Product Details
Transformers: Revenge of the Fallen

Transformers: Revenge of the Fallen
From Activision Inc.

List Price: $39.99
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Product Description

Become the ultimate Autobot or Decepticon in TRANSFORMERS: REVENGE OF THE FALLEN, the official game of one of 2009’s biggest blockbuster films. Unleash your power to determine the fate of Earth as the ultimate war rages across the globe. Every second counts as you experience TRANSFORMERS like never before!


Product Details

  • Amazon Sales Rank: #657 in Video Games
  • Brand: ACTIVISION
  • Model: 83591
  • Published on: 2009-06
  • Released on: 2009-06-23
  • ESRB Rating: Teen
  • Platform: Xbox 360
  • Number of items: 1
  • Dimensions: .61" h x 5.42" w x 7.55" l, .33 pounds

Features

  • A unique array of attacks specific to each Transformer ranging from powerful missile attacks and rapid-fire chain guns to explosive energy blasts and visceral melee strikes.
  • Online and offline co-op challenges and brutal head-to-head battles that redefine the Transformers franchise for console gaming.
  • Play as your favorite Autobot or Decepticon as you gather the points needed to upgrade your weapons, level up your robot, and use unique abilities to fight the way you've always imagined.
  • An all new system gives you precise control as you instantly switch between Robot, Vehicle, and Weapon modes at any time.
  • Intense, heroic mission gameplay that make the difference between survival and destruction as you drive, fly, fight and shoot your way through gripping levels.

Editorial Reviews

Amazon.com Product Description
Based on Hasbro's legendary Transformers property and one of the most anticipated films of 2009 from Paramount Pictures and DreamWorks Pictures, Transformers: Revenge of the Fallen thrusts players into a battle for supremacy across the globe as either Autobots or Decepticons to drive, fly, fight and blast their way through intense, pressure-packed levels.

'Transformers: Revenge of the Fallen' game logo
Optimus Prime from 'Transformers: Revenge of the Fallen'
Play as old friends from either side.
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Decepticon using a weapon in 'Transformers: Revenge of the Fallen'
Easy toggling between forms.
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Multiplayer action in 'Transformers: Revenge of the Fallen'
Online and local multiplayer.
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Autobot weapon strike in 'Transformers: Revenge of the Fallen'
Over-the-top mission play.
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Delivering extensive control, gamers can select from the largest, most diverse range of playable Transformers ever – each with distinct personalities, abilities and weaponry – and jump straight into action as they instantly switch between robot, vehicle and weapon modes to fight for the preservation or annihilation of all mankind. In addition, for the first time in the Transformers universe, players can also fight the epic war between Autobots and Decepticons online in explosive multiplayer combat.

The Story
Set a few years after the defeat of Megatron in the first game/movie, Transformers: Revenge of the Fallen reveals that the threat from the Decepticons is in fact, far from ended. Since the time of the epic and apparently not so final battle between the two Transformer leaders, Decepticons have started popping up again all over Earth in alarming numbers. And now, a mysterious object from space seems destined to shift the balance of power and give the upper hand to the Decepticons.

Mission-centric Gameplay
Unlike Activision's Transformers: The Game, released along side the original movie back in 2007, Transformers: Revenge of the Fallen relies less on open-world gameplay and more on structured, but varied mission play. The variety in these missions comes from the fact that players can align themselves with either the Autobots or Decepticons, and that the available missions both parallel the events of the movie, as well as events unique to the game. During these missions players will be able to play as a variety of different Transformers from either side of the conflict, and with success in mission play will be able to unlock additional Transformers and earn points used to upgrade your selected faction. Playable characters include on the Autobot side: Optimus Prime, Iron Hide, Breakaway, Bumblebee, and Ratchet; and from the Decepticon side: Starscream, Sideways (a new character), Grindor, Long Haul, and Megatron. Additional Transformer types will be available in multiplayer modes. The game features a simple control toggle that not only allows for quick switching between mech, vehicle and weapon forms, but also allows for a more easy learning curve of the acrobatic moves from the movie.

Key Features

  • The Choice is Yours – Players can step into the shoes of their favorite Autobots and Decepticons such as Optimus Prime, Starscream, Bumblebee and Ironhide, along with new characters making their first appearance in a game. With two distinct campaigns that allow gamers to save or destroy the human race, gamers will unlock missions and be able to play them in any order they desire and with different characters for a whole new experience.
  • Outmaneuver Your Opponents – Instantaneously convert from a colossal robot to a dynamic land or air vehicle such as a diesel truck, sports car, military chopper or fighter jet. New, ultra-fluid transformations can be performed in-motion anytime and anywhere, allowing players to strategically propel through and decimate hordes of enemies with incredible agility.
  • Take the Battle Online with Friends – For the first time ever in the Transformers universe, gamers can engage in full multiplayer action, taking the epic war between the Autobots and Decepticons online to play with friends in a multitude of competitive game modes as they utilize their characters' unique weapons and abilities to lead their teams to victory.
  • Demolish Your Enemies – Each Transformer can unleash a unique array of assaults on its enemies ranging from powerful missile attacks and rapid-fire chain guns to explosive energy blasts and visceral melee strikes, allowing players to pick from a variety of weapons and moves in their character's arsenal that deliver diverse gameplay in every brutal encounter.
  • Intense, Heroic Missions – Every second is precious as players drive, fly, fight and blast their way through gripping, pulse-pounding levels straight from the film and beyond to determine the ultimate fate of the world.
Multiplayer Options
One of the major improvements of Transformers: Revenge of the Fallen over any previous Transformers releases is its extensive multiplayer options, both locally and online, co-op and versus. These modes include standard head-to-head/team options such as Deathmatch and Team Deathmatch, but also unique modes like 'One Shall Stand' where players must take out the opposing leader, 'Control Points' where teams struggle to control specific map points at specific times, and 'Battle for the Shards' which is a 'capture the flag' variant tasking teams to collect and hold all the pieces of the destroyed Allspark from the 2007 film.


Customer Reviews

Vastly improved over the previous TF movie tie-in game.4
The Transformers video game for XBox 360 that was released with the first film was designed by Travelers Tails (company best known for Lego Starwars, Lego Batman, etc...). That game had many flaws in terms of control, overall simplicity, etc... It was a typical run-of-the-mil movie tie in game given little effort to work out the kinks or provide players with any depth of play.

This title is the first fruit from Activison's exclusive deal with Hasbro to bring TF console and PC games to market (there will be more time come and not all movie tie-ins either). While this game isn't perfect, it's a big leap forward in many areas. I'm written this review for those who've played the previous game, here's a short-list of what they've improved/fixed.

1. Melee combat is now challenging and viable. You can charge attacks, pull of combos, etc...

2. The targeting system is hugely improved. With primary and secondary weapons.

3. Once a Transformer has been unlocked (after using that Transformer in a mission) then that Transformer can be selected for any following mission (in other words, players aren't locked into playing a specific transformer for certain missions).

3. Each character has a unique ability (e.g. Rachet can heal, Bumblebee can stun).

4. Players earn points and can spend them on upgrades!

5. Vastly improved enemy AI (e.g. they transform and run evade when damaged then come back in).

6. On-line head to head multiplayer with different forms of combat (when you combine this with the improved melee and specialty abilities, it's quite nice)

I've only gotten about 1/4 of the way done with it, but it's almost as if Activision went down the list of players complaints and tried to make exactly the type of game we wanted. It's still a movie tie-in game in that you're playing out the movie, but it's done right.

Not sure what else I would add here. I suppose allowing two or more players to team up in the missions would be something to consider adding in the the next game, but overall this is quite nice. Kudos to the dev team!

Good, but not great3
I won't waste too much time repeating what others have said, so I'll keep it short. The game is certainly solid and fun. Being able to transform anytime and actually incorporate it into your attacks is a beautiful touch. The only bad thing is that when transformed into vehicle form, you MUST move, and don't have the ability to just sit there at a stop.

The game is pretty repetitive, the missions are basically the same--drive to this spot and fight a bunch of opposing transformers, mission over. But its fun for a few hours and is certainly worth the rental price.

Good Game3
Imagine what it would be like to become a Transformer. Walking, jumping, and climbing in your humanoid form would be pretty familiar, and you could easily get the hang of whipping out your guns to blast enemies. Driving yourself around might be a bit awkward at first, and flying would be significantly trickier, but the real problems would come when you tried to transform. Shifting your physical form would be really disorienting, and it would take a while before you really mastered it. That's actually a pretty accurate breakdown of what it's like to play Transformers: Revenge of the Fallen. In the early going, the controls are uncomfortable but functional. As you play through either of the solid campaigns, you'll get better and better until you reach a point where you can fluidly move between different forms and dispatch your enemies with style. Then the game becomes a fun, engaging romp through the Transformerverse, and taking your skills online gives you a new tactical challenge. Though it takes awhile to get there, and it never outgrows some of its problems, Revenge of the Fallen is an entertaining way to step into the chassis of a giant transforming robot from space. The two campaigns--Autobot and Decepticon--loosely follow the plot of the movie. Each one takes a solid amount of time to complete, and they are different enough that it is worth playing through both. The Transformer models are shiny and detailed, capturing the look of the movie nicely. The voice acting is less impressive. While some Transformers, such as Megatron and Optimus Prime, sound great, others are almost unintelligible, thanks to poor volume matching or overzealous robotic effects. And the human characters (specifically Shia LeBeouf and Megan Fox) are so badly voiced that you'll be thankful only some of the missions actually parallel the movie. Other missions diversify the action with familiar mission archetypes: escort/kidnap, defend/destroy, checkpoint race, miniboss fight, and the like. Each mission plays out in an open area full of items you can destroy (cars, tankers, and light structures); though your wrecking power is so substantial you'll probably wish for a bit more environmental destructibility.

Between the mission types and the maps, there isn't a whole lot of variety. It's not quite tedious, but things can start to feel a bit too familiar as you progress. Fortunately, a healthy array of bonus challenges and unlockables do a good job of keeping things interesting. Accomplishing the two bonus objectives in each mission nets you a solid haul of attribute-boosting energon, and shooting the five targets in each area will earn you even more energon, as well as stall the clock so you can strive for a higher medal by finishing quickly. Overarching objectives challenge you to accomplish certain tasks with certain characters, and doing so unlocks episodes of the original Transformers cartoon, as well as vintage paint jobs and concept art. These goals help flesh out the experience and keep you engaged because they give you something else to do during missions besides focus on the primary objectives. Accomplishing all the bonus objectives and earning a gold or a platinum medal is a tough challenge, and you won't even come close until you've mastered the controls.

There are three different forms ("modes") that each Transformer can take: robot, weapon, and vehicle. In robot mode, you walk around in humanoid form and can jump, climb buildings, and melee attack. Holding the left trigger changes you into weapon mode, allowing you to strafe and blast opponents with your primary and secondary weapons. These two modes are easy to master and switch between, but vehicle mode is a bit trickier. Holding the right trigger will transform you into a vehicle, and you'll immediately start driving or flying, depending on your character. It's cool to watch, but figuring out how your momentum will (or won't) be preserved through the transformation is a bit tricky. Until you get the hang of it, you'll often find yourself on an unexpected vector, speeding off in the opposite direction or just plowing into a building. Freeing yourself from environmental hang-ups is a hassle, especially when you're trying to escape the battle fray in order to lay low and regenerate health. Driving around the maps, you may find yourself getting stuck on low barriers or other objects that you were previously able to drive over or through. Flying can be even more finicky, especially if you get into a tight spot where you can't transform. Jet and helicopter controls may also present a problem for some because there aren't many customization options when it comes to the steering and altitude-adjustment controls. Expect to suffer some frustration and awkwardness throughout a good chunk of your first campaign. You'll be able to accomplish your objectives; you just won't look pretty doing it.

But once you've mastered the controls, you can really start to flex your metal muscles. You'll be better at avoiding awkward transformations and getting back on track should you get hung up. You'll get the hang of flying and driving skillfully, and you'll be tearing around each area with confidence. Some of the coolest things you can do in the game are so-called "advanced" maneuvers that you execute in vehicle form. The advanced jump launches your Transformer out of car form and into a high jump (fliers are stuck with the strategically powerful yet unexciting hover ability). These jumps are great for leaping over low buildings and obstacles, but when you string a few together, you can drive/hop from rooftop to rooftop, traversing crowded areas in a speedy and exhilarating fashion. And let's say your enemies have appeared down the street and are heading your way. You transform into a vehicle and race to engage them, firing your vehicle weapon to soften them up. When you get close, you fluidly shift out of vehicle mode, throw your momentum into a deadly melee attack and watch a slow-motion close-up of your Transformer obliterating your enemy. It's pretty awesome.

Not only is the advanced melee attack really satisfying, but it and other stylish kills (like offing an enemy while jumping, scoring a headshot, and the like) will also fill up your overdrive meter. Overdrive makes you tougher, increases your weapon damage, and keeps you from overheating, allowing you to tear through groups of foot soldiers with ease or whittle down a boss' health quickly. Earning and using overdrive is a great way to exercise your formidable moveset, and it's essential to getting through levels quickly and earning a top medal. While it is very satisfying to earn a platinum medal, the real enjoyment comes from wielding your diverse abilities in a skillful way. You feel powerful and excited to be a Transformer, and that is Revenge of the Fallen's greatest success.
Online multiplayer offers a distinct new challenge that is best tackled once you've mastered the controls. The modes and maps are pretty standard fare, and they serve as a competent stage for battle. Each Transformer has a unique loadout that includes a primary weapon, secondary weapon, and special attack. In the single-player campaigns, these different abilities provide some welcome variety. In multiplayer, they add a whole new level of strategic depth. Having Long Haul's combat healing ability can help a Decepticon team stay alive long enough to capture a control point, while a well-timed electromagnetic pulse attack from Bumblebee can give the Autobots a deadly window of opportunity. Teams have to strategize in order to make the best use of the complementary special attacks, though team-only chat doesn't kick in until the match begins, so be careful about how much you say in the game lobby. Coordinating your team roster and experimenting with different lineups yield a surprising amount of possibilities. The interplay of abilities and weapons also makes the otherwise run-of-the-mill game types much more complex and engaging.

Though it isn't immediately accessible, Revenge of the Fallen has a good amount of fun and satisfying gameplay. The initial awkwardness of the controls is a bit vexing, and some issues linger no matter how good you get. The single-player missions and multiplayer game modes aren't very diverse, but the various bonus challenges and strategic nuances add some welcome depth. What Revenge of the Fallen does best is make it fun to be a Transformer by giving you a powerful set of abilities and open maps where you can put them to use. It's enjoyable and engaging, and it's probably the best Transformers product you'll see this summer.