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Book of Wyrm (Werewolf: The Apocalypse) 2nd Edition

Book of Wyrm (Werewolf: The Apocalypse) 2nd Edition
By Ron Spencer

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Product Details

  • Amazon Sales Rank: #693167 in Books
  • Published on: 1998-11-01
  • Original language: English
  • Number of items: 1
  • Binding: Paperback
  • 152 pages

Customer Reviews

A must have for serious ST's4
I got this book as a suggestion from a friend after I had started werewolf, and said I was planning ot run a campaign. This did not disappoint me. This book has most everything you need in it to make a serious Wyrm chronicle. From various themes to use, such as Horror, Terror, or Splatter, to the nature of teh Wyrm itself.

I mean, after reading this, one can actually feel SORRY for the Wyrm, and as I looked through the various Urge Wyrms, one begins to realize just WHY the Wyrm is doing what it is doing.

It also includes good information the Cosmology of the Wyrm, information on Malfeas, the Umbral knot created by teh Wyrm's struggles, the Maejin Incarna, a mini-BSD tribe book that shows just WHY they fell and just why they are possibly the greatest threat to Gaia. Information on Fomori, Banes, wyrm-fetishes, mOrtal Cults, and other things ae all included.

My only gripe is the Pentex section, whihc played up the "destroying the world for the sake of it" feel a bit too much for my liking. Though the fiction throughout that part of the book made up for it, as it is very interesting and is more of what I will use Pentex for int eh future.

My favourite parts were the Mortal Cults and Aliens. A non-supernatural group serving the Wyrm is a ncie way to be sadistic to players, and the concept of an Alien made my mind start spinning.

If you plan to run a Werewolf campaign, and want the Wyrm as the main antagonist, get this book. It will help you make a great in-depth, serious, and dark game, exactly what Werewolf is about. To boot, there isn't tha tmuch that doens't need to be changed for Revised rules, just a bit of thinking with Spirits, and some BSD Gifts and Rites, but that's it. So enjoy folks...

A World of Evil....5
An excellent book. A must have if you are a ST. First of all, this book describes the cosmology and myth of the Evil One. Next, follows a mind thrilling hoard of details about the Wyrm Things in world of darkness - Banes, Monsters, Fomori, wretched homid cults....And, of course... The Black Spiral Dancers - From their deepest lairs in hellish Malfeas to gifts, rites, totems and fetishes unique to those who no longer call Gaia their Mother. Overall - a superb book, which easily fits into campaign and mind alike (beware!!). If you need that extra touch of corruption - thats what you've been looking for.

A must for every Werewolf storyteller!4
This every storyteller's dream and every players nightmare. The second edition gives you expanded rules for Black Spirals (new gifts, totems, etc.) as well as a hos of other baddies fom fomori to fallen shapechangers. Details on Pentex and Malfeas are also presented. Some of the nastiest creatures you can throw at your players. This book focuses on the cosmology of the wyrm and the creatures tha serve it. Don't let our players reed to much, though, as it will take away much of the mystery surrounding the wyrm.