Product Details
*OP Werewolf Players Guide 2nd Ed (Werewolf: The Apocalypse)

*OP Werewolf Players Guide 2nd Ed (Werewolf: The Apocalypse)
By Dan Brereton, Steve Prescott, Ron Spencer

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Product Details

  • Amazon Sales Rank: #686257 in Books
  • Published on: 1998-02-19
  • Original language: English
  • Number of items: 1
  • Binding: Hardcover
  • 222 pages

Customer Reviews

This book is a MUST5
I am the Storyteller to our werewolf games, and my players and I consider this book a nessessity! Werewolf the apocalypse just does'nt have all the info you need. This book contains merits and flaws (a way to earn more freebie points and to spiff up your charater by making it blind, double-jointed, or have a wonderful tolerance to silver, and many more), personality archetypes so that your character may regain willpower more easily, as well as making it more fun to roleplay. An extra list of metis deformities is in this book as well as new abilities (like klaive dueling, pilot, and demolitions), gifts, backgrounds, and rites. This book also contains extended information on ALL of the tribes AND "camps", including the Ronin(if you don't have this book, you've probably never heard of it)! More information for the Storyteller on Packs, Septs, Caerns, Spirits, how to crossover different white wolf games, dueling, new combat maneuvers, aging and it's effects, and the werewolf sickness of Harano. For everyone it contains new totems, and fetishes. But best of all, this book contains all of the changing breeds (like werecats, and weresnakes) except for the werefoxes! This seriously saves you much money if your players insist on being a weredragon!

Werewolf Players Guide: A Sourcebook you'll need!5
I recently shifted from WhiteWolf's other campaigns towards Werewolf: the Apocalpse. It was a big change. Learning a whole new game system can be difficult, especially when you're trying to balance it with others! The only book I had at my disposal was WW:tA 2nd Ed. All I can say is that it was a great relief when the Players Guide got to my house, boy did I need it!

excellent gaming for "realistic" role players,5
excelent art, and an even more impressive storyline to go with, white wolf publishing combines (successfuly at that) real world concerns, environmental and the like, with the fantastic mythos (old world and original) regarding the werewolves.