Product Details
Essential ZBrush (Wordware Game and Graphics Library)

Essential ZBrush (Wordware Game and Graphics Library)
By Wayne Robson

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Product Description

Essential ZBrush offers a detailed overview of the popular digital sculpting tool as well as a guide to mastering digital sculpting. From the basics of ZBrush to the creation of a number of models that demonstrate hard surface sculpting, realisitic organic sculpting, and environmental sculpting, this book provides readers with the tools to produce high-quality digital sculpts. With this text, the reader will: Explore the various ZBrush palettes, brushes, and settings, and learn how to customize the interface. Discover how to create a base mesh using ZSpheres. Find out how to use normal and displacement maps in both 3ds Max and Maya. Understand the importance of properly posing your models. Explore a variety of production-tested pipelines and workflows. Learn how to create and apply materials to your models.


Product Details

  • Amazon Sales Rank: #73024 in Books
  • Published on: 2008-10-25
  • Original language: English
  • Number of items: 1
  • Binding: Paperback
  • 754 pages

Customer Reviews

Good overall review4
Good book, much better than Wayne Robeson's dvd's, especially if you are an American, as his accent can seem to be inaudible at times. In addition, with his dvd's he often goes off on tangents. However, the same zbrush tasks are more clearly explained in simpler terms in his book. Whoever proofread his writing for the book did an excellent job, enabling him to stay focused on the tasks at hand and articulated for the layperson. His sense of humor comes off much better in the book as well, preventing you from falling alseep or getting bored with all the technical jargon. The highlights of the book are the excellent zbrush workflow concepts which are explained thoroughly and are supported by specific examples. One example is the thorough explanation of creating normal maps and why they are used in game character creation instead of displacement maps (which can cause your system to take a huge render hit). Most folks don't have a render farm in their living room. A basic understanding of zbrush is recommended before reading this book, but overall a good asset to have for reference and inspiration.

5 Stars??? Yep.5
I have already learned about 70% of ZBrush 3, but having said that, I felt I still wanted a fresh perspective, even after looking at the vids online and surfing the forums. In short, you will need no other book on the subject. It touches on every aspect of ZB. Wayne has always tried to put himself out front with his knowledge and help toward other's. Here he does what he does best, and that is, to help this 3d community of ours grow through guiding us with a vast amount of documentation. Great job Wayne...Want to see more? Here's his site.

http://www.dashdotslash.net/

Best instructional zbrush book!!5
This books is huge, have 744 pages of instruction. The author show every features and how to use every tool in the pages theses are rich illustrated, step by step you going learning and enjoying it. Every page your read you going felling much more confident, this books is amazing. 5 star is not enough is worth of one thousand stars.
Special thanks goes for Wayne Robson for writing the best instructional zbrush book. Sure a great investment!!