The Virtual Community: Homesteading on the Electronic Frontier
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Average customer review:Product Description
Howard Rheingold has been called the First Citizen of the Internet. In this book he tours the "virtual community" of online networking. He describes a community that is as real and as much a mixed bag as any physical community -- one where people talk, argue, seek information, organize politically, fall in love, and dupe others. At the same time that he tells moving stories about people who have received online emotional support during devastating illnesses, he acknowledges a darker side to people's behavior in cyberspace. Indeed, contends Rheingold, people relate to each other online much the same as they do in physical communities.
Originally published in 1993, The Virtual Community is more timely than ever. This edition contains a new chapter, in which the author revisits his ideas about online social communication now that so much more of the world's population is wired. It also contains an extended bibliography.
Product Details
- Amazon Sales Rank: #145278 in Books
- Published on: 2000-11-01
- Original language: English
- Number of items: 1
- Binding: Paperback
- 360 pages
Editorial Reviews
Amazon.com
Written by the man known as the First Citizen of the Internet, this book covers Rheingold's experiences with virtual communities. It starts off with his home community, The Well, out of Sausilito, CA, and makes its way through MUDs and beyond. No one understands the compelling strength of online community like Rheingold.
From Kirkus Reviews
An enthusiastic tour of cyberspace by one of its pioneers. In Virtual Reality (1991), Rheingold explored one corner of the amazing new world created and accessed by computers; here, in an equally well-informed but even more messianic (and cautionary) survey, he reports on ``the Net,'' the ``loosely interconnected computer networks...that link people around the world into public discussions.'' Like a physical net, the Net contains myriad knots, or loci: Rheingold's home locus is the Well, a San Francisco-based network that he's been logging on to since 1985 for about 14 hours a week in order to ``talk,'' via modem, to hundreds of people in assorted ``conferences.'' To Rheingold, the Well is a paradigm of computer networking--decentralized, informal, eclectic, and self- governing, a ``virtual community'' in which people meet, collaborate, argue, even fall in love, but all without physical contact--and he devotes much space to its power and wonder (when one member of the Well's Parenting conference announced that his son had contracted leukemia, for instance, other members responded on-line with overwhelming emotional and informational support). Rheingold covers the haphazard history of the Net, not missing the irony of its roots in a Defense Department project (though here his discussion gets relatively technical and acronym-packed), and he examines how it operates overseas, particularly in Japan and France (where the government-sponsored network is dominated by sex ``chat''). Despite his conviction that the Net represents grass- roots ``groupmind'' in action, Rheingold recognizes its dark side- -most dramatically, in the popular ``Multi-User Dungeons'' in which networkers indulge in elaborate--and highly addictive--role-playing fantasies; and in the very real possibility that governments and megacorporations will eventually misuse the Net as a way to spy, or to download products, on a logged-on public. Rheingold's central point is that there's a revolution taking place on-line; with this thoughtful, supportive critique, he's continuing his fair bid to be its Tom Paine. -- Copyright ©1993, Kirkus Associates, LP. All rights reserved.
Book Info
A thorough examination of the entire online community, discussing what people do and say online, with stories of incredible emotional support and acknowledging the dark side of people's Internet behaviors. Contains a new chapter revising the authors opinions about social communication online. Previous edition: c1993. DLC: Internet (Computer network).
Customer Reviews
Not very honest
The virtual community is, in reality, at best a bunch of people disagreeing and regularly indulging in shark-like small group attacks. The WELL, of which Howard speaks so much, hounded one of its early members - Blair - to his death by suicide, a matter described, but not really examined with much thoroughness. Yes, he touches on flaming, but does not examine a deeper pattern of common harrasment, particularly of outliers. How Howard himself participated in this type of online gang harassment activity, not understanding the man, Blair, and discounting his claims out of hand is a quite interesting story. He touches on this, and gives an account, which would be acceptable in a personal autobiography. But to leave it where he does in a book purporting to be a seminal piece on virtual community is truly remarkably remiss. Since the record is all there, or was, it could have been given serious consideration.
The conflicting interests, and the commonly irresponsible behavior of people online - viciousness, gratuitous, undeserved nastiness, intellectual dishonesty - looking for targets to vent on is not explored as it should be. This is quite common outside of the world of flaming.
This book is a gloss piece, advertising for something that doesn't really exist as he claims. Howard, while a pleasant guy personally, does not show himself a deep thinker, and may not be much of an observer either. Nor is the author ready, willing or able to take on anything that is likely to upset the herd of which he has become something of a starring member. The story of virtual community is not such a very nice one in many ways.
The underside of the story of virtual community is a story of psychological denial, denial about a great deal. It is a story of in-groups and out-groups, and a good deal more, something which requires an anhtropologists eye, and someone with more nerve.
Go ahead and read this book. But understand that the book itself is evidence of the degree of denial which pervades the "virtual community".
Wrote the book on Virtual Communities
Howard Rheingold is the most important lens through which the entire culture of the Virtual Community and Virtual Environment dynamics should and can be seen. This book, in any of its print runs or versions, is essential for anyone who wants to understand contact between people who's only connection is online via computers.
A seminal 1992 work with update tacked on
Rheingold provides a comprehensive, broad sweeping portrayal of the virtual communities landscape, particularly as it was in the early 1990s. In particular, the book provides a fascinating history of the development of virtual communities from back in the 1960s. The many stories of the development of virtual communities and of life in virtual communities provide a rich account.
The books' style is more journalistic that academic. It reads something like an extended newspaper article, with some fine writing. The book concentrates mostly on a kind of anecdotal and human accounting with a smattering of theory and stuff thrown in. Howard Rheingold eloquently lays out many of the salient issues and does an excellent job of arguing for the importance of recognizing the growth of online social groups. Also, he provides an intriguing treatment of cultural issues. The depth and breadth of his experience with the medium is clearly evident.
Generally, book is more historical than theoretical or practical. Howard admits to wanting to popularize the notion of virtual communities, which he does effectively. But, there is little that would help you set up a virtual community or really understand why they work that way. His basis is more in his experience than in theory or rigorous research.
The original book has been widely commented on, so perhaps just two comments on the 2000 version are in order. First, the book seems a little dated. The new material for this new version seems mostly added in the last two chapters, leaving the preceding 10 tinged with the state of affairs in 1992, which was pre-web and pre- a large bit of corporate development of e-business and virtual communities on the web. Of course, most of the issues are still relevant, but one has to keep the age of the material in mind. Second, the new material, although comprehensive and certainly based on Howard's considerable experience, seems a little rushed. Howard qualifies this by saying it would need another book, but this leaves the book feeling like an older book with a lengthy afterward tacked on later.




