Product Details
Alone in the Dark

Alone in the Dark
From Atari Inc.

List Price: $19.99
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Product Description

Alone in the Dark Wii


Product Details

  • Amazon Sales Rank: #4987 in Video Games
  • Brand: Atari
  • Published on: 2008-06
  • Released on: 2008-06-24
  • ESRB Rating: Mature
  • Platform: Nintendo Wii
  • Number of items: 1
  • Dimensions: .75" h x 5.25" w x 7.50" l, .36 pounds

Features

  • A New Inventory System ¿ Players utilize the pockets of protagonist Edward Carnby to hold items which they can view, switch and combine without leaving the game.
  • Narrative intensity ¿ Taking its cues from blockbuster TV dramas, the story is told in a TV season style narrative structure based around episodes that deliver maximum intensity throughout and keep the player hooked.
  • A Captivating Story ¿ Centered in iconic Central Park long-time series protagonist and paranormal specialist Edward Carnby returns to delve into the frightening events occurring in the Big Apple.
  • Real World Rules ¿ In-Game movement has been designed to allow players to do almost anything that is physically possible in the real world.
  • Photographic Rendering ¿ Game developer Eden¿s Propriety ¿Twilight¿ technology creates a lavishly detailed game world with highly realistic and advanced cinematographic effects.

Editorial Reviews

Amazon.com
There’s something strange and frightening happening in the middle of New York City’s Central Park; something whispered to have been intentionally kept secret; something that players are compelled to explore in Alone in the Dark.

Known today as a safe haven for New Yorkers yearning for relief from the stresses of their chaotic metropolis, history records that Central Park was built on a useless swamp, yet as the New York City skyline hurtled towards the sky over the last 150 years, making the city the most expensive real estate in the world, the park has remained untouched. Why? Civic pride? Perhaps, but the recent strange happenings in and around the park are casting doubt on that, doubts that require investigating.



The return of an iconic series
Edward Carnby
Paranormal PI Edward Carnby.
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Stunningly spooky views of NYC
Stunningly spooky views of NYC.
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The odd wildlife of Central Park
The odd wildlife of Central Park.
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A whole new inventory system
A whole new inventory system.
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Enter Edward Carnby, Paranormal Investigator
Despite the title, Alone in the Dark is actually the fifth game in a series that dates back to 1992 and centers around the experiences of Edward "the reptile" Carnby. A paranormal investigator by trade, Carnby is looking for answers to the strange events and horrific creatures reported in and around the park, but gets more than he bargained for when all the mysteries and terrors of the park spill out over the course of one apocalyptic night. It’s the player’s task to avoid the new frightening dangers of the park as you search for the answers to what these supernatural occurrences mean and why they are happening.

Gameplay Based on Full Player Immersion
Packed full of action and vivid in its realism Alone in the Dark goes to the extreme to keep players engaged and immersed by plunging them into the heart of the action in real-time at every turn and challenging them to survive using full movement control. The goal here is to allow players to do or at least feel that they can do more or less whatever is possible in real life, within the game.

Need to avoid a blast of steam or an eruption of fire that has shot up in your path? You can simply side-step it or you can handle the obstacle with a little more panache by using the environment around you, for example by swinging around it using reachable pipes or wires. In another situation you may be challenged by attacking monsters. No problem. You can take the path of least resistance, again by side-stepping them or placing an obstacle between yourself and them, but if you are feeling like taking out a little aggression you can pick up a board, chair, box, etc. and have at it. Nearly anything that you come across that would be usable in real life is usable in game and can be wielded in several different ways.

In addition, game developer Eden Studios has done away with a few in-game conventions in favor of real life upgrades. Instead of old-fashioned health bars Alone in the Dark uses realistic body damage and physiological effects to show players how much damage has been done to Carnby by the new dangerous nightlife of Central Park. Basically this means if Carnby has been taking a licking he’s going to be a little bloody. Monsters use sensory perception of all kinds to find their victims, so players need to keep aware of Carnby’s physical state, as well as the impact he has on his surroundings. Also gone are traditional inventory systems that take players out of the game while you switch or check items in your possession, replaced by an in-game inventory system where items are carried in the folds of Carnby’s trench coat. This allows you to stay in the action the whole time. Sticking with the realism theme, the number of items that Carnby can carry is limited, but since ingenuity is built into the system, items can be combined or their uses altered, mostly with tape, so players can adjust as challenges arise.

TV Style Intensity That Keeps You Hooked
Built around a unique television style episodic narrative game structure, the storyline of Alone in the Dark is split into a number of distinct 30-40 minute episodes, doled out one at a time as you play. This new way to progress through the storyline ensures that players can enjoy the game regardless of the amount of time they have available without ever feeling lost. Each time a saved game is launched, the episode will begin with a video summary of the previous episode to quickly re-immerse the player in the story, removing the need to remember where you were or what you were doing at the end of your last play session. In addition, every episode will also close with a nail-biting, cliff-hanger ending to rattle players’ nerves. And when you choose to leave the game, a video teaser of the next episode will play to leave players always wanting more.

Vivid Photographic Rendering
Even on a bad day, and this will be a bad one, Central Park and New York City are something to see. With Game developer Eden’s proprietary Twilight technology and rendering engine, players can expect to see everything from the City’s famous landmarks to the manifestations of the evil that have been festering in Central Park come to life as if you were there. This lavishly detailed game world takes advantage of highly realistic and advanced cinematographic effects including depth of field, camera focus, numerous light sources, moisture, reflections and High Dynamic Range effects.

Whether it’s the innovative game play, the unique episodic game structure, the advanced physics or the return of a ground-breaking protagonist recast in the modern era, Alone in the Dark holds something for players willing to take on the mysteries and dangers at the heart of Central Park.


Customer Reviews

It's not as bad as some people make it out to be3
Could this game have been a lot better? Without a doubt, absolutely. The graphics are pretty weak, but that by itself isn't a reason to bash this game. The controls do take some getting used to, and there are a few very frustrating parts. Overall, though, it is a fun game to play. It's not as creepy as the package makes it out to be, but it is still spooky. Would I pay almost 50 dollars for this game? No, I would rent it out first (which I did) because, I have only played it for about 6 hours and am almost half-way done already. Give this one a chance, folks. It's not a great game, but it isn't as horrible as some of the other reviewers have made it out to be.

Could have been spectacular, but marred by technical issues3
The Alone in the Dark series goes back a long way (even pre-dating the Resident Evil franchise) in terms of pioneering the survival horror genre, with this new installment kind of being a re-boot for the series. Once again filling the shoes of paranormal investigator Edward Carnby, Alone in the Dark finds Carnby caught in the middle of an apocalyptic event while investigating strange happenings in Central Park. The first thing you'll notice is that Alone in the Dark boasts some wonderfully creepy and spooky environments that drip with eerie atmosphere. In fact, the areas are so well designed (even for the Wii version) that you'll often find yourself admiring your surroundings while dodging demons and beasts. The game looks good in general as well, despite a few graphical glitches that occur, while the game's solid score adds to the overall survival horror atmosphere. What's really sad about Alone in the Dark is that the game's potential to be something special is marred by technical issues. Namely, just moving around can be a chore. The control issues (particularly on the Wii) that present themselves during combat and puzzle solving only add layers of frustration to the game, which is a crying shame, and the game's schizophrenic camera doesn't help make matters any better either. Despite it's flaws, Alone in the Dark does present some innovation in terms of it's item inventory use and some dramatic moments that will jolt you out of your chair. The game's story is intriguing, and there are some great lighting effects too. All in all, Alone in the Dark is a worthwhile trip that could have been something truly great, but in the end is brought down thanks to it's technical issues. Still, for survival horror fans, Alone in the Dark is definitely worth a look.

Save Your Money1
This game could have been great if it wasn't for the fact that the controls are pretty broken. Its not like how same games for the Wii are, that you just have to get used to them. No, this game was just poorly programmed. The simple task of opening your inventory by motioning the controllers as if you were opening a jacket quickly turned into me doing the motion over and over again until by some miracle it finally decided to work. The camera jumps all over the place for no reason too.

Atari had some great ideas for this game, the first chapter is actually exciting, but in the end its just not worth the frustraition of having to deal with the poor controls and wonky camera. Its ashame too because I really wanted to like this game. I guess I'll just have to get my horror fix from Fatal Frame 4. (hopefully!)

edit: Get Silent Hill: Shattered Memories for the Wii instead, I wrote a review for that game, it's essentially what Alone in the Dark should have been!