Product Details
Virtual Wiles

Virtual Wiles
By Martin T. Ingham

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Product Description

In a computer-generated world of fantasy, where popular mythology and sword and sorcery come alive, Morgan Asher faces his own prejudices against virtual reality, while battling ruthless bandits and deceptive mages in an attempt to free his cousin, who is trapped within the program. With the aid of Rheena Liszt, a veteran of the program, Morgan discovers more about virtual reality than he ever believed possible and finds himself challenged with one of the greatest moral dilemmas in history, with the fate of two worlds in the balance.


Product Details

  • Amazon Sales Rank: #6513364 in Books
  • Published on: 2007-04-30
  • Released on: 2007-04-30
  • Original language: English
  • Number of items: 1
  • Binding: Paperback
  • 250 pages

Customer Reviews

Fantastic book!5
Virtual Wiles explores the dangers of becoming a prisoner to a simulated world and the potential technology that may be possible, even in our future. The story is a perfect blend between fantasy and the real world, where the lines between reality and make-believe are blurred.

The journey to this virtual world is an escape or vacation for some, while others use it to live out the life they never could have. Virtual Wiles follows Morgan Asher on a mission that leads him to a far off place, and has him questioning what is real--and what is simulated. At times I found myself doubting what was real and what was simulated--as if lost in a simulated world myself. And the only way to get out was to read on and follow Morgan through it.

The detailed description of the surroundings and the characters allowed me to see them as if I was there. When I thought I knew what was coming next, I was blind-sided by the tale. Romance also finds its way into the picture as the plot gets more detailed--and makes things more complicated along the way. The future of two worlds will be forever changed.

The story comes alive with perfect pacing, and the scenes leave a lasting imprint. There is plenty of depth to the characters and I instantly became attached to them. The book is extremely well written and the plot well thought-out. Ingham has created a magnificent journey that left me fulfilled at the end--but still wanting more. The only question left--when is the sequel coming?

Fantastic book! I absolutely recommend it for all ages! Five Stars!

The digital age meets the middle ages5
Virtual Wiles by Martin T. Ingham
Reviewed by Stephanie Johnson

Virtual Wiles by Martin T. Ingham is not your average science fiction or fantasy novel. It is the digital age meets the middle ages. In Virtual Wiles, the hero Morgan Asher (or rather his mind) is transported into a virtual reality realm reminiscent of the era of King Arthur or Robin Hood. Inside the virtual reality program, Morgan Asher meets several interesting characters including Rheena, who is not at all who she seems to be. Together the two must battle against an order of Mages (wizards) who not only control magic, but also the very technology that operates the simulated world itself.

Morgan discovers that, due to his high entry test scores, he is immune to the magic wielded by the Mages and can alter the simulated world to his will. Because of this the Mages want to "deboot" him so he cannot make changes to the program. But soon, Morgan and Rheena discover that the Mages have many secrets of their own. The two then enlist the help of the Nekrons (a simulated race) to battle the Circle of Mages.

Martin T. Ingham does a wonderful job of pulling the reader into the story and his many plot twists will keep you guessing right up until the end. This is one of the most imaginative books I have read in a long time. With technology, magic, swordfights, shootouts, adventure of all kinds, and even a touch of love and theology, Virtual Wiles is a great read for any sci-fi or fantasy fan.