.98 |
![]() | Observing the User Experience: A Practitioner's Guide to User Research by Mike Kuniavsky
Buy new: $40.29 / Used from: $24.32 |
![]() | User-Centered Design Stories: Real-World UCD Case Studies (Interactive Technologies) by Carol Righi
Buy new: $62.95 / Used from: $36.00 |
![]() | User and Task Analysis for Interface Design by JoAnn T. Hackos PhD
Buy new: $68.85 / Used from: $16.00 |
![]() | The User Is Always Right: A Practical Guide to Creating and Using Personas for the Web by Steve Mulder
Buy new: $29.70 / Used from: $14.23 |
![]() | Understanding Your Users: A Practical Guide to User Requirements Methods, Tools, and Techniques (Interactive Technologies) by Catherine Courage
Buy new: $62.01 / Used from: $64.39 |
![]() | Exploring Requirements: Quality Before Design by Donald C. Gause
Buy new: $33.81 / Used from: $3.14 This book is a collection of ideas on how to gather requirements that meet the needs of customers and users. While not specific to usability requirements, many of the techniques would apply.
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![]() | Contextual Design: Defining Customer-Centered Systems (Interactive Technologies) by Hugh Beyer
Buy new: $57.53 / Used from: $39.64 |
![]() | Designing for People by Henry Dreyfuss
Buy new: $14.93 / Used from: $21.48 Some might argue that this book is the first one on "user experience" and probably the original book that discusses "personas".
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![]() | Learning From Strangers: The Art and Method of Qualitative Interview Studies by Robert S. Weiss
Buy new: $12.20 / Used from: $6.50 |
![]() | Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies) by Carolyn Snyder
Buy new: $23.32 / Used from: $14.98 |
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