Call of Duty: Modern Warfare 2
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| List Price: | $59.99 |
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Average customer review:Product Description
Acclaimed developer Infinity Ward brings you Modern Warfare 2, the sequel to the best-selling shooter of all-time, Call of Duty 4: Modern Warfare.
Product Details
- Amazon Sales Rank: #123 in Video Games
- Brand: ACTIVISION
- Model: 33337
- Released on: 2009-11-10
- ESRB Rating: Mature
- Platforms: Windows Vista, Windows XP
- Format: DVD-ROM
- Dimensions: .25 pounds
Features
- Epic single-player campaign picks up immediately following the thrilling events from Call of Duty 4: Modern Warfare
- The definitive multiplayer experience returns, with a host of new perks and enhancements
- New cooperative SpecOps mode, the perfect combination of Modern Warfare's single player intensity and the addictive replayability of its multiplayer
- Special Ops Mode allows two players, either alone or with a friend, to engage in unique mission play and features split-screen functionality.
- `Modern Warfare 2¿ contains new and updated weapons, new weapons attachments, and a variant of the multiplayer weapons customization system from `Call of Duty 4¿, now available in the single player campaign.
Editorial Reviews
Amazon.com Product Description
Modern Warfare 2 is a first-person tactical shooter and the sixth entry in the popular Call of Duty series. True to its name and following the lead of its predecessor, Call of Duty: Modern Warfare, it places players in modern combat settings, as opposed to the WWII environments of the earlier Call of Duty games. This modern approach brings with it new weapons, action and options. Coupled with a variety of gameplay modes including single player, multiplayer and the co-op Special Ops Mode, it is destined to be one of the most popular games of 2009 and a worthy addition to the Call of Duty series.
The storyline of Modern Warfare 2 picks up where the events of Call of Duty 4: Modern Warfare left off. The ultranationalist Russian leader Zakhaev has been eliminated, but it seems that his lieutenant, Vladimir Makarov, is an even bigger danger. Having made a successful play for power, Intel indicates that he is extending the reach of his influence well beyond the borders of Mother Russia, causing a stir in the international community and prompting the involvement of Task Force 141. Task Force 141 is an elite multinational unit made up of Navy Seals, Delta Force operatives, British SAS and CIA. In the single player campaign you are Sergeant Gary "Roach" Sanderson, with the hero of Call of Duty 4, "Soap" MacTavish, promoted to Captain, making an appearance as an NPC (non-player character) and your commanding officer. The elimination of Makarov and his underlings at any cost is your number one priority, regardless where the fight occurs. Gameplay The latest release in arguably the most successful tactical first-person shooter franchise of all-time, gameplay in Modern Warfare 2 follows the same winning and time-tested structure of earlier games in the series. In the single player campaign players are aided by AI squad members as they take on a series of missions aimed at eliminating Ultranationalist forces. Each mission is built around a particular objective, with players utilizing some level of guidance from NPC characters, including "Soap" MacTavish, and aided in navigation by the game's heads up display (HUD). Along the way players will be able to utilize a wide variety of weaponry and and vehicles, as well as be able to customize weapons with gadgets attached to them. Also, just as in previous games in the series, Modern Warfare 2 is heavily focused on multiplayer gameplay. The different multiplayer modes, available both in local play and online, contain plenty of customization options and revolve around different strategies ranging from the every man for himself action of "Free-for All," the classic team-based fun of "Capture the Flag and the tactical, team-oriented action of "Search and Destroy," just to name a few. Multiplayer modes also feature the "Perk" System that players may be familiar with from earlier in the franchise. Through this system players gain additional abilities, weapons and benefits as they gain experience in combat. This can be done by leveling up, but another important way way is through "kill streaks," the number of enemies eliminated in succession. These are available beginning with three kills and include the ability to call for supply drops, predator missile strikes, helicopter gunships and many more. Players have the ability to customize in advance which perks will be available at each number and can even gauge their progress towards each at the touch of a button. With an eye towards not making the game too hard for new players the game also features help to players experiencing "death streaks," multiple consecutive deaths in multiplayer matches. Special Ops Co-op Mode Along with a single player mode and multiple multiplayer modes, Modern Warfare 2 also features an unique third main play option, Special Ops Mode. Available both online and in local play, Special Ops Mode is designed to provide a distinct time-based play option, featuring special scenarios not found in other modes in the game and lots of enemies to take on. This mode can be played either alone or with a friend, again either locally or online, with local co-op play including split-screen functionality. Key Game Features
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Customer Reviews
Disappointing
The perks of buying the PC version according to Infinity Ward (IW):
1. Text chatting! Now you can text chat to your buddies in-game while online, what fantastic innovation!
2. Adjustable graphics setting -- gotta give them points for adding that feature, while console users are stuck with their 720/1080 resolution, you can max it up all the way depending on your hardware! Amazing stuff...although every game has had this feature since the beginning of PC gaming.
3. The ability to use your mouse and keyboard! Now you can unplug your xbox controller and use your computer accessories for a more accurate FPS experience!
4. You'll have a fantastic smooth time connecting to IWNet; its so perfect, it'll even give you XBox Live error messages!
Now, the negatives:
1. You're paying more for an inferior product. $60 vs $50. The consoles have a valid excuse for charging more -- $10.00 goes to the console manufacturer (Sony or Microsoft), Activision is just being greedy here; really quite unacceptable, especially in today's economy.
2. Dedicated servers removed -- don't even get me started; I'm sure you've heard of the petition which is nearing 200,000 signatures to re-include dedicated servers. We're left with a terrible online experience. I played the first Modern Warfare (MW) on the PS3 which had peer to peer online play and it was disastrous. Expect drop outs and poor performance. The host of the game will always have the advantage because they have the better latency.
3. No mods. This is surprising because so many other popular games were developed from mods including -- Counterstrike, Team-fortress 2 and Left 4 Dead. The only reason I can think of why IW/Activision would want to do such a thing would be to charge for content later on. I remember paying for 3 maps for the first MW -- and to tell you the truth, it really wasn't worth it.
4. Steam required. When you install the game you are required to install the Steam platform and link it to an e-mail address, and your Steam username. This makes reselling the game next to impossible.
5. Feels and plays more like a Modern Warfare 1.5 then a Modern Warfare 2.0; the graphics are alright for todays standard, but I was expecting a lot more from IW for a two year development cycle.
6. Short single player. Since they've gimped the multiplayer aspect, and the single player can roughly be finished in 6-7 hours, I suggest you rent this on the console if you have one.
7. Multiplayer only allows 9 vs 9 (18 player) matches. MW1 allows up to 64 -- does more mean more enjoyable? No, not necessarily, but at least there is choice and server admins were able to set it to their liking.
Infinity Ward have really let their fans down. The multi-player made the original spectacular; with the removal of dedicated servers, competitive and fair play is dead.
Business schools should take note because this would make a wonderful case study on how a company has ruined one of the most anticipated entertainment product in such a short amount of time. MW2 was literally a license to print money for Activison/IW. With such a terrible management decision, reinstating dedicated servers will be the only hope to redeem themselves in the eyes of their consumers -- however I think this fiasco will not be easily forgotten.
I suggest you all save your money and get Battlefield Bad Company 2 instead; the producers have said they will be supporting dedicated servers. The beta should be out for all systems soon, and the game will be releasing in March.
*** Update 11/18/09
Theres hope yet! Hackers have released a patch so you can start/join a dedicated server; its disgusting that this has to come from the underground scene and not Activision/IW. It seems that the hacked copies "freely" available over the Internet is now the superior version.
Hackers have also found hidden modes via the console -- Global Thermonuclear War, One Flag CTF and VIP mode -- future downloadable content already in the game? How low you've fallen Activision/IW.
DO NOT BUY!
Do not buy this game. It is a total waste of your hard earned money. Just read some of the reviews and you will see this is nothing more than a gimped console port. Everything that makes this game a PC game is missing.
I would recommend waiting for Battlefield Bad Company 2 for the PC instead. It retains much of what is still desirable in a PC game.
Here is a break down of the differences between Call of Duty 4 Modern Warfare and Call of Duty Modern Warfare 2. Take notice that almost everything is a downgrade for a higher price.
Call of Duty 4: Modern Warfare
Networking: Client/Server
Avg Ping: 25-40ms
Console Commands: Yes
Lean: Yes
Custom Maps: Yes
Number of Players: up to 64
Competitive Mods: Yes
Mod Tools: Yes
Ability to Record: Yes
Kick/Ban Hackers Immediately: Yes
Profiles Saved Online: No
Manually Select Server to Join: Yes
Control Bad Language: Yes
0 ping Advantage for Host: No
Lan Play: Yes
Free Demo: Yes
Price: $50
Call of Duty Modern Warfare 2
Networking: Peer 2 Peer (downgrade)
Avg Ping: 100ms+ (downgrade)
Console Commands: No (downgrade)
Lean: No (downgrade)
Custom Maps: No (downgrade)
Number of Players: up to 18 (downgrade)
Competitive Mods: No (downgrade)
Mod Tools: No (downgrade)
Ability to Record: No (downgrade)
Kick/Ban Hackers Immediately: No (downgrade)
Profiles Saved Online: Yes
Manually Select Server to Join: No (downgrade)
Control Bad Language: No (downgrade)
0 ping Advantage for Host: Yes (downgrade)
Lan Play: Yes
Free Demo: No (downgrade)
Price: $60 (downgrade)
I want a divorce.
When Call of Duty arrived on the PC scene, we were given an intense World War 2 first person shooter that blew away all other similar shooters at that time. For once, Medal of Honor had been matched and beaten at its own game. The sequel to Call of Duty, United Offensive, brought one of the best multiplayer World War 2 experiences ever seen in a game to the PC platform. Both titles were only
on PC, I would like to emphasize.
Then came Call of Duty 2 and the Xbox 360. Since that point in time, Call of Duty on PC has never been the same. We were handed a game that looked better than the original but was lacking in multiplayer content and had minimally improved single-player. By the time the developers had stuck a "3" to the end of the title, the PC platform was nowhere to be found. Completely abandoned. Left to dry.
But PC gamers were thrown a couple bones with the releases of Call of Duty 4: Modern Warfare and the most recent PC Call of Duty game, World at War. Finally, we had the games back on our platform. They weren't the best in the world, but they were solid experiences all around. Again, the single player had dimwitted respawning A.I. foes and did little to give us an innovative experience, but the multiplayer in each games provided solid, replay-value-packed shooting that could hardly be looked down upon.
And now, here we are again, going through rough times. She and I just aren't making ends meet anymore, if you know what I mean. Call of Duty: Modern Warfare 2 is a complete disgrace to the PC platform. Yes, unlike several years ago in the case of Call of Duty 3, we actually have a Call of Duty game on our platform and for that we perhaps should be grateful; but even with that being said, it's difficult to cope with what exactly is happening here. There are so many negative points surrounding Modern Warfare 2, I would probably be sprouting grey hairs on my head by the time I was finished pointing out each of them. Instead, I'll get straight to the points. And there are many of them, so bare with me.
What should normally be a $50 game at launch is now $60. Suddenly, we're being charged as much as the console kids for this game. What should normally be a PC-optimized port with support for dedicated servers, mods to change player limits and gameplay experiences, and more, is instead one in which we have no dedicated servers, no modification tools, no ability to extend the maximum amount of players in a server, no ability to record demos for the sake of footage and server moderation and administration, and even no unique PC features other than mouse control, text chat, and the ability to change graphical options. Yes, most of which were present in Wolfenstein 3D in 1992. And now, the icing on the cake: When we're not struggling to play the online portion of the game while leeching off another bum's connection, we can instead feast on a handful-of-hours, rinse-&-repeat single-player experience that features little to no replay value due to its linear, scripted gameplay.
When it's all said and done, Call of Duty: Modern Warfare 2 is the last straw for us PC gamers. We deserve more, because Call of Duty originated on our platform and if not for us, Modern Warfare 2 would not exist today. The heart and soul of Call of Duty should still remain embedded in PCs all over the world, but instead Infinity Ward has taken the path of ignorance and downright disrespect towards those who helped make their franchise possible. For these deeds, they can shove their money being horded from console gamers where the sun doesn't shine.
I want a divorce.










