Product Details
Mirror's Edge

Mirror's Edge
From Electronic Arts

List Price: $19.99
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Product Description

In a city where information is heavily monitored, agile couriers called Runners transport sensitive data away from prying eyes. In this seemingly utopian paradise, a crime has been committed and now you are being hunted. You are a Runner called Faith - and this innovative first-person action-adventure is your story. Mirror’s Edge delivers you straight into the shoes of this unique heroine as she traverses the vertigo-inducing cityscape, engaging in intense combat and fast paced chases. With a never before seen sense of movement and perspective, you will be drawn into Faith’s world. A world that is visceral, immediate, and very dangerous. Live or die? Soar or plummet? One thing is certain, in this city, you will learn how to run.


Product Details

  • Amazon Sales Rank: #729 in Video Games
  • Brand: Electronic Arts
  • Model: 014633156126
  • Published on: 2008-11
  • Released on: 2008-11-11
  • ESRB Rating: Teen
  • Platform: Xbox 360
  • Number of items: 1
  • Dimensions: .75" h x 5.50" w x 7.50" l, .33 pounds

Features

  • Heroes Emerge - A young woman without a home until she is taken in and trained by the Runners.
  • Your incredible gifts allow you to swiftly navigate the city while eluding those who would try to stop you.
  • Go Vertigo - Heights create vertigo, movements flow naturally, collisions are felt realistically, and muscles and tendons strain as you chase and are chased throughout the city.
  • Slip off the Edge - Perform amazing acrobatic moves from below street level, through buildings, and up to the dizzying heights of hyper real skyscrapers as you face off against your enemies or run for your life.
  • Unrivaled Immersion - An exciting mix of chase, intense combat, strategy and puzzles draw you into a world like never before.

Customer Reviews

This Mirror feels like 7 hours of bad luck3
Mirror's Edge is a very original game from Dice and EA. I'm gonna stop and take a moment to realize that I just used ORIGINAL and EA in the same sentence. ... Ok, the apocalypse didn't happen.

Mirror's Edge is a fully immersive first person parkour / free running game where you play as a runner named Faith. She works for an underground resistance against a corrupt government. Beautifully rendered Urban Jungles are her playground as she dashes from rooftop to rooftop, wall running, jumping, and climbing along the way. The first person (3d view) free running in the game is pretty amazing. You actually feel like you are doing all of these amazing things and it's incredibly exciting.

Mirror's Edge also shows you exactly where you need to go. It highlights the 'trick lines' red as you get near them. Success depends on timing and correct button presses. Most of the time, it's easy to figure out where you need to go and it's a blast getting there.

Here comes the bad... The checkpoints are fairly generous, but you die for any slight mistake. If your timing is a bit off, you die. If you hit the wrong button, you die. If enemies are shooting at you and you slow down, you die. When there are enemies shooting at you, it's literally a hail of gunfire. It doesn't matter if you turn a corner, they fire nonstop. It's like there's a floating barge of machine guns just behind the camera.

The combat is also bad. You can perform martial arts on the cops and you can kick out of any free running move. Wall run kick, sliding kick, jumping kick... The problem is that there are a lot of cops and if you try to fight one, the rest end up shooting you. You can press a button to slow time and that helps you disarm them, but that's all you get. If your timing is off while you are disarming an enemy, they kill you. At one point, I took a cop's shotgun, put the cursor over his face and pulled the trigger at point blank range... and missed. The cop killed me.

The game looks beautiful, but when it plays a cutscene, it's completely cell shaded. They look like Esurance Commercials. I expected someone to yell, "Quote, Buy, Print!" I dunno who was in charge of this, but cutscenes are supposed to look BETTER than the gameplay.

There also isn't much chance to explore the levels and unlike Assassin's Creed, the game is very linear. Replay Value is pretty nonexistent, unless you want to try the time trials, where you play through the levels fast.

The game is 9 Chapters long and should take you about 7-8 hours to finish.

Overall, when you create an innovative game, you don't have the time to solve all of the original problems that you find and the execution ends up being flawed. If they do a sequel, it will probably be really good.

Who should buy this game?
Buy it if you are a fanboy, a collector, or you love Esurance.

Rent it if you liked the demo, have a low threshold for deaths, and want to experience free running.

Otherwise, avoid this one.
Prince of Persia and Assassin's Creed are better.

Memorable and flawed3
This is one of those rare games which manages to create a strong sense of amazement and utter frustration simultaneously.

The game is vivid, exhilarating, and identifiably unique. Yes, there have been many platforming games, yet none are portrayed in a first person perspective. The controls are simple and responsive and when you manage to pull of a chain of impressive maneuvers, you're sense of satisfaction and enjoyment will be unparalleled. Playing a game from an established perspective in a new way is flat-out awesome. Some of the greatest moments are when you manage to evade groups of heavily armed cops by the skin on your neck, never once having to actually engage in real combat.

Graphically, the game is vibrant and bright, the antithesis of of the brown, desaturated, and dark games that seem to dominate the market. Framerate manages to stay playable throughout, and effects like motion blur and depth of field create the illusion of speed.

Unfortunately, the game often fails in the gameplay department. While seemingly open and free, the game is restrictive and linear. There were several situations where I should have been able to move through the level, but I encountered invisible walls because the developers wanted me to do a specific chain of moves, instead of the ones I had improvised myself.

Trial and error gameplay rears its ugly head here, as well. I died over and over and over again until I figured out the proper method to progress. For a game that wants you to run away from fights, rather than fight, the number of times you are forced into combat makes things rather difficult, more so than it needed to be.

And finally, the city is gorgeous and sterile. We're supposed to believe that big brother watches everyone and everything. Yet, by the end of the game you'll start to see it's all superficial. Where are the civilians? Where are the drone-like workers in the offices? You'll run through long empty corridors, large lifeless offices, and only get the glimpse of a few people walking in the streets below you. Instead of feeling dystopian and conformist, it feels dead and lifeless.

Despite these flaws, I still think that Mirror's Edge is one of the most memorable games I've played in a long time. Memorable, yet flawed.

Worth a one day rental3
This game is a lot of fun while jumping around the city with a nice flow going, also lots of annoyances. I played on easy.

One theme of the game is DEATH. Your death. Expect to play through some minute long action sequences, 20 times till you get it right. That adds up to 20 minutes of repetition, per incident. I can think of a few, one example is a jump I couldn't quite land. It required going through a bunch of obstacles to get to the jump, then, FAIL x20.

There is also some platforming puzzles that get confusing. Stuck for around 20 minutes again, trying to figure out where to go next. There were a few of those.

The constant security guards were also really annoying, especially when your trying to figure out where to go. There were a few scenes where, I was repeatedly shot dead, while looking for where to go to next. Repeat scene 20x until you find out where to go next.

By my best guess this is a 5 hour game that takes 8 hours to beat.
5hr fun
1hr suicide loop
1hr puzzle frustration
1hr shot dead loop

Score = 5/8