Lift Off: Air Vehicle Sketches & Renderings from the Drawthrough Collection
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Average customer review:Product Description
Lift Off presents personal and professional works by Scott Robertson, Program Director of the Entertainment Design major at Art Center College of Design. This book features the following chapters: Airships, Spacecraft, Aircraft, Lefty Sketches, Hovercraft, Original "Card Collection" and selected work from the conceptual design of vehicles for the video games Field Commander and Spy Hunter 2. Anyone interested in air vehicle sketches, concept design and color renderings of the subject will be eager to add Lift Off to their library.
Product Details
- Amazon Sales Rank: #739990 in Books
- Published on: 2006-09-01
- Original language: English
- Number of items: 1
- Binding: Paperback
- 143 pages
Editorial Reviews
From the Inside Flap
Inside this book is a fantastic selection of sketches and renderings of air vehicles completed by Scott Robertson over the last ten years. From the loosest small thumbnail to the tightest photo-real rendering, this collection is an invaluable reference for other designers and artists. As a concept designer, a teacher and an artist, Robertson's work is heavily influenced by his experience as an industrial designer with an emphasis on the design and virtual building of the objects explored through drawings. This volume is a marvelous inspiration for the next generation of concept designers and concept art lovers.
About the Author
Scott Robertson is a concept designer, teacher and publisher. He graduated from the Art Center College of Design in April, 1990 with honors and a Bachelor of Science in Transportation Design. Over the last 16 years Scott has spent his time working on many diverse projects, ranging from the design of wheelchairs to bicycles and helmets. In 1995 he took a teaching position at the Art Center College of Design in Vevey, Switzerland and since then has been actively instructing tomorrow's industrial designers. Currently, Scott is program director of a new discipline at the Art Center College of Design in Pasadena with a focus on Entertainment Design. In this unique role, he is instrumental in developing and implementing the curriculum that will create the concept designers of the future. Dedicated to art and education, Scott also founded the publishing company, Design Studio Press, with 17 books currently in print.
Customer Reviews
Revealing Design Process
Scott Robertson is an educator as well as a designer. That shows in this book, editorially, since he reveals early thumbnail, development sketches and final renderings. If you want to see a designer's process laid bare, here's a helpful resource. Don't forget Scott's Gnomon DVDs, as they further expose his process and techniques.
Good design book, but ground vehicles book is a better buy
For those craving more futuristic design books, the Robertson works are highly desirable. He's no Syd Mead or Ron Cobb, but his works are slick, and well-rendered. A note of caution however; he is a much better artist of ground vehicles than aircraft. Most of his air vehicles are obviously derived from passenger car sketches, sans wheels. If you have the funds for both of Robertson's books, great. If you can only buy one of them, buy his book on ground vehicles.
Really cool inspiration!
I'm no 3d master, but when I wanted to get back into it I was looking for some inspiration. This book didn't let me down. It's filled with mind-bending stuff from really talented people.



