Product Details
Donkey Kong Country 3

Donkey Kong Country 3
From Nintendo

Price: $93.44

Availability: Usually ships in 4-5 business days
Ships from and sold by Hitgaming Video Games

22 new or used available from $8.99

Average customer review:

Product Description

In Donkey Kong Country 3, you'll return to Donkey Kong Country in the Kremling-crushin' sequel! The leader of the Kremlings Baron K. Roolenstein, featured for the first time in the original Donkey Kong Country 3, has kidnapped Donkey Kong and Diddy Kong. It's up to you to get him back! Features the pony-tail whippin' Dixie Kong and the rollie-pollie Kiddy Kong.


Product Details

  • Amazon Sales Rank: #9051 in Video Games
  • Brand: Nintendo
  • Model: 73585
  • Released on: 2005-11-07
  • ESRB Rating: Everyone
  • Platform: Game Boy Advance
  • Subtitled in: English, French, German, Italian, Spanish
  • Number of items: 1
  • Dimensions: 1.00" h x 5.00" w x 5.00" l, .16 pounds

Features

  • Play as Kiddy Kong or Dixie Kong and use unique abilities like the water skip and helicopter spin to go ape on the bad guys
  • Explore the brand new game world of Pacifica - from its deepest drain pipes to the tallest treetops
  • Play all-new mini-games to earn money and items -- from boat racing to Swanky's Dash

Editorial Reviews

From the Manufacturer
Donkey Kong Country 3 is a big country! Return to Donkey Kong country on Game Boy Advance in the Kremling-crushin' sequel featuring the pony-tail whippin Dixie Kong and the rollie-pollie Kiddy Kong! The leader of the Kremlings Baron K. Roolenstein, featured for the first time in the original Donkey Kong Country 3, has kidnapped Donkey Kong and Diddy Kong.

Features:

  • The beloved side-scrollin' sequel to Donkey Kong Country 1 and 2 is now in the palm of your hands! Play as Kiddy Kong or Dixie Kong and use unique abilities like the water skip and helicopter spin to go ape on the baddies.
  • A ninth world, Pacifica, has been added to the original eight worlds. It includes six all-new levels set from the deepest drain pipes to the tallest treetops and adds two to three hours of brand-new game play.
  • Play all-new mini-games to earn money and items. Compete in a series of boat races in Funky's Challenge, use a shield to block an onslaught of spiked creatures in Cranky's Dojo, or race through tunnels collecting stars in Swanky's Dash.


Customer Reviews

SNES version is better.3
First of all, I'd like to say that overall, the SNES version of this game is what I'd recommend; while it was a pretty good decision to make DKC3 available for the GBA. it still does not live up to its SNES twin's expectations.

First of all, the plot is the same as SNES: DK and Diddy were kidnapped by K.Rool and it's your job to save them. So I won't go into the story. The controls, music, and sound are what really bother me.

The controls: well, I played this game on the DS. Its controls on the DS are maddening; when I expect to run, I jump. When I try to use Dixie's hair whip, I jump instead. Although DS' control layout is different from the GBA's, it is not the system at fault; it's the game. After all, on the back of the game box, it says only for DS and GBA; you'd think that Rareware would try to make the controls suit both systems. But instead, it takes around ten minutes to beat each level as you are struggling with the silly control layout.
The music. YIKES. Try the winter level on the first world; what the heck, are there drunk monks singing in the background? On the SNES version, the music was great; it played along with the level's surroundings and whatnot. in this game, it is as if the music is meant for 3-year-olds. It is too happy. Even on the gloomiest of levels, music remains happy and friendly. The overworld music is the only piece I remotely enjoy listening to.
The sound effects are really annoying. Those kremlings that hop on their tails...those sound effects make me want to mute the game. The sliding kremlings on the winter levels...thew sound is so out of place. All the sound effects are so lame and goofy, again--is this game meant for toddlers or what?

Overall, the game was an okay transfer from one system to another--but I would recommend the SNES version over the GBA one anyday.

It's okay but...3
...The Super NES Version is better.

Gameplay 2/5-/- It's a little more complicated. not much more to say

Music 3/5-/- They took out the original stuff [that got a 2 disc soundtrack] and put new stuff in. It's okay and all but, the other stuff is better.

Graphics 3/50-/- We all know that Gameboy graphics aren't as good as the SNES, but they did they're best.

Overall 3/5-/- eh, I don't like it that much.

Not a big leap over DKC2, but still a classic!4
Even when this game came to the Super Nintendo, it almost felt like a complete rehash of DKC2. The basic story is that Donkey Kong AND Diddy Kong have been kidnapped. Now it's up to Dixie Kong and her newly found sidekick, Kiddy Kong, to rescue them.

The game takes a different spin in the sense of the vehicles used. Instead of all those Kong faces, there are no flags. Any time an area is marked with a flag marked "K" it's your job to change it.

Like DKC2, you'l run into your fair share of DK Hero Coins and Bonus Coins. Each level in DKC3--save for a select few--have two bonus barrels in them.

Each level also plays out the same. Much like a Mario game, you'll be jumping on enemies, only you'll have a partner with you. You can do double team moves. For example, Kiddy can throw Dixie up onto platforms that are much too high to reach. And if you have to pound something out of the ground, Dixie can throw Kiddy. The downside is if your team attack fails, you must recover your partner and quick.

The same thing that plauged the first two DKC ports on the GBA still plagues this one. It isn't reduced well to scale, and the graphics are just a little too blurry. It's hard to land on a platform precisely, when the camara won't scroll down for you to see them. Also, because it's blurry, it's often easy to mess up. The sound also didn't get ported well, and it keeps the DKC games--number three included--from being as spectacular as they were on the SNES.

If you want the adventure--and I mean just the adventure--and you've still got your SNES, then grab the original. If you don't have an SNES, this is still a worthwhile game to get.