![]() | Designing Interactions by Bill Moggridge
Buy new: $24.34 / Used from: $19.89 This book from one of the fathers of Interaction Design: Bill Moggridge. It is based on interviews with a large number of leading practioners from this field.
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![]() | Where the Action Is: The Foundations of Embodied Interaction (Bradford Books) by Paul Dourish
Buy new: $14.39 / Used from: $12.75 This book focuses on the way that human beings interact with the world and how various fields of interaction design are leveraging this understanding to deliver more effective and engaging human-computer interactions.
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![]() | Designing Pleasurable Products by Patrick W. Jordan
Buy new: $45.01 / Used from: $34.99 This book provides practical information for human-factor professionals striving to create pleasurable products.
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![]() | Designing for Interaction: Creating Smart Applications and Clever Devices by Dan Saffer
Buy new: $30.89 / Used from: $4.83 Explore the new design discipline that is behind such products as the iPod and innovative Web sites like Flicer. While other books on this subject are either aimed at more seasoned practitioners or else are too focused on a particular medium like software, this guide will take a more holistic approach to the discipline, looking at interaction design for the Web, software, and devices.
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![]() | Design Studies: Theory and Research in Graphic Design by Audrey Bennett
Buy new: $26.40 / Used from: $15.98 In an age of globalization and connectivity, the idea of "mainstream culture has become quaint. Websites, magazines, books, and television have all honed in on ever-diversifying subcultures, hoping to carve out niche audiences that grow savvier and more narrowly sliced by the day.
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![]() | The Design of Everyday Things by Donald A. Norman
Buy new: $11.53 / Used from: $6.00 With the many recent advances in technology, it seems, there has followed a diminution of quality. Electronic books have several advantages over their print counterparts, for instance. But for the time being, they're hard to use and unattractive to boot.
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![]() | Making Meaning: How Successful Businesses Deliver Meaningful Customer Experiences (Paperback) by Steve Diller
Buy new: $18.24 / Used from: $7.59 This books focuses on the importance of creating meaningful customer experiences for companies to succeed in today's marketplace.
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![]() | Emotional Design: Why We Love (or Hate) Everyday Things by Donald A. Norman
Buy used from: $6.24 Techno author Norman, a professor of computer science and cofounder of a consulting firm that promotes human-centered products, extends the range of his earlier work, The Design of Everyday Things, to include the role emotion plays in consumer purchases.
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![]() | The User Is Always Right: A Practical Guide to Creating and Using Personas for the Web by Steve Mulder
Buy new: $29.70 / Used from: $18.95 Personas bring user research to life and make it actionable, ensuring we're making the right decisions based on the right information. This practical guide explains how to create and use personas to make your site more successful. The User Is Always Right: A Practical Guide to Creating and Using Personas takes you through each step of persona creation.
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![]() | Communicating Design: Developing Web Site Documentation for Design and Planning by Dan Brown
Buy new: $29.69 / Used from: $15.90 Most discussion about Web design seems to focus on the creative process, yet turning concept into reality requires a strong set of deliverablesthe documentation (concept model, site maps, usability reports, and more) that serves as the primary communication tool between designers and customers. This is a guide devoted to this topic.
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![]() | Information Architecture for the World Wide Web: Designing Large-Scale Web Sites, 2nd Edition by Louis Rosenfeld
Buy used from: $0.50 Designers, information architects, and web site managers are required to juggle vast amounts of information, frequent changes, new technologies, and sometimes even multiple objectives, making some web sites look like a fast-growing but poorly planned city-roads everywhere, but impossible to navigate.
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![]() | Interaction Design: Beyond Human-Computer Interaction by Helen Sharp
Buy new: $58.60 / Used from: $40.00 "The best basis around for user-centered interaction design, both as a primer for students as an introduction to the field, and as a resource for research practitioners to fall back on. It should be labelled 'start here'." Pieter Jan Stappers, ID-StudioLab, Delft University of Technology
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![]() | Design Research: Methods and Perspectives
Buy new: $23.77 / Used from: $16.99 The tools of design research, writes Brenda Laurel, will allow designers "to claim and direct the power of their profession." Often neglected in the various curricula of design schools, new models of design research are described in this book.
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![]() | Universal Principles of Design by William Lidwell
Buy new: $26.40 / Used from: $24.00 Universal Principles of Design is the first cross-disciplinary reference of design. Richly illustrated and easy to navigate, this book pairs clear explanations of the design concepts featured with visual examples of those concepts applied in practice.
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![]() | About Face 3: The Essentials of Interaction Design by Alan Cooper
Buy new: $29.70 / Used from: $18.30 This completely updated volume presents the effective and practical tools you need to design great desktop applications, Web 2.0 sites, and mobile devices. Youll learn the principles of good product behavior and gain an understanding of Coopers Goal-Directed Design method.
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![]() | Designing Business: Multiple Media, Multiple Disciplines by Clement Mok
Buy used from: $0.16 Lavishly illustrated with examples from dozens of Fortune 100 companies, this guide reveals how the right design strategy can give businesses a powerful advantage. Clement Mok, whose consulting clients have included Microsoft and Motorola, offers a new paradigm for design success, one using traditional design tools, such as diagrams and graphics, blended with new computer technologies.
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![]() | Understanding Comics: The Invisible Art by Scott Mccloud
Buy new: $16.09 / Used from: $9.88 McCloud, in an incredibly accessible style, explains the details of how comics work: how they're composed, read and understood. More than just a book about comics, this gets to the heart of how we deal with visual languages in general.
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![]() | Mental Models: Aligning Design Strategy with Human Behavior by Indi Young
Buy used from: $45.99 Mental Models gives you the tools to help you grasp, and design for, those reasons. Adaptive Path co-founder Indi Young has written a roll-up-your-sleeves book for designers, managers, and anyone else interested in making design strategic, and successful.
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![]() | Subject to Change: Creating Great Products and Services for an Uncertain World (Adaptive Path) by Peter Merholz
Buy new: $16.49 / Used from: $2.21 To achieve success in today's ever-changing and unpredictable markets, competitive businesses need to rethink and reframe their strategies across the board. Instead of approaching new product development from the inside out, companies have to begin by looking at the process from the outside in, beginning with the customer experience.
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![]() | Obey the Giant: Life in the Image World by Rick Poynor
Buy used from: $8.00 This collection of essays by design critic Rick Poynor takes a searching look at visual culture to discover the reality beneath the ultra-seductive surfaces. Poynor explores the thinking behind the emerging resistance to commercial rhetoric among designers, and offers critical insights into the changing dialogue between advertising and design.
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![]() | Orality and Literacy (New Accents) by Walter J. Ong
Buy new: $22.28 / Used from: $19.47 This book is required reading for the CommLab class that I am taking at ITP. Looking forward to reading it.
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![]() | Understanding Media: The Extensions of Man : Critical Edition by Marshall McLuhan
Buy new: $16.47 / Used from: $14.27 This is the second required book for my Comm Lab class at ITP.
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![]() | Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (Morgan Kaufmann Series in Computer Graphics) by Daniel Shiffman
Buy new: $44.95 / Used from: $39.59 This is the text book for my Introduction to Computational Media class at ITP. It was actually written by my professor. Looking forward to the course and book.
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![]() | Physical Computing: Sensing and Controlling the Physical World with Computers by Tom Igoe
Buy new: $19.79 / Used from: $13.99 This is the textbook for my Introduction to Physical Computing class at ITP. Tom Igoe, the author, is the professor of the class. Looking forward to learning how to build cool and connected gadgets.
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![]() | Making Things Talk: Practical Methods for Connecting Physical Objects by Tom Igoe
Buy new: $19.79 / Used from: $21.48 Book from Tom Igoe that focuses on how to build devices that are able to communicate with other computers, databases and servers.
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![]() | The Laws of Simplicity (Simplicity: Design, Technology, Business, Life) by John Maeda
Buy new: $14.28 / Used from: $10.99 Required reading for my Applications of Interactive Telecommunications Technology class at ITP.
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