Skate
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Average customer review:Product Description
skate X360 Your Style, Your Tricks, Your Rules! skate is the closest thing to skateboarding without actually putting your feet on a board. Using the dual analog sticks, sculpt tricks and define your own style so that no two tricks will ever be the same. And there's plenty of room to pull off those tricks--San Vanelona, an authentic boarding mecca, challenges you to explore,find, and own the best spots. Capture footage to create and show off your style with people across the world--because without footage, it's fiction. Get ready for all the fun, creativity, and culture of skateboarding without the hours of practice, broken bones, and hospital visits.
Product Details
- Amazon Sales Rank: #1038 in Video Games
- Brand: Electronic Arts
- Published on: 2007-09
- Released on: 2007-09-13
- ESRB Rating: Everyone
- Number of discs: 1
- Platform: Xbox 360
- Number of items: 1
- Dimensions: .60" h x 5.43" w x 7.51" l, .33 pounds
Features
- Flickit: The dual analog control lets you perform skill-based trick executions that capture the real-world feel and true attitude of skating
- Create your own style and personality with animation and physics that give you the freedom to decide how your skater looks, feels and rides. Get creative as you develop tricks and string them together to create lines
- Capture your moves in game and put them online for the world to see. Use online video editing tools and add music to create a skate vid
- Open progression allows gamers to skate how they want to skate. Get famous by generating mainstream hype or go the infamous route by outrunning security guards, owning spots and building street cred
- Get chased by security guards, impress/annoy citizens, ride with pros, discover skate shops, and make spots your own in this fully reactive city
Customer Reviews
Greatness in the making.
A new series, walking into the mouth of a lion, skate is one of the most innovative and fresh games in the genera. A new control scheme paired with amazingly detailed graphics and challenging game play make for a sure buy if you're a fan of any extreme game series.
First and foremost, if you have a obsessive personality or are a perfectionist stay away from this game, because you'll not be getting any sleep. For everyone else the new flickit controls have a very hard learning curve, but after 15 minutes you should get the hang of it. A few problems with the controls plague this game, its super frustrating to hit the tiniest bump and have your skater turn around in the opposite direction but this is minor in a sea full of awesome.
The story doesn't have a lot of variety but what it does have is entertaining and enough to keep you going to the end.
Overall a solid game with room for great improvement that will leave it on the top of the ramp compared to everything else in the long run. Go pick this up if you've enjoyed other skating games, or if you want to try something new that will leave you having great times for a long time.
So realistic, it hurts
Without a doubt this is the most realistic bad-a$$ skating game out there. I could go on and on about how realistic this is in style, sound and intuition, but you'll just have to see it for yourselves. I am 31, and this had me so pumped up I actually busted out my old skateboard I hadn't been on in 4 years and hit the local skatepark, it's that good. If you were like me and were restricted to curb grinding and sluggish rail slides on wooden park benches, but always wanted to do the big boy stuff... buy this game. It will bring back great memories. Absolutely outstanding!
It was nice knowing you Tony Hawk
To be truly honest, I do not know where to start this review whether it's the smooth gameplay, the interactive environments, the realistic controls, the media,or the way the game just develops a true and realistic skate community is beyond me, but EA does it no less with style and accurate precision.
I got a quick glimpse of this game a couple of months in advance due to Ign.com in depth review along with some other sources. Ign was not exaggerating when they said, "It's hard to imagine ever going back to a regular action sports game." They are absolutely right in the sense that Skate changes the entire standard for actions sports games; moreover, they are still innovating and growing. But enough of the blabber and i'll get down to the nitty gritty and convince you Xbox 360 owners why this is a must own for new comers of the genre or for the stubborn skateboarders who refuse to let go of their Tony Hawk Franchise.
Right when you start your career mode your going to notice right off the bat how EA designed a beautiful world made not only for people who actually skateboard but for people who even might be remotely interested in buying an Xbox 360 because this game shows off the console's true potential. If it's not the scintillating sun igniting the crisp and smooth cement or the vibrant trees capturing mother nature at it's finest, skate regardless got my attention immediately. The minute you press that A button you feel like your truly are skating through a limitless environment because the truth of the matter is you will always discover something new. The second the wheels start turning you'll feel the motion of a real skateboard, Ea somehow renders this game into a skateboard simulator, (Well, maybe a slight exaggeration, but not far from it) The sound also contributes to the authenticity of a skateboarding game, between the ollie or the metal axel grinding against a steep stairway rail or possibly a 30 ft ledge next to a set of 20 stairs, you name it EA delivers with style. Now the controls of course are not easy to get used to especially if you have been playing the Tony Hawk Franchise for quite some time including myself. But let me tell you the gameplay is so innovative and different that it truly becomes addictive and fun because just when you think you've mastered some basic flip tricks there are plenty of more to complete. The true icing on the cake is when your finally able to kick flip or heel flip on command because the motion of the skateboard actually coincides with the analog stick. Its amazing. The way you position your board or the way you set up for a grind is the way you really do this in real life. If my explanation is still not good enough for you let me provide an example, lets say you want to execute a backside tail slide, something basic, (well in the video game world ) ok? In the Tony Hawk franchise you would approach a rail, a curb you name by either holding the left directional pad and pressing the "Y" button; however, in skate you align your board by holding down on the analog stick, (the harder you hold down, the bigger the ollie) then simply ollie slightly out or on angle to get the tail of the board to land on directly on the tail. You execute by just releasing the analog. For a video game they truly imitate the motion of a skateboard. Now they are so many skate spots inundated with slick ledges, skate buddies, rails you literally will be in awe and quite possibly might faint with anxiety. trust me you won't know where the hell to begin, but thats a good thing considering this game will keep you occupied regardless of the challenges or the rankings. Im just simply talking about free skate.
The challenges are incredibly innovative and incredibly challenging with some of the pro's giving tips as well as some tutorials such as Jason Dill teaching you how to manuel or to kick flip out. These challenges are also for you to deicide to engage in maybe you want to free skate the environment and you want to step up your reputation in the skate community go right ahead, no pressure. Or Maybe you want to hangout with some of the fellow skate buddies by impressing them with your new skills. oh yeah did i mention you can capture yourself with the fun editing option that Skate provides. Sure, you want your footage to have a retro 80's style or maybe you even want to show it off to the rest of the world by uploading it in the xbox live community, Bingo! EA's got you covered. Now the skate world is so vast that you could get some exercise by going on classic foot, but this is SKATE you can just take the subway. Literally, skate to the subway station, 8 second loading screen pops up and your in the heart of the downtown financial district where you skate the city for hours and hours without any redundancy. Sure some skate spots might be restricted in terms of security, (for example, the hospital) a security guard will run after you, meanwhile you'll be popping nollie hard flips in his face, but thats called realism and that where Skate succeeds in every aspect in this game, it truly is amazing; And if you think you can just automatically skate on any ground without falling, YOUR WRONG. Try skating into a curb, you won't make it without falling flat on your face. The power slides and the way you stop is a whole new category that deserves attention, because nothing feels automatic as opposed to Tony Hawk, you feel like you have complete control over your skateboard thats when you develop the skills of course. For example, I am a big fan of kick flipping on cement banks, when executed with skate, depending upon the momentum of the flip or your speed the board just flows gently and just feels like your on a steep bank. It difficult to explain, but the EA's Skate is able to capture a sort of realistic momentum that no other actions sports game has. What also so great is that you build yourself from scratch, authentic clothes authentic skate shoes, your good to go except you need practice. Enter competitions or just skate at your own ease with no pressure its solely your decision. Now I know I have been bashing Tony Hawk, but I have alot of respect for that franchise as well, now going on it's 8th title. The problem with long running franchises is that it gets harder and harder to innovate, as a result you get diminishing returns. Without Tony Hawk there probably wouldn't be a SKATE, I still remember being in 8th grade picking up my fresh new copy of PS1 tony hawk, also simply amazing. Here Skate is redefining the whole new action sports game genre. It's probably a good thing a game like this didn't come in my youthful skating days because I might have dropped out of school, Well, all in all, deff worth the 60 dollars, and with that in mind i think skate is here to stay hopefully spawning off some new and improved sequels.






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