Guitar Hero Aerosmith Bundle
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Average customer review:Product Description
Fire up the fret board, crank the amp to 11 and get ready to rock this way with Activision, Inc.'s Guitar Hero: Aerosmith, the first game built around the legendary music of America's Greatest Rock ?N Roll Band: Steven Tyler, Joe Perry, Brad Whitford, Tom Hamilton and Joey Kramer. ?Draw the Line? - Aerosmith ?I Hate Myself for Loving You? - Joan Jett ?All Day and All of the Night? - The Kinks ?Movin' Out? - Aerosmith ?No Surprize? - Aerosmith ?Sweet Emotion? - Aerosmith ?Complete Control? - The Clash ?Personality Crisis? - New York Dolls ?Livin' on the Edge? - Aerosmith ?Rag Doll? - Aerosmith ?Love in an Elevator? - Aerosmith ?Kings and Queens? - Aerosmith ?Mama Kin? - Aerosmith ?Walk This Way? - Aerosmith ?Combination? - Aerosmith
Product Details
- Amazon Sales Rank: #1116 in Video Games
- Color: Guitar Hero Aerosmith Bundle
- Brand: ACTIVISION
- Model: 95375
- Published on: 2008-06
- Released on: 2008-06-29
- ESRB Rating: Teen
- Platform: Nintendo Wii
- Number of items: 1
- Dimensions: 2.50" h x 11.75" w x 28.00" l, 4.97 pounds
Features
- Venues from historical moments during the band's illustrious career offer the experience of "sweet emotion" and further capture the essence of the band's rise to fame.
- Guitar Hero: Aerosmith, the first game built around the legendary music of America's Greatest Rock 'N Roll Band: Steven Tyler, Joe Perry, Brad Whitford, Tom Hamilton and Joey Kramer.
- This latest installment from the franchise with the #1 best-selling video game in 2007, puts players in the shoes of Perry (guitar), Whitford (guitar) and Hamilton (bass), as they rock out alongside frontman Tyler and drummer Kramer.
- Gamers will experience Aerosmith's Grammy winning career, from their first gig to becoming rock royalty, in a way that no other entertainment vehicle offers.
- As fans progress through their careers in the game, they can rock out to scores of Aerosmith's greatest hits, as well as songs from celebrated artists that the band has either performed with or has been inspired by in some way.
Editorial Reviews
Amazon.com
Dream On...
... Or rise to rock royalty with Guitar Hero: Aerosmith and become "The Bad Boys of Boston". Light up the stage and jam with some of the best Rock & Roll tracks of all time, including Aerosmith's greatest hits and opening songs from some of the world's best bands. Become Aerosmith with characters of the entire band showing off legendary moves in the most electrifying venues.
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Customer Reviews
I Wanted More
To be fair to everyone, I should state that I am approaching this item as a forty-something man who has been familiar with Aerosmith almost from the start of their career. While I am not a devoted Aerosmith fan, I have owned a number of their albums over the years and was happy that they revived their career after so many difficulties. I knew before I bought this game that it would feature mostly Aerosmith with songs from all stages of their time as a band, and of the forty songs in the game, there are twenty-four Aerosmith and three Joe Perry songs. One does not have to idolize Aerosmith to enjoy this game, but it would obviously help.
Here are the problems I found with the game.
1. Although we are supposed to be following the band's career, the songs do not appear in chronological order.
2. When the "star power" functions, the audience does not clap along to the beat of the song. It follows an arbitrary fixed rhythm that does not change from song to song. This glitch adversely affects play when one attempts to follow rhythm as well as visual cues.
3. The accompanying tour book indicates that perhaps at the last minute, the game company had to rely on cover versions of songs rather than originals. So, we do not have the New York Dolls, Mott the Hoople, the Kinks, or the Black Crowes in this game as originally rumored. We have art work in the tour book with those names erased, however. To their credit, the game developers now prominently name the cover bands during game play, and I actually like the new arrangement of "All the Young Dudes" that features a guitar solo at the end.
4. The playlist is stingy. I am happy to find The Cult and Joan Jett in the game. I would have liked to have seen more bands that have influenced Aerosmith and more that have been influenced by them in turn, to provide more context. And, honestly, Ted Nugent's "Cat Scratch Fever" shows up on practically every 70s rock compilation around, so I'm ambivalent about its being in this product, too. No offense intended to the Nugent fans, but he did record a lot more than that song (maybe not "Stranglehold," but "Motor City Madhouse" would work just fine). Further, there are no current, breaking bands on this disc; including them would have made a stronger argument for Aerosmith's legacy--the newest non-Aerosmith songs on here are from the early 90s.
5. I do not think I have gotten all that talented on Guitar Hero, but I when I played the first few levels in easy mode, I creamed them. This game starts off much easier than Guitar Hero III. I suspect that this game is intended more for dads than for the kids, and the game producers have dumbed it down accordingly. I prefer to play games as tough as those intended for my kids; this easy mode could be a bit more challenging.
Still, the game works well, and I am happy to have gotten the option to purchase the bundle with the guitar so my family can play co-op mode of this game and Guitar Hero III. Still, I suspect we'll be playing GH3 more than this one.
Finally, if the company really wants to go for specific demographics, perhaps it should consider genre games rather than band-specific games. Guitar Hero III is predominantly metal, but it contains enough mainstream rock to have a broader appeal. I imagine a southern rock genre game would appeal to a number of older Guitar Hero fans, and considering the guitar-heavy sounds of Lynyrd Skynyrd, the Allman Brothers, and the like, that game could give players a mighty workout.
In conclusion, Guitar Hero: Aerosmith for Wii will provide exactly what the packaging says. Like Guitar Hero III, it lets parents and kids share music. It draws musical connections some might not immediately recognize. It's fun to play, and it works. I just wish they had done more with the concept.
Disappointed
A few weeks ago I borrowed Guitar Hero III from a friend, and thought it was the greatest thing since amplifier distortion. I figured I'd get the new Aerosmith edition so that between the two of us, we'd have both games. Well, at least I saved him a few bucks. First off, I will say that the guitar controller is cool, and there's nothing wrong with the game mechanics. The bottom line is that the game just isn't as good as the previous game. Why isn't as good?
1. Fewer songs
2. Less variety of songs
3. All old Aerosmith tunes, nothing from the 90's/Alicia Sylverstone video era to today.
4. Small annoyances that were added to make this game 'different', although it's nearly identical to the previous version.
5. Did I say no variety? I mean, Aerosmith is cool and all, but they could have put more songs on the disk.
So, that's my beef. Maybe I'll save someone a few bucks on here besides the biggest fans of Aerosmith.
Aerosmith flavored Guitar Hero that doesn't offer too much
Since Activision and Neversoft took control of the Guitar Hero franchise, we've been getting a steady stream of sequels and spin-off's, with Guitar Hero: Aerosmith being the latest game in the series. Featuring a pretty good collection of songs spanning Aerosmith's long career, you'll find that besides adding the Aerosmith-themed presentation, the game itself is basically identical to Guitar Hero III. This isn't really a bad thing, but considering this is a full-priced game, it would have been nice if there would have been a little more overall variations. The track list here is quite good though, with even some bonus tracks from Joe Perry's Joe Perry Project to find and play too, along with some bonus interviews with the band. Getting through the game isn't that much of a challenge though if you're a Guitar Hero veteran, as the game proves to be not all that difficult compared to previous Guitar Hero games. It should also go without saying that if you aren't a fan of Aerosmith, this probably isn't for you. All in all, Guitar Hero: Aerosmith is an enjoyable diversion that fans of the band will get a lot of enjoyment out of for a while, but in the end, the game doesn't offer enough bang for your buck.










