Dynasty Warriors 6
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| Price: | $90.74 |
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Average customer review:Product Description
Based on the epic novel, Romance of the Three Kingdoms, the genre defining series depicts the massive battles ignited by the fall of the Han Dynasty when three rebellious states moved to overthrow the Emperor of China. Featuring a new proprietary combat engine, Dynasty Warriors 6 delivers the exhilaration of single-handedly destroying thousands of soldiers on massive fields of combat. The lightning-fast, kung-fu fighting, fluid motion-captured animation, intuitive combat system and immersive environments create an unparalleled gaming experience, and push the limits of tactical action.
Product Details
- Amazon Sales Rank: #8801 in Video Games
- Brand: Koei
- Published on: 2008-02
- Released on: 2008-02-20
- ESRB Rating: Teen
- Platform: Xbox 360
- Number of items: 1
- Dimensions: .25" h x 5.50" w x 7.50" l, .33 pounds
Features
- Developed from the ground up for next-generation platforms
- Fighting techniques motion-captured from some of Asia's leading stunt performers
- Enemy unit AI adapts to player combat tactics
- New Skill map feature allows players to determine how a character develops
- New "Renbu" attack system for lightning fast moves and combos
Customer Reviews
Tasty but not filling
This is a fun game but not altogether the epic I hoped it would be. I like the new characters designs and the different fighting styles and all that. Being able to take on hundreds of people at once and rake up a thousand kills on a regular basis is pretty cool. The graphics are brilliant but, I don't know, it just seems to be missing a lot of the content that Dynasty Warriors 4 had. Not to mention characters. Not only does this game feautre no new Characters but it subtracts from those already existing. Where is Meng Huo? Not in this game. Granted I haven't unlocked every acheivement but still if he was in the game there would be a nanman level or you would see him somewhere. (And why even have a Zhuge Liang Storyline without the nanman campaign? It would be like a Robert E. Lee Story without the battle of Gettysburg. Kinda lame.)
How is it that this game has less characters than the previous version. Generally the series gets more characters as it progresses not fewer. Not only that but of the few that remain, only a handful have musou story modes which is kinda lame(sure it would probably be hard to make storylines and movies for each character but that doesn't mean I have to like it) You can play the less popular characters in free mode but it just isn't the same.I tried creating my own storyline for Yuan Shao by having him play through a bunch of free mode battles but realized I couldn't since the battle of Guan Du only has two sides in this game. Cao Cao's and Lu Bu's. (Lu Bu wtf? How did he get involved in that battle) Speaking of Lu Bu, unlocking him is the only reason to play through half of the musou modes. Some of the charcters aren't as cool as the other, in my opinion.
Getting over the characters, or lack of them, and onto the actual gameplay the game plays well. The new renbu system is interesting once you figue out what it is. Although the same basic attack, charge attack scheme is in play, charge attacks are separtate from your main attacks, meaning that you can't put together any super charge attacks like in previous games. The charge attack looks the same whether you press it first or use it as a follow up to a series of regular attacks. That means that once you get unlimited renbu you don't even need to use the charge attack. You can just hammer on the x button. The charge attack is only really useful for breaking enemies blocks. Speaking of enemies, they are a bipolar lot. On the one hand the regular enemies do almost nothing but stare at you while you hack them to pieces while the officers while hand you your buttchecks. Also certain officers will get angry and then they do tremendous damage, enough to kill you in three or four hits. When they get into this state they glow with a flame. I've come to refer to these powerhouse's as 'flamers'. When you see a deadly flamer you need to save the game unless you want to risk losing all the exp you have gained in the battle. Unlike some of the games in the series you can't save your exp from a failed attempt. Sometimes free mode is the only way to get your chosen hero past a certain point.
Really though, long story short, while I like the game I would have liked it more if more characters were in it. Maybe they will fix this when they come out with Dynasty Warriors 6: Xtreme legends.
A step backwards for Dynasty Warriors
Dynasty Warriors 6 marks the tenth or so game in this series by Koei, and it seems they're finally starting to make some changes. However, in this instance, they have largely been for the worse, and veteran fans like myself can't help but feel a bit dejected by the technical flaws, terrible story and characterisation, and complete lack of strategy.
As far as the story goes, most characters spend their time standing around looking broodingly into the distance, pretentiously pondering what all the carry-on is about and reluctantly going into battle only to discover their true selves and their destinies.
Although the graphics have improved a great deal (especially the environments) the gameplay seems to have regressed into an even more monotonous button-mash blow-out and still lacks any kind of strategy (unless you count "race around and do everything yourself" a strategy).
What's more is that everything slows down in big battles, which I didn't think would be happening on the new platforms. Another surprise is that the drawing distances of enemy soldiers are pathetic, which is really not good enough for the next-gen consoles, especially considering games like Dead Rising where you can have hundred of visible enemies on screen at any time.
Overall, I get the impression that someone new to the series might be quite delighted by their discovery of the Dynasty Warriors world. However, those like me who have compulsively been playing these games for some time will most likely be disappointed by what seems like a regression into even more mindless gameplay that completely lacks any strategy whatsoever.
Review by PatchTA
DW6 is not as fun as DW4 or DW5. The gameplay/display interface was redone and needs to be worked on. The game is also very grindy and I completed all the campaigns in 3 days. However, I do like the new dynamics added to the maps and graphics.
If your looking to boost your Xbox Live Score quickly, I strongly suggest buying this game used.




