Condemned 2: Bloodshot
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| List Price: | $19.99 |
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Average customer review:Product Description
Ethan Thomas is a former Serial Crimes Unit investigator with a disturbed past who has been sent back into the field to find his missing partner. His dark past has left him burnt out and struggling with his demons, all the while trying to solve a sinister conspiracy. As Ethan, you will have use of a variety of firearms, blunt instruments and an all-new fighting system complete with defensive and offensive combo chains, as well as grapples and holds. An all-new set of high-tech forensic tools will help you solve the mystery. Condemned 2: Bloodshot has new online multiplayer modes, including deathmatch. Enemies benefit from superior artificial intelligence and work in teams to overpower and outsmart players. All-new multiplayer modes like Circle of Death enhance the experience through a variety of different play styles and flexibility.
Product Details
- Amazon Sales Rank: #2983 in Video Games
- Brand: Sega Of America, Inc.
- Model: 68020
- Published on: 2008-03
- Released on: 2008-03-11
- ESRB Rating: Mature
- Platform: Xbox 360
- Number of items: 1
- Dimensions: .57" h x 5.45" w x 7.53" l, .33 pounds
Features
- Face horrifying enemies and endless heart-stopping surprises in the shadows of a strange and sinister world
- New set of high-tech forensic tools; new vicious combo attacks and over-the-top finishing moves
- Gritty environments with secondary objectives and multiple path solutions
- Smart and devious enemies featuring realistic AI behavior--befriend them and they might fight on your side
- Powerful projectile-based weapons; online gaming for up to 8 players with 3 unique modes
Editorial Reviews
Amazon.com
- New vicious combo attacks and over-the-top finishing moves including bare-fisted combat, grappling, bone breaking and neck snapping
- Online gaming for up to eight players with three unique modes for both Xbox 360 and PlayStation 3
- The arsenal is expanded to include items taken straight from the environment like tire irons, bricks, toilet seats, antlers, foos ball sticks, flaming 2x4s, mannequin arms and mop buckets
- Massive gunplay is made possible by powerful projectile-based weapons like the sub-gun, crossbow, shotgun, oozie, 9MM, and .45 caliber pistol
- Gritty environments with secondary objectives and multiple path solutions
- Smart and devious enemies featuring realistic AI behavior...befriend them and they might fight on your side
Customer Reviews
MAJOR Improvement
Condemned 2: Bloodshot brings back everything I loved about the first game, and improves on what I wasn't ecstatic about. Fans of the first version will applaud the updated fighting system here. Not only can you pummel your opponents with uppercuts, hooks, and one-two combos, but you can creatively finish them off with objects in the environment once they fall to their knees (smashing their heads into a nearby T.V. set, for example).
The forensic aspect of the game has been improved as well. In "Criminal Origins", collecting evidence was essentially a no-brainer. You just walked up to a scene, pressed a few buttons, and the game did the rest. This time around, the developers have made investigations more puzzling. The player is now required to analyze a scene with his/her own eyes and answer questions on it based on the details he/she sees. In addition to this, the player now has to choose the right tool for the scene (as opposed to "Criminal Origins" where the right tool was produced automatically). This adds a much more immersive aspect to investagting, and its something that I, personally, am very excited about. I like to use my brains once in a while when playing a video game.
Perhaps the coolest, and cleverest, addition to the game is the upgrade system. In "Criminal Origins", if a player was tenacious enough to earn a gold badge from a mission, he/she was rewarded with nothing more than some artwork or a video to watch from the bonus menu. In "Bloodshot", players are rewarded with upgrades to their character that will help them progress through the game (finishing the first mission with a silver badge, for example, will earn you some brass knuckles for your left fist that stay there permanently.) This type of reward system is ingenious, and it increases the replay value of the game immensely. In fact, many players will be reluctant to continue the game until they've beaten all of the missions with gold badges! I could be wrong about how this works, though. It may be that you are given these upgrades automatically -- I haven't been back through the levels to find out. Let me know if I'm wrong about this.
Finally, "Condemned 2" wins my affections most simply by being scarier than the first. The first game was tense and creepy, and got truly frightening in the final levels. But most of the time, I felt as if I was just kicking the mess out of drunks, addicts, and crazies. Here, the game takes a darker turn almost immediately. The crazies are still here, but some really creepy supernatural enemies are introduced early-on as well (skinny, fast, tar-like creatures that can be killed quite easily, but can destroy you pretty quickly if not dealt with right away.) It's these kinds of imaginative, bizarre enemies that make a great horror game, and Condemned 2 is definitely more of a survival-HORROR game than the first.
The only reason I did not give the game five-stars overall is because the graphics, while they look great, could have been tweaked a little more before the product was released. There are times when the framerate skips or stalls -- just for a moment -- and, even though its not enough to ruin the whole experience, it does jerk the player out of his immersion with the game. I don't like to be reminded that I'm only playing a game if I'm super-absorbed in what's happening in the game.
And Condemned 2 is definitely the kind of game that I want to stay super-absorbed in.
Better then the first? In Most Ways, YES!
Condemned two is a special game. Why you ask? Because it takes the first game *Which was great* and improves it. See I'll buy a sequel with minimal upgrades but the developers didn't want minimal upgrades. No, they wanted a full on upgrade!
Story - 9 - The story is now more action packed. While i favor the first games story slightly *I love the whole series killer thing* this one had some moments that i was like "OH DAMN" or "That was crazy!" And thats what makes condemned 1 and 2 so great. From start to finish the story feels complete and action packed.
Graphics - 8.5 - Some people say there not great. I would be lying if i said these have amazing graphics but there pretty damn good. Not perfect but good enough to say "Nice models" and "Cool scene!" And you gotta love the areas and atmosphere. It's what makes this game feel creepy and scary and one i could never forget.
Gameplay - 9 - Perfect? Not quite yet. Much better then the first though and i loved the first games combat. Combat is used like a boxing game. You use the trigger to punch like right trigger is right punch and left trigger is left punch. You can then do combos which do extra damage and look different. You also have super combo where you follow a special order to finish off a enemy. Also then you have a finisher where you grab the guy by the neck and throw em into an environment piece. Some look great, like throwing a guys head into a grinder and watching it pop. Gameplay is improved big time here and you never get bored.
Enjoyment - 8.5 - With better gameplay, graphics, and story how can this game not be a must owned? Add in a fun multiplayer *Though not perfect, still fun* and a very cool feel your gonna love this game. If you liked the first I'd advise you pick this one up. Also if you like dark and scary games this one is for you! Enjoy!
Final Score - 9/10
Three & A Half For Some Great Levels
I loved the first game very much. The reality factor played a huge part in keeping the tension up; This time around we have some of those elements, along with an odd mix of semi-sci-fi elements, as well as other genres that don't always quite mesh. One minute it is like Silent Hill, the next has textures and sites similar to Gears of War. Not that there's anything wrong w/that I guess. And this is a beautiful looking game; Some levels really stand out. I especially enjoyed the Bowling Alley and the hallucinations in the Hospital. But the lodge level had such great potential for creepy things, and all you did was defuse bombs and shoot swat guys like some Tom Clancy game. There was one surprise on that level that was cool, but otherwise..Also, the same went with the magician's lair...so much cool potential, but just a so-so boss fight similar to Bioshock. Gone, for the most part, is the feeling of dread in a sort of Manuhunt kind of way... Not to say there aren't some heart-pounding moments, however. And while the forensics are more evolved and enjoyable this time, I didn't find turning cranks to destroy orbs for 10 minutes really all that fun. Or in line with what I thought the Condemned series was about. I appreciate games trying new things, but I think some of the plot threads and locations were misfires. I would also have to say when it was over, I was happy to move on to something hopefully more...um...fun. I guess I was just hoping for more of the same, only better.





