VRML 2.0 Sourcebook, 2nd Edition
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Average customer review:Product Description
THE BEST BOOK AVAILABLE ON VRML
FROM THE ONLY PEOPLE WHO COULD HAVE WRITTEN IT
It took a team of experts from SDSC (the San Diego Supercomputer Center) to write the most authoritative and comprehensive guide available for creating 3-D virtual worlds on the Internet with VRML. Focusing on step-by-step guidance and insider tips and tricks, this task-oriented guide contains everything you need to make optimum use of this new technology. Totally rewritten for Version 2.0, this book explains:
* How to design complex objects for your virtual world using VRML
* How to use special lighting, viewpoints, and professional graphics techniques to create extremely realistic worlds
* How to animate objects in and write scripts for your 3-D world with behaviors.
Packed with fascinating and instructive examples, diagrams, and screen captures, VRML 2.0 Sourcebook is an invaluable technical resource for professional developers and hobbyists alike.
CD-ROM includes:
* All the code for the VRML objects and worlds in the book
* Textures and VRML objects that can be used to create more realistic VRML worlds
* VRML Web browsers, authoring tools, and graphic manipulation tools
* Java and JavaScript code to add behaviors to VRML worlds
* Additional VRML worlds not in the book
Product Details
- Amazon Sales Rank: #873758 in Books
- Published on: 1996-12-17
- Released on: 1996-12-17
- Original language: English
- Number of items: 1
- Binding: Paperback
- 688 pages
Editorial Reviews
Amazon.com Review
Includes good coverage of behaviors and new introductions to Perl, Java, and JavaScript and their interaction with VRML. Written by experts at the San Diego Supercomputer Center.
From the Publisher
Behaviors a new function of VRML 2.0 that enables you to animate objects in a 3D world. This comprehensive tutorial for building 3D virtual worlds on the Internet using VRML is now updated to reflect the significant upgrade to VRML 2.0. The second edition includes extensive coverage of Behaviors and new introductions to Perl, Java, and JavaScript--popular languages that can be used with VRML. Written by experts at the San Diego Supercomputer Center,The VRML 2.0 Sourcebook tells where to get VRML browsers and how to make them work with your current Web browser. There are tips on how to use special lighting, camera angles, and realistic graphics to create intriguing virtual worlds. Includes CD-ROM with... * Code for all VRML worlds discussed in the book * VRML browsers and authoring tools * Textures and graphics * Behavior code written in JavaScript and Perl.
From the Back Cover
THE BEST BOOK AVAILABLE ON VRML
FROM THE ONLY PEOPLE WHO COULD HAVE WRITTEN IT
It took a team of experts from SDSC (the San Diego Supercomputer Center) to write the most authoritative and comprehensive guide available for creating 3-D virtual worlds on the Internet with VRML. Focusing on step-by-step guidance and insider tips and tricks, this task-oriented guide contains everything you need to make optimum use of this new technology. Totally rewritten for Version 2.0, this book explains:
- How to design complex objects for your virtual world using VRML
- How to use special lighting, viewpoints, and professional graphics techniques to create extremely realistic worlds
- How to animate objects in and write scripts for your 3-D world with behaviors.
Packed with fascinating and instructive examples, diagrams, and screen captures, VRML 2.0 Sourcebook is an invaluable technical resource for professional developers and hobbyists alike.
CD-ROM includes:
- All the code for the VRML objects and worlds in the book
- Textures and VRML objects that can be used to create more realistic VRML worlds
- VRML Web browsers, authoring tools, and graphic manipulation tools
- Java and JavaScript code to add behaviors to VRML worlds
- Additional VRML worlds not in the book
Customer Reviews
Best book on VRML 2.0
I have done extensive programming with VRML, and I find this book the best source for learning how to build VRML worlds. Explanations are simple, thorough, and complete with code examples. I recommend this book without any reservations, to anybody wanting to explore VRML.
Great Book!
Doesn't take you through the subject in the conventional manner. After the first couple of intro chapters, you can then easily delve into any other chapter for what you need. Very useful as a reference once you understand the basics. A bit weak on using scripts to control and interact with VRML worlds. Other than this minor gripe, a great book.
Informative Book
This book is perfect for beginners and those that already now the basics and want to advance further. It has many examples and is written in a intelligent manor. If you are advanced in VRML you may still benefit from this book however when it comes to scripting and adding Java to your 3d worlds you will need to invest in other books.




