Product Details
LEGO MINDSTORMS NXT:  The Mayan Adventure (Technology in Action)

LEGO MINDSTORMS NXT: The Mayan Adventure (Technology in Action)
By James Floyd Kelly

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Product Description

LEGO MINDSTORMS NXT has hit the world by storm, giving you the ability to build your own robots and program them to perform all types of actions. What kind of robots? How about five exploratory robots, used to explore the newly discovered tomb of an ancient Mayan king?

You are along for the ride with Evan and his archaeologist uncle as they explore a Mayan pyramid complete with traps and treasures. Using a variety of NXT robots, the archaeology team is able to move deeper into the tomb towards the secrets of King Ixtua. But beware of the traps! The pyramid's design has successfully deterred unwanted visitors through the centuries, and your team will need to be careful and alert.

You will learn and use a design methodology that will teach you about the new motors and sensors that your robot can use. Complete building and programming instructions are provided for each robot, allowing you to follow along and learn as you build.

Can you help Evan and the team of explorers navigate through the old pyramid and discover King Ixtua's tomb? Read the stories, examine the environments, and build and program the robots that will allow the team to move closer to the secrets of The Mayan Adventure.

  • This book shows how to design a NXT robot to solve real-world problems.
  • It includes worksheets that encourage constructive brainstorming techniques.
  • You'll gain access to four new and unique robot designs.
  • This book is suitable for both adults and kids exploring NXT.


Product Details

  • Amazon Sales Rank: #27589 in Books
  • Published on: 2006-12-11
  • Original language: English
  • Number of items: 1
  • Binding: Paperback
  • 336 pages

Features


Editorial Reviews

About the Author

James Floyd Kelly is a freelance writer living in Atlanta, Georgia, with degrees in English and Industrial Engineering. A long-time Lego Mindstorms developer, he is editor-in-chief of the world's most popular Lego blog, thenxtstep.com, which continues to draw an estimated 30,000+ readers monthly, and is a regular contributor to the Lego Mindstorm development team. James Kelly has written on topics including robotics, building custom computers and free software. His most recent book, Don't Spend a Dime: The Path to Low-Cost Computing, is the first book on free software to be published in four years. When not writing, he and his wife enjoy watching their little boy discover all kinds of new and exciting things about the world.


Customer Reviews

I'm the Author, so buyer beware :)5
The description that Amazon is providing lacks detail, so let me please share with you how this book works.

First, there are 5 robot projects that require one (1) NXT robotics kit - preferably the retail kit, but the educational kit will work with some minor substitutions.

The book has a storyline running through it - Evan is on vacation with his archaeologist uncle in Guatemala, exploring a newly discovered Mayan tomb. The archaeology team begins to encounter problems in accessing areas of the tomb and Evan comes to the rescue by offering to build small robots that can go in and accomplish certain tasks that a human cannot.

The book is broken into 5 sections. Each section has 1 chapter that has part of the fictional story. The story starts in Chapter 1 and continues in chapters 5, 9, 13, 17, and concludes in chapter 21.

Next, each section contains a "building theory" chapter that helps you to examine the problem the archaeology team has encountered and to brainstorm (mindstorm) a robotics solution. You use a "Design Journal Page" for each robot (and I've included 6 blank copies in the back of the book for you to follow along). These theory chapters are found in chapters 2, 6, 10, 14, and 18.

Finally, complete building instructions (photos) are provided for all 5 robots in chapters 3, 7, 11, 15, and 19. Programming instructions (screenshots of the NXT-G programming language) are provided in chapters 4, 8, 12, 16, and 20. In these chapters you'll also find instructions for setting up your "testing environment" to simulate the challenges faced by the archaeological team.

Also included are some appendices that cover websites, blogs, how to document your own robot creations, NXTLOG (community web tool) and the new Compass Sensor.

When brainstorming the book, I thought about just a book full of robot building instructions, but then I realized it would be more fun to wrap the 5 robots up in a story that young readers (and some young-hearted adults) will find entertaining and inspiring.

I hope you like the book... I'm very proud of it and I provide my email address in the book for my readers to send me pictures and comments about their experience with the book.

A GREAT Reference Book for Kids Interested in Robotics5
My 13-year old son loves the NXT, but he's too busy to sit down with a kit and make his own projects. He has BEGGED for step-by-step building and programming instructions for NXT robots.

This book has met his need in spades.

There are five robots in the book to build and program, and step-by-step instructions are provided for each. The book also has a friendly, encouraging style, which kids and parents will appreciate.

The model instructions that come with the NXT kit are good, but the kit only provides instructions for building four robots. Your child will go through those robots in a hurry! (Mine did). If there are parents out there who have purchased an NXT kit for their child, then I'd encourage you to make this book a companion purchase.

For those kids who DO have time to get creative, the book encourages that, too. Each robot in the book is given a specific "mission" to complete, and kids are encouraged to complete the mission by using their own robot designs. There's a "design journal" in the back of the book, where kids can keep track of their own NXT creations.

This is the ONLY NXT book out there that caters to kids. If you and/or your child are new to the NXT, then this book is a perfect and USEFUL introduction.

Excellent...5
I cannot describe just how great this book is - I am a software engineer with over 13 years of experience and found Mr. Kelly's approach to learning to play with the NXT excellent and beyond my expectations. The first four chapters are broken up logically. Chapter 1 contains a well written story and lays the foundation of the problems and challanges that await the reader. During this chapter the first 'problem' is introduced. The 2nd chapter is devoted exclusively towards reiterating the problem and laying out the analysis of 'how to solve' the problem at hand. Also during this chapter the reader is given an introduction on a "Design Journal" that will later assist them building the solution. The end of the chapter 2, the reader can continue to read chapters 3 and 4 - which layout the author's solution to the problem or spend time on attempting their solution to the problem that was just introduced and analyzed. Chapter 3 deals with the 'hardware' implementation of the solution - specifically the building of the robot. Chapter 4 lays out the software solution. This was exactly the best approach for young readers!! However, don't feel this book is something you can give your child and then walk away. You have to involve yourself in the process - you have to read it, you have to work the solution with your budding LEGO master builder. I am working through the exercises with my 10 year old son who has been interested in robots for a number of months now. He has really enjoyed reading the book and has even started working out his own solutions with the "design journal".