NBA Live 07
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| List Price: | $14.99 |
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Average customer review:Product Description
Total Freestyle Control - Take complete control of Freestyle Superstars to perform the true-to-life moves Penetrate the lane, drive past defenders, and take your game to the highest level in NBA LIVE 07. With all-new Total Freestyle Control, pull off moves only the pros perform as you replicate the playing styles of your favorite NBA players. Elevate to the rim for an electrifying dunk and bring the crowd to its feet, or look to your superstars to shift momentum with the game on the line. featuring revolutionary gameplay, complete with ultra-realistic player moves and emotions, the hardwood is yours for the taking in NBA LIVE 07.
Product Details
- Amazon Sales Rank: #2319 in Video Games
- Brand: Electronic Arts
- Model: 15280
- Released on: 2006-09-25
- ESRB Rating: Everyone
- Platform: Xbox 360
- Number of items: 1
- Dimensions: .50" h x 5.25" w x 7.75" l, .24 pounds
Features
- Dynasty and Freestyle play modes
- Individual playing styles and character types make players perform like their real-life counterparts
- Freestyle Air - gives you control over mid-air moves including dunks and layups
- All-Star Weekend - Includes All-Star Game, Rookie/Sophomore Challenge, Dunk Contest & Three Point Shootout
- New Defensive AI
Customer Reviews
EA, what have you done...?
Been a loyal costumer of EA's NBA Live series for many years, but that may change after this year's NBA Live 07. The much-hyped free-style controls are incredibly difficult to master, and if you're playing against the computer, which I often do, you might as well throw in the towel. As has been mentioned in previous reviews, it is extremely difficult to make any kind of open shot (and this is in rookie mode), while the computer CAN NOT miss. I played one game as the LA Lakers vs. Atlanta. The 1st half score had the Hawks beating me by 45, and I'm no novie to how video game basketball is played. Josh Howard is NOT good enough in reality to score 33 in that half (anyone who follows the NBA knows what I'm saying). Also, had Kobe on 3 open-court fast breaks, no one around him; he missed 3 consecutive open dunks. That doesn't happen in reality. Enough venting, I'm off to pick up NBA 2K7.
Live needs to take a seat on the bench.
Have you ever watched a basketball game where your team was down and you thought if they'd just make a few adjustments, they'd come back and win it? I have. I've also played a series of basketball games that mimics this very well. It's called NBA Live. It's a basketball franchise that has always been that one step behind, missing that one little touch that would make it an excellent contender. I was excited to see that the 2007 might be the year that EA Canada really came out on top. I visited the studio back in early August and got a glimpse of NBA Live 07, and at the time I was slightly less impressed with its next-gen offering than its current-gen one. Flash-forward almost two months, and as I write this review, I feel the same way. NBA Live 07 dropped the ball in so many ways in its second next-generation season that it's almost more disappointing than last year's abysmal Xbox 360 launch title.
NBA Live 07 isn't a great basketball game in any way, really. In most categories, it just falls flat. It's like watching Shaq have a ho-hum game in the Playoffs, only to end up fouled out on the bench. It's quite sad, really, after seeing all of the work that went into so many different areas that ultimately don't make the most important factor of a basketball game: its entertainment value.
On the court, NBA Live 07 just doesn't perform. It performs so badly, in fact, that I'd almost consider it unplayable. Where EA Canada strived to deliver a feeling of momentum, they created an awkward and uncontrollable feeling of control that is actually too difficult to describe, so I'll quit trying. It just feels like crap, to say the least. Having dunk and lay-up buttons was a stupid decision, and I simply thought it was the most annoying thing in the world to watch a professional like T-Mac clang a dunk off of the front of the rim on a fast break. Similarly to 2K Sports' competition, NBA 2K7, the CPU in NBA Live 07 lacks any sort of awareness. Your players will simply watch as opponents hop up and down and all around for loose balls and rebounds. Rebounding controls are nonexistent. I can't say I enjoyed watching the CPU score more second-chance points than I thought were possible. On defense, the right analog control system is completely out of whack. It used to be a fantastic system that quickly allowed you to squat down low, swat at the ball, or even hold your hands up to defend the pass or close-range shot. Now it's sluggish and more frustrating to use than anything. In reality, telling you how badly it feels to play NBA Live 07 on the Xbox 360 is hopeless. It's such an embarrassing flop of a control system that it should simply be played to be understood.
Visually, NBA Live 07 would be a lot more successful if its animation wasn't as awkward and sluggish as its gameplay. While the character models are quite good and feature a ton of detail, they animate so poorly that it's almost funny to watch the players move around like robots. At least the commentary is good--and by good, I mean great--Marv Albert and Steve Kerr can really go at it in basketball chatter. On top of fantastic on-court chatter and realistic crowd effects, NBA Live 07 is definitely entertaining to listen to. It's just too bad it has to be done while playing a game of basketball that isn't much fun to control.
In terms of features, NBA Live 07 is loaded. It's got everything you could want out of a basketball game (sans the smooth animation and good controls). It's got a Franchise mode that is chock-full with deep options like hiring a staff that actually affects on- and off-court gameplay and managing funds. It's got the NBA All-Star Weekend mode that lets you play the high-flying Slam Dunk Contest and even the Rookie Game. It's even got ESPN Integration that lets you hear headlines and news clips in the sports world every single day as well as several other things. This ESPN integration is fantastic, and I'd say that it's the strongest addition to any sports game so far this year--but having this integration with a solid basketball title would have been nice.
Overall, NBA Live 07 makes improvements on its awful next-generation predecessor. It's an Xbox 360 basketball game that is missing a few very important touches, like playability and streamlined animation. EA Canada has some great ideas here. They've got the ambition, they've got the ideas. They've just got to execute. Like any rookie in the NBA, you can't just have the heart, you've gotta have the game to make it big and run with the competition. In the end, you won't be cheering for NBA Live 07. In fact, the chant will be, "DISAPPOINTMENT (Clap, clap, clapclapclap!)"
Great Graphics
The game has unbelievable graphics, you feel like you are there. I love this game and don't ever get tired of it. There are many different settings you can play on the game. The game can be challenging depending how good you are and how hard you want it to be. So much fun!





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