3D: modeling, rendering, mathematics models
Seeming Lee says: "I went through these books while working on 3D engines for Flash and a Direct3D project for a live installation. Understanding the mathematics models further enables oneself to be swift and agile in 3D modeling and other applications--such as hacking the Google Earth."
Essential Mathematics for Games and Interactive Applications: A Programmer's Guide (The Morgan Kaufmann Series in Interactive 3d Technology)Real-Time Rendering (2nd Edition)3D Math Primer for Graphics and Game Development (Wordware Game Math Library)
Essential Mathematics for Games and Interac...
by James M. Van Verth
Real-Time Rendering (2nd Edition)
by Tomas Akenine-Moller
$55.20
3D Math Primer for Graphics and Game Develo...
by Fletcher Dunn
$32.97