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These items can educate you about the gamer generation and provide you with tools for learning how gamers play and how to incorporate those concepts into corporate learning events.
Digital Game-Based LearningGames That Teach Teams: 21 Activities to Super-Charge Your Group!Games That Boost Performance
Digital Game-Based Learning
by Marc Prensky

Coined the terms "digital immigrant" and "digital native." Provides good insight into the benefit of games for learning.
Games That Teach Teams: 21 Activities to Su...
by Steve Sugar
$56.60
Games That Boost Performance
by Steve Sugar
$60.00
The Conditions of Learning: Training ApplicationsPrinciples of Instructional Designe-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning
The Conditions of Learning: Training Applic...
by Robert M. Gagne
Principles of Instructional Design
by Robert M. Gagne
$96.50
e-Learning and the Science of Instruction: ...
by Ruth Colvin Clark
Graphics for Learning: Proven Guidelines for Planning, Designing, and Evaluating Visuals in Training MaterialsThe Six Disciplines of Breakthrough Learning: How to Turn Training and Development Into Business ResultsHow to Measure Training Results : A Practical Guide to Tracking the Six Key Indicators
Graphics for Learning: Proven Guidelines fo...
by Ruth Colvin Clark
$46.40
The Six Disciplines of Breakthrough Learnin...
by Calhoun W. Wick
$33.60
How to Measure Training Results : A Practic...
by Jack Phillips
$26.37
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