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These items can educate you about the gamer generation and provide you with tools for learning how gamers play and how to incorporate those concepts into corporate learning events.
Gadgets, Games and Gizmos for Learning: Tools and Techniques for Transferring Know-How from Boomers to Gamers (Pfeiffer Essential Resources for Training and HR Professionals)Winning E-Learning Proposals: The Art of Development and DeliveryGames That Teach: Experiential Activities for Reinforcing Training
Gadgets, Games and Gizmos for Learning: Too...
by Karl M. Kapp
$48.00
My upcoming book that describes how to span the boomer/gamer knowledge gap through the intelligent application of gadgets, gam...
Winning E-Learning Proposals: The Art of De...
by Karl M. Kapp
$64.95
Literally, everything I know about writing a winning e-learning proposal. Step-by-step guide with illustrations and plenty of ...
Games That Teach: Experiential Activities f...
by Steve Sugar
$54.00
Provides a great list of games you can play in the class room
Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational ExperiencesBeyond E-Learning: Approaches and Technologies to Enhance Organizational Knowledge, Learning, and PerformancePlayStation Portable Core (PSP 1000)
Learning by Doing: A Comprehensive Guide to...
by Clark Aldrich
$46.56
Describes different types of educational games and simulations. Easy to read with humor and insight in each chapter.
Beyond E-Learning: Approaches and Technolog...
by Marc J. Rosenberg
$28.65
Provides a non-nonsense look at how learning and e-learning can become strategic tools in workforce performance improvement.
PlayStation Portable Core (PSP 1000)
$399.99
This portable game platform plays movies, music, is bluetooth enabled and is a powerful tool. Get one and play with it and con...
Got Game: How the Gamer Generation Is Reshaping Business ForeverEye Toy Play 2 with CameraE-Learning Solutions on a Shoestring: Help for the Chronically Underfunded Trainer (Pfeiffer Essential Resources for Training and HR Professionals)
Got Game: How the Gamer Generation Is Resha...
by John C. Beck
$23.36
Great insight into the gamer's ethos. Identifies traits that make gamers uniquely prepared for the workforce of the future.
Eye Toy Play 2 with Camera
$45.82
The future of interactivity with games and, possiblity, the future with training activities. Check it out and have fun, must h...
E-Learning Solutions on a Shoestring: Help ...
by Jane Bozarth
$37.11
Great examples of how e-learning can be done inexpensively but effectively.
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