Cyberspace, videogames and New Media
New spaces, cyborgs, digital media, networks.
The Wealth of Networks: How Social Production Transforms Markets and FreedomHow We Became Posthuman: Virtual Bodies in Cybernetics, Literature, and InformaticsEverything Is Miscellaneous: The Power of the New Digital Disorder
The Wealth of Networks: How Social Producti...
by Yochai Benkler
$30.61
How We Became Posthuman: Virtual Bodies in ...
by N. Katherine Hayles
$15.30
Everything Is Miscellaneous: The Power of t...
by David Weinberger
$17.15
Convergence Culture: Where Old and New Media CollideHypertext 3.0: Critical Theory and New Media in an Era of Globalization (Parallax: Re-visions of Culture and Society)Dark Fiber: Tracking Critical Internet Culture (Electronic Culture: History, Theory, and Practice)
Convergence Culture: Where Old and New Medi...
by Henry Jenkins
$25.65
The most succinct description of media as it exists today.
Hypertext 3.0: Critical Theory and New Medi...
by George P. Landow
$24.69
Radically challenges all the assumptions concerning literacy.
Dark Fiber: Tracking Critical Internet Cult...
by Geert Lovink
$19.95
Life on the Screen: Identity in the Age of the InternetTotally Wired: What Teens and Tweens Are Really Doing OnlineSynthetic Worlds: The Business and Culture of Online Games
Life on the Screen: Identity in the Age of ...
by Sherry Turkle
$10.55
Totally Wired: What Teens and Tweens Are Re...
by Anastasia Goodstein
$11.16
Synthetic Worlds: The Business and Culture ...
by Edward Castronova
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