Product Details
Neverwinter Nights 2 (DVD-ROM)

Neverwinter Nights 2 (DVD-ROM)
From Atari

List Price: $29.99
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Product Description

Neverwinter Nights 2 returns you to the Forgotten Realms, one of the popular campaign settings of Dungeons and Dragons. Emerge from the tiniest of villages into a sweeping tale of danger and war, chronicling your rise from a peasant to a full-fledged hero of the Realms. The story takes place several years after the original Neverwinter Nights, and reintroduces popular characters and NPCs in a new storyline with new challenges.


Product Details

  • Amazon Sales Rank: #1625 in Computer & Video Games
  • Brand: Atari
  • Model: 26503
  • Released on: 2006-10-31
  • ESRB Rating: Teen
  • Platform: Windows XP
  • Format: CD
  • Dimensions: 1.00 pounds

Features

  • Build a character that suits your style of play - good or evil, chaotic or lawful, with any number of skills, feats and professions available at the click of a button
  • Create your own modules, campaigns, and adventures for your friends - move buildings, terrain, script encounters, write dialogues, create quests and items

Customer Reviews

Oh Yeah!5
What can I say? It's NWN... only bigger and better. My only complaint is the linear world... you can't romp off somewhere you want to go and explore... you have to follow the path set out for you. Other than that, this game is featured proudly among my dozens of favorites.

A step backward2
NWN2 was released...what, in 2006? Plenty of games through the 90s and early 2000s were achieving things that made it seem that the ultimate RPG was right around the corner. That made it all the more disappointing when this game, with all its hype, failed to deliver. In fact, NWN2 seems to be outdated compared to games we were all playing BEFORE it shipped.

Long load times between zones? Hmmm. Sure was nice when I was playing Dungeonsiege in 2003 with NO load time between zones...in fact...no visible zone boundaries. That was three years before NWN2.

Strong-arm plot tactics where the characters have no options? Where you can't even turn down a henchman? Can't attack friendlies? Can't decide whether you receive a stronghold or not? The developers would have you believe that such strong-arm tactics are the only way to keep the plot on track. Funny...I could SWEAR Baldur's Gate had a plot. It let you do all the above things. How long ago was that? I believe it was last century, right?

Blocky character models with hair clipping the heads? Come ON! I don't even know which old game I should cite for examples of better character models. Maybe all of them. Seriously, this one was unforgivable.

A "moddable" game where adding new content requires hacking data tables? How quaint. Years before NWN2 came out, I was adding new content (new spells, weapons, races, etc.) to other games by whipping up a template, tossing it in a mod folder, and firing up the game. If you are expecting to add new content to NWN2, don't expect it to be as easy as dropping a file in a folder. That was only possible five or six years ago, apparently.

And is there really NO WAY to have anyone except the main PC take the lead in conversations? With all of modern technology at our beck and call, is it really, totally, absolutely, unavoidably, necessary to send the soft, squishy rogue or mage PC to the forefront of every conversation to take the full brunt of the attack when it inevitably turns hostile? Do the laws of physics and computational science really mandate this?

Alas, other games have long since done infinitely better on these counts and many more. The company that finally takes all the good bits from the games of recent years and puts them together - and gives us the game we've been waiting for - will own the world. I have a feeling that, when it happens, it will sadly not have the D&D franchise name associated with it.

Oh I almost forgot - the story line. I see some people liked it, but seriously...a foster child with a mysterious background who turns out to be the chosen one...this doesn't seem a little...familiar?

Waited for patches--Runs very well4
Instead of buying games when they first come out, my gaming group and I wait (sometimes several years) to buy new games to play together. With NWW2, this strategy seems to have paid off well for us. After patching (an hour investment at least), we have played this game co-op over a LAN with little problems. The one time we did struggle to play was due to a conflicting setting that was easy to diagnose and change.

Graphics are beautiful. My computer was built in the winter of 2006, and I play on maxed out settings. I recently went back and played NWN1. The older game is difficult to play now because I am used to being able to adjust my camera in NWN2. If you don't like monkeying with camera angles, then this game probably isn't for you. But if you like a good story, great characters, and interesting dungeon crawls, I highly recommend NWN2.